Cyberpunk 2077
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About this mod

Compiler for Cyberpunk2077 scripts

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This is a script compiler that can be integrated with the game and used to add/replace game scripts.
Source code available here.

You'll need to download the archive available in the 'Files' tab and extract it in the main 'Cyberpunk 2077' directory.
You should end up with the following files in the game directory:
- Cyberpunk 2077\engine\tools\scc.exe
- Cyberpunk 2077\engine\config\base\scripts.ini

If you are not sure if it's working or have any other issues, you should look for a log file at 'Cyberpunk 2077\r6\cache\redscript.log'.
This log file should end with 'Output successfully saved to ...' if the mods were applied successfully.
If the log file contains any errors or warnings, you can post them here to help with debugging.
If the log file isn't there, redscript has not been installed correctly.

The compiler saves a copy of the game scripts in a file 'Cyberpunk 2077\r6\cache\final.redscripts.bk'.
If you wish to uninstall redscript you can just remove the files you downloaded (scc.exe and scripts.ini) and replace the existing 'final.redscripts' with the backed up 'final.redscripts.bk' file.