Cyberpunk 2077

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dnbnhlp

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dnbnhlp

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About this mod

All gun type restriction perks become available for all ranged weapons (all guns and throwable weapons).

Requirements
Permissions and credits
Changelogs
ALL GUN PERKS FINISHED - BALANCING SUGGESTIONS ARE WELCOME

WHAT DOES IT DO:
1.Cool Gun Perks:
- All perks available for all ranged weapons.
- Modified some perks' descriptions to match the changes.
- Run 'N' Gun reworked (as the vannila negate Body Guns characteristic and some Reflexes perks' usefulness):
Spoiler:  
Show


2. Reflexes Gun Perks:
- All perks available for all ranged weapons.
- Modified some perks' descriptions to match the changes.
- Enhanced Air Kerenzikov (seperated mod): works with all weapon and no longer need Gundancer as a requirement.
- Submachine Fun tweaked (the fire rate bonus is limited 4s after swap).
- Modified some perks' descriptions to match the changes.

3. Body Gun Perks:
- All perks available for all ranged weapons.
- Modified some perks' descriptions to match the changes.
- Enhanced Bloodlust (seperated mod): works with all weapon and no longer need Rush Of Blood as a requirement.
- Onslaught reworked (as vanilla effect overlap with Submachine Fun):
Spoiler:  
Show


- Modified some perks' descriptions to match the changes.

WHY THIS MOD:
  • "I wish they had considered balancing all the new perks based on it being available on use for every weapon so we can get some nutty combos." - BlossomsVariance.
  • "Can you do focus?", "Yes, could use that 10% for any weapon :)" - BanicaSPraz.
  • "I really don't like being limited to literally one weapon type for a build." - Flambingo.

HOW TO INSTALL:
  • Simply download then extract this mod to your Cyberpunk's root folder (...\Cyberpunk 2077).

COMPATIBLE:

BUT THE VALUES ARE TOO HIGH/LOW:

  • Edit values inside with any text editor, I tried my best to keep them easy to understand and edit with comments.

Note(s):
- You're welcome to make your own adjustment.
- I'm open for discussing about how much those values should be.
- Thank you guys for suggestions.
- Thank authors of the requirement mods, without them the mod scene couldn't reach this stage.


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