About this mod
Fixes a few small bugs in the Breach/Quickhacking system. Currently fixes 1) Memory Wipe not preventing enemies from entering combat, 2) ICEpick level 1 daemon reducing RAM costs by 2 instead of 1, and 3) Cyberware Malfunction rare and epic don't spread like they say they do.
NOT UPDATED FOR 2.0+ YET.
- Requirements
- Permissions and credits
- Changelogs
- Donations
1) Memory Wipe
This quickhack is supposed to (according to its description in-game) take enemies out of the combat state and prevent them from entering the combat state. Currently it only takes enemies out of combat. The mod makes it so that they also can't enter the combat state while the hack is active, so you can attack them while remaining undetected.
2) ICEpick Daemon
The bug is that ICEpick level 1 daemon (when neither of Total Recall or Totaler Recall are active) reduces cost by 2 instead of 1. If you have exactly one of Total Recall or Totaler Recall perks the reduction is still 2 (as it should be), meaning you get no benefit from taking just one of those perks.
The text for ICEpick in the Breach screen is correct for all 3 levels (1 at level 1, 2 at level 2, 3 at level 3), it's just that at both level 1 and 2 you get a reduction of 2, when it should be 1 and 2, respectively.
This mod corrects the level 1 reduction to 1.
Here's a video I made showing the bug when I reported this to CDPR a long time ago:
This fix is already included in Lifepath Bonuses and Gang/Corp Traits, but you can have both mods installed fine.
3) Cyberware Malfunction Spread
This hack is supposed to spread at Rare and Epic qualities, but it doesn't. Looks like a copy/paste error CDPR made while creating it. The mod makes it spread normally. Note that it will only spread to enemies that have cyberware abilities (i.e. the same enemies you are able to use the hack on).
Installation:
- IMPORTANT: This mod depends on redscript. Download and install that first!
- To install this mod, extract the zip file into the Cyberpunk 2077 installation folder.
Credits:
- Thanks to the maintainers of, and all contributors to, Wolvenkit
- Thanks to the authors of all required mods
Check out my other mods:
- Custom Quickslots for Consumables and Cyberware Abilities
- Weathermancer - Weather Select Menu
- Lifepath Bonuses and Gang/Corp Traits
- Stealthrunner - Stealth Gameplay Expansion
- AI Netrunners Enhanced (probably won't be updated for 2.0)
- Lynx Paws Reimagined (not sure yet if I will update for 2.0)
- Damage Scaling and Balance (Formerly Level Scaling)
- Simple XP Multiplier
- Silent Silencers and Throwing Knives
- Challenging Breach Minigame
- Convo Skill Check Scaling
- Status Bar Bug Fixes
- Don't Hide Stamina Bar on Holster
- Optical Camo Bug Fixes (not updated for 2.0, may not be needed anymore)
- Hacking Bug Fixes (not updated for 2.0 yet)
New Features/Systems
