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Phoenicia

Uploaded by

Phoenicia4

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About this mod

Adds 15 drugs to the game, along with toxicity effect, and cyberware, for handling toxicity.

Requirements
Permissions and credits
Translations
  • Russian
  • Portuguese
  • Korean
  • Czech
Changelogs
Drugs:
All drugs, all treated as inhalers / injectors, and share cooldown / item slot with it. Each drug has unique effects and toxicity levels, potentially leading to debuffs or health damage upon overdose. These drugs are available from various vendors, with a full selection available at Dogtown Stadium. Note that purchasing illegal drugs outside of Dogtown requires street cred.

Leveled Drugs (Can be bought at tiers 1-5+):
  • SuperJet - Last Stand kind of drug. Massive initial heal, and damage reduction, tapering off over short time period.
    It also gives adrenaline on hit,  but disables any futher healing item use. 
  • IC3C0LD - Offers instant RAM regeneration and increased RAM regen, ideal for early game before unlocking Overclock.
  • Roaring Phoenix -A slightly less powerful version of Blood Pump.
  • Be Rite Back - A weaker MaxDoc with added Cyberware Cooldown Reduction.

General Drugs:
  • K - Enhances the Kerenzikov Effect, making it longer and stronger.
  • Glitter -Significantly boosts movement speed, attack speed, and jump, but with high toxicity that can be fatal.
  • Breathless - Eliminates stamina regeneration delay. 
  • StimPack - Reduces recoil, and enhances accuracy, reload speed, crit chance, and movement speed.
  • Aspis - Greatly increases armor and health but reduces movement speed and mobility.
  • Juice - Maximizes adrenaline and prevents its decay, with additional buffs to movement speed, melee damage, and jumping—ideal as healer replacement for high HP/melee builds.
  • Elude -Provides a small mitigation buff at the cost of armor, with added movement speed and stealth benefits.
  • Marinette - Extends quickhack trace time and increases quickhack damage.
  • Black Lace - Grants armor and, during Adrenaline Rush, provides additional armor and a damage bonus.
  • Code Freeze - Reduces the health cost of quickhacks during Overclock.
  • Rambo 8 - Significantly boosts melee damage at the cost of melee speed and increased stamina use, along with bonuses to Body attribute checks.
  • Happy Kill -Restores health and RAM on kill, guarantees a 'Edgerunner' buff post-kill, and provides additional stacking buffs for each kill.
   
Cyberware:
  • Detoxifier: Mitigates damage from overdosing on high toxicity, reduces toxicity duration, and decreases chemical damage taken.

Other Changes(Optional):
  • Alcohol now grants an extra Cool stat check in dialogues, at the cost of Reflex stat checks, and provides a minor pain reduction (armor bonus).
  • Vanilla healing items can have toxicity effects.
  • A Mod Settings Menu allows customization of drug/toxicity settings and alcohol buffs.

Recommended mods:
Flavorfull Descriptions (Recommended for enhanced drug flavor text)

My Other Mods:
Black Chrome - adds extra cyberware 

Credits:
♦ Roms1383
♦ Scissors123454321
♦ rmk1234