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Last updated

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Created by

Tottes

Uploaded by

Tottes

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Safe to use

About this mod

-18 Colors - Cloth and Latex
-Top / Bloomers / Wings / Boots
-Dynamic Apparences (Body)
*Vanilla ---
*EBBP --- with RB
*EBB ---
*Lush
*Angel

Requirements
Permissions and credits
Donations




-The mod uses dynamic apparences so the mod will chose the correct files to you

-Update your bodytype to the lastest version





-Vanilla      ---
-EBBP        --- with RB
-EBB           ---
-Lush
-Angel




-Installation via Vortex

-Extract 
tottes_top_wings.archive and tottes_top_wings.archive.xl on Cyberpunk 2077\archive\pc\mod
and tottes_top_wings.yaml on Cyberpunk 2077\r6\tweaks





-Delete the next archives
tottes_top_wings.archive
tottes_top_wings.archive.xl
tottes_top_wings.yaml










First of all HUGE thanks to Manavortex for the guides, the help/feedback the person who has teach me everything.
And thanks to the following persons for taking beautiful previews (Profiles on every  picture):

























Love you all  <3!!







If you like my work, consider leaving me a tip on Ko-fi or following me on Patreon to see my WIPs and some exclusive mods





CODES
Spoiler:  
Show


Game.AddToInventory("Items.tw_top_black")
Game.AddToInventory("Items.tw_top_blue")
Game.AddToInventory("Items.tw_top_brown")
Game.AddToInventory("Items.tw_top_green")
Game.AddToInventory("Items.tw_top_guindo")
Game.AddToInventory("Items.tw_top_pink")
Game.AddToInventory("Items.tw_top_purple")
Game.AddToInventory("Items.tw_top_red")
Game.AddToInventory("Items.tw_top_white")
Game.AddToInventory("Items.tw_top_xlatex_black")
Game.AddToInventory("Items.tw_top_xlatex_blue")
Game.AddToInventory("Items.tw_top_xlatex_brown")
Game.AddToInventory("Items.tw_top_xlatex_green")
Game.AddToInventory("Items.tw_top_xlatex_guindo")
Game.AddToInventory("Items.tw_top_xlatex_pink")
Game.AddToInventory("Items.tw_top_xlatex_purple")
Game.AddToInventory("Items.tw_top_xlatex_red")
Game.AddToInventory("Items.tw_top_xlatex_white")
Game.AddToInventory("Items.tw_wing_black")
Game.AddToInventory("Items.tw_wing_blackg")
Game.AddToInventory("Items.tw_wing_blue")
Game.AddToInventory("Items.tw_wing_brown")
Game.AddToInventory("Items.tw_wing_green")
Game.AddToInventory("Items.tw_wing_pink")
Game.AddToInventory("Items.tw_wing_purple")
Game.AddToInventory("Items.tw_wing_red")
Game.AddToInventory("Items.tw_wing_white")
Game.AddToInventory("Items.tw_wing_yellow")
Game.AddToInventory("Items.tw_bloomer_black")
Game.AddToInventory("Items.tw_bloomer_blue")
Game.AddToInventory("Items.tw_bloomer_brown")
Game.AddToInventory("Items.tw_bloomer_green")
Game.AddToInventory("Items.tw_bloomer_guindo")
Game.AddToInventory("Items.tw_bloomer_pink")
Game.AddToInventory("Items.tw_bloomer_purple")
Game.AddToInventory("Items.tw_bloomer_red")
Game.AddToInventory("Items.tw_bloomer_white")
Game.AddToInventory("Items.tw_bloomer_xlatex_black")
Game.AddToInventory("Items.tw_bloomer_xlatex_blue")
Game.AddToInventory("Items.tw_bloomer_xlatex_brown")
Game.AddToInventory("Items.tw_bloomer_xlatex_green")
Game.AddToInventory("Items.tw_bloomer_xlatex_guindo")
Game.AddToInventory("Items.tw_bloomer_xlatex_pink")
Game.AddToInventory("Items.tw_bloomer_xlatex_purple")
Game.AddToInventory("Items.tw_bloomer_xlatex_red")
Game.AddToInventory("Items.tw_bloomer_xlatex_white")
Game.AddToInventory("Items.tw_boots_black")
Game.AddToInventory("Items.tw_boots_blue")
Game.AddToInventory("Items.tw_boots_brown")
Game.AddToInventory("Items.tw_boots_green")
Game.AddToInventory("Items.tw_boots_guindo")
Game.AddToInventory("Items.tw_boots_pink")
Game.AddToInventory("Items.tw_boots_purple")
Game.AddToInventory("Items.tw_boots_red")
Game.AddToInventory("Items.tw_boots_white")
Game.AddToInventory("Items.tw_boots_xlatex_black")
Game.AddToInventory("Items.tw_boots_xlatex_blue")
Game.AddToInventory("Items.tw_boots_xlatex_brown")
Game.AddToInventory("Items.tw_boots_xlatex_green")
Game.AddToInventory("Items.tw_boots_xlatex_guindo")
Game.AddToInventory("Items.tw_boots_xlatex_pink")
Game.AddToInventory("Items.tw_boots_xlatex_purple")
Game.AddToInventory("Items.tw_boots_xlatex_red")
Game.AddToInventory("Items.tw_boots_xlatex_white")
Game.AddToInventory("Items.tw_harness_black")
Game.AddToInventory("Items.tw_harness_blackg")
Game.AddToInventory("Items.tw_harness_blue")
Game.AddToInventory("Items.tw_harness_brown")
Game.AddToInventory("Items.tw_harness_green")
Game.AddToInventory("Items.tw_harness_guindo")
Game.AddToInventory("Items.tw_harness_pink")
Game.AddToInventory("Items.tw_harness_purple")
Game.AddToInventory("Items.tw_harness_red")
Game.AddToInventory("Items.tw_harness_white")
Game.AddToInventory("Items.tw_harness_xlatex_black")
Game.AddToInventory("Items.tw_harness_xlatex_blue")
Game.AddToInventory("Items.tw_harness_xlatex_brown")
Game.AddToInventory("Items.tw_harness_xlatex_green")
Game.AddToInventory("Items.tw_harness_xlatex_guindo")
Game.AddToInventory("Items.tw_harness_xlatex_pink")
Game.AddToInventory("Items.tw_harness_xlatex_purple")
Game.AddToInventory("Items.tw_harness_xlatex_red")
Game.AddToInventory("Items.tw_harness_xlatex_white")