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Changelogs
Version 2.3.5
Minor tweaks for compatibility with upcoming Virtual Atelier additions
Version 2.3.4
Added compatibility for chips from Neuralware mod
Version 2.3.3
Disabled disassembling for a certain stage of Phantom Liberty final quest
Version 2.3.2
Added separate config for Quickhacks
Version 2.3.1
Fixed wrong option name in consumables config menu options
Version 2.3.0
Added tier options to edibles category
Version 2.2.3
Cat Food added to exclusions list
Version 2.2.2
Fixed consumables toggle, now it actually works
Version 2.2.1
Added consumables support scrapping (aka food and drinks) with a configurable crafting components amound you'll get instead
Fixed a few missed mods
Knives logic restored
Reverted gear quality checks, plus tiers now included to base categories
Version 2.2.0
Removed consumables and grenades settings
Added new options for Plus quality tiers from patch 2.0
Version 2.1.3
Fixed junk price checking issue which might cause crashes
Version 2.1.2
Prototype Pseudoembryonic Cell Builder, Military-Grade Lactic Acid Recyclers and Dendritic Protoplasma Supplier added to exclusions list
Version 2.1.1
Iguana egg added to exlusions list
Version 2.1.0
Restored junk disassembling and added configurable price threshold to prevent valuable junk items destroying
Version 2.0.0
Updated for patch 2.0 (now just works without any perk required)
Version 1.3.2
Added new melee weapon types support
Version 1.3.1
Neuroblockers from Wannabe Edgerunner mod added to exclusions list to prevent disassembling on craft
Version 1.3.0
Updated for the patch 1.6
Version 1.2.0
Migrated from Native Settings UI to Mod Settings
Version 1.1.1
Fixed a few typos in native settings logic for newly added mod options
Version 1.1.0
Added configurable auto disassembling for Mods, Grenades and healing consumables (kudos to Oxyzine)
Version 1.0.0
Newly added weapon won't be disassembled if you don't have any weapons in inventory (to work better with confiscated player weapon cases)
Added basic translation for Native Settings menu using default game localization strings
Improved Native Settings config saving logic
Version 0.9.0
Tweaked scrapping logic to prevent crafted and bought items disassembling
Version 0.8.0
No core changes, just renamed Native Settings menu section from Smarter Scrapper to Scrapper
Version 0.7.0
Added basic iconic items check to prevent disassemble
Version 0.6.0
Scrapper perk now also can auto disassemble clothes and weapons depending on quality (configurable)
Version 0.5.0
Updated for redscript 0.5.x and patch 1.5
Version 0.4.0
Fixed a typo which caused all junk items disassembling no matter of price, sorry :)
Version 0.3.0
Patch 1.3 compatibility update
Version 0.2.0
Optimized base scripts logic to work with junk item stacks
Version 0.1.0
Initial release
Donations
No donations accepted
How to install
Download the latest redscript release and unpack it into the game folder