About this mod
-18 Colors - Cloth and Latex
-Top / Bloomers / Wings / Boots
-Dynamic Apparences (Body)
*Vanilla ---
*EBBP --- with RB
*EBB ---
*Lush
*Angel
- Requirements
- Permissions and credits
- Donations


-The mod uses dynamic apparences so the mod will chose the correct files to you
-Update your bodytype to the lastest version

-Vanilla ---
-EBBP --- with RB
-EBB ---
-Lush
-Angel

-Installation via Vortex
-Extract tottes_top_wings.archive and tottes_top_wings.archive.xl on Cyberpunk 2077\archive\pc\mod
and tottes_top_wings.yaml on Cyberpunk 2077\r6\tweaks

-Delete the next archives
tottes_top_wings.archive
tottes_top_wings.archive.xl
tottes_top_wings.yaml



First of all HUGE thanks to Manavortex for the guides, the help/feedback the person who has teach me everything.
And thanks to the following persons for taking beautiful previews (Profiles on every picture):
























Love you all <3!!






CODES
Game.AddToInventory("Items.tw_top_black")
Game.AddToInventory("Items.tw_top_blue")
Game.AddToInventory("Items.tw_top_brown")
Game.AddToInventory("Items.tw_top_green")
Game.AddToInventory("Items.tw_top_guindo")
Game.AddToInventory("Items.tw_top_pink")
Game.AddToInventory("Items.tw_top_purple")
Game.AddToInventory("Items.tw_top_red")
Game.AddToInventory("Items.tw_top_white")
Game.AddToInventory("Items.tw_top_xlatex_black")
Game.AddToInventory("Items.tw_top_xlatex_blue")
Game.AddToInventory("Items.tw_top_xlatex_brown")
Game.AddToInventory("Items.tw_top_xlatex_green")
Game.AddToInventory("Items.tw_top_xlatex_guindo")
Game.AddToInventory("Items.tw_top_xlatex_pink")
Game.AddToInventory("Items.tw_top_xlatex_purple")
Game.AddToInventory("Items.tw_top_xlatex_red")
Game.AddToInventory("Items.tw_top_xlatex_white")
Game.AddToInventory("Items.tw_wing_black")
Game.AddToInventory("Items.tw_wing_blackg")
Game.AddToInventory("Items.tw_wing_blue")
Game.AddToInventory("Items.tw_wing_brown")
Game.AddToInventory("Items.tw_wing_green")
Game.AddToInventory("Items.tw_wing_pink")
Game.AddToInventory("Items.tw_wing_purple")
Game.AddToInventory("Items.tw_wing_red")
Game.AddToInventory("Items.tw_wing_white")
Game.AddToInventory("Items.tw_wing_yellow")
Game.AddToInventory("Items.tw_bloomer_black")
Game.AddToInventory("Items.tw_bloomer_blue")
Game.AddToInventory("Items.tw_bloomer_brown")
Game.AddToInventory("Items.tw_bloomer_green")
Game.AddToInventory("Items.tw_bloomer_guindo")
Game.AddToInventory("Items.tw_bloomer_pink")
Game.AddToInventory("Items.tw_bloomer_purple")
Game.AddToInventory("Items.tw_bloomer_red")
Game.AddToInventory("Items.tw_bloomer_white")
Game.AddToInventory("Items.tw_bloomer_xlatex_black")
Game.AddToInventory("Items.tw_bloomer_xlatex_blue")
Game.AddToInventory("Items.tw_bloomer_xlatex_brown")
Game.AddToInventory("Items.tw_bloomer_xlatex_green")
Game.AddToInventory("Items.tw_bloomer_xlatex_guindo")
Game.AddToInventory("Items.tw_bloomer_xlatex_pink")
Game.AddToInventory("Items.tw_bloomer_xlatex_purple")
Game.AddToInventory("Items.tw_bloomer_xlatex_red")
Game.AddToInventory("Items.tw_bloomer_xlatex_white")
Game.AddToInventory("Items.tw_boots_black")
Game.AddToInventory("Items.tw_boots_blue")
Game.AddToInventory("Items.tw_boots_brown")
Game.AddToInventory("Items.tw_boots_green")
Game.AddToInventory("Items.tw_boots_guindo")
Game.AddToInventory("Items.tw_boots_pink")
Game.AddToInventory("Items.tw_boots_purple")
Game.AddToInventory("Items.tw_boots_red")
Game.AddToInventory("Items.tw_boots_white")
Game.AddToInventory("Items.tw_boots_xlatex_black")
Game.AddToInventory("Items.tw_boots_xlatex_blue")
Game.AddToInventory("Items.tw_boots_xlatex_brown")
Game.AddToInventory("Items.tw_boots_xlatex_green")
Game.AddToInventory("Items.tw_boots_xlatex_guindo")
Game.AddToInventory("Items.tw_boots_xlatex_pink")
Game.AddToInventory("Items.tw_boots_xlatex_purple")
Game.AddToInventory("Items.tw_boots_xlatex_red")
Game.AddToInventory("Items.tw_boots_xlatex_white")
Game.AddToInventory("Items.tw_harness_black")
Game.AddToInventory("Items.tw_harness_blackg")
Game.AddToInventory("Items.tw_harness_blue")
Game.AddToInventory("Items.tw_harness_brown")
Game.AddToInventory("Items.tw_harness_green")
Game.AddToInventory("Items.tw_harness_guindo")
Game.AddToInventory("Items.tw_harness_pink")
Game.AddToInventory("Items.tw_harness_purple")
Game.AddToInventory("Items.tw_harness_red")
Game.AddToInventory("Items.tw_harness_white")
Game.AddToInventory("Items.tw_harness_xlatex_black")
Game.AddToInventory("Items.tw_harness_xlatex_blue")
Game.AddToInventory("Items.tw_harness_xlatex_brown")
Game.AddToInventory("Items.tw_harness_xlatex_green")
Game.AddToInventory("Items.tw_harness_xlatex_guindo")
Game.AddToInventory("Items.tw_harness_xlatex_pink")
Game.AddToInventory("Items.tw_harness_xlatex_purple")
Game.AddToInventory("Items.tw_harness_xlatex_red")
Game.AddToInventory("Items.tw_harness_xlatex_white")

