About this mod
Adds previously unobtainable clothes worn by V in the prologue montage.
- Requirements
- Permissions and credits
- Changelogs
- V's old windbreaker (Nomad MascV, includes refit for FemV)
- V's hooded cutoff (Nomad FemV)
- V's street jacket (Streetkid MascV)
- V's urban windbreaker (Streetkid FemV, includes masculine windbreaker recolour)
- V's office shirt (Corpo V, not to be confused with the Desert Cross strong-weave button-up which has shorter sleeves)
The clothes appropriate to your chosen lifepath should be added as soon as you begin a new game or load a save. If for whatever reason this does not happen or you'd like to have an item on a different lifepath, you can add them with the following CET commands.
Game.AddToInventory("Items.north_elc_nomad_windbreaker", 1)
Game.AddToInventory("Items.north_elc_nomad_cutoff", 1)
Game.AddToInventory("Items.north_elc_streetkid_jacket", 1)
Game.AddToInventory("Items.north_elc_streetkid_windbreaker", 1)
Game.AddToInventory("Items.north_elc_corpo_shirt", 1)
Install by extracting to your Cyberpunk 2077 root directory.
Known issues:
- In testing I've noticed my feminine refit for the Nomad windbreaker may appear a bit janky, though I've tried my best to mitigate this. The masculine windbreaker already tends to have clipping issues by default I believe.
- I am not entirely sure how to make gender-specific icons as of yet so currently all icons are masculine, which isn't much of a problem except for the Streetkid windbreaker.
Special thanks:
- e256 and DJ_Kovrik for Johnny's dogtags ArchiveXL, from which I derived the script that adds this mod's clothing automatically
- xBaebsae for her guide on refitting meshes for different rigs
- apart, who near singlehandedly maintains the list of clothing on the Fandom wiki he administrates which I referenced multiple times
- psiberx and the WolvenKit team for making this all possible
My main driver behind making this mod is that I really like Nomad MascV's windbreaker.