About this mod
-11 Colors
-Top W/Hood , WO/Hood // Pants // Feetwear
-Dynamic Apparences (Body)
*Vanilla ---
*EBBP --- with RB
*EBB ---
*Angel
- Requirements
- Permissions and credits
- Donations


-The mod uses dynamic apparences, so the mod will chose the correct files to you
-Update your bodytype to the lastest version

-Vanilla ---
-EBBP --- with RB
-EBB ---
-Angel

-Installation via Vortex
or
-Extract tottes_street1.archive and tottes_s1.archive.xl on Cyberpunk 2077\archive\pc\mod
and tottes_s1.yaml on Cyberpunk 2077\r6\tweaks

-Delete the next archives
tottes_street1.archive
tottes_s1.archive.xl
tottes_s1.yaml



First of all HUGE thanks to Manavortex for the guides, the help/feedback the person who has teach me everything.
And thanks to the following persons for taking beautiful previews (Profiles on every picture):

























CODES
---TOP---
Game.AddToInventory("Items.s1_top_black")
Game.AddToInventory("Items.s1_top_blue")
Game.AddToInventory("Items.s1_top_brown")
Game.AddToInventory("Items.s1_top_green")
Game.AddToInventory("Items.s1_top_guindo")
Game.AddToInventory("Items.s1_top_orange")
Game.AddToInventory("Items.s1_top_pink")
Game.AddToInventory("Items.s1_top_purple")
Game.AddToInventory("Items.s1_top_red")
Game.AddToInventory("Items.s1_top_white")
Game.AddToInventory("Items.s1_top_yellow")
---TOP NO HOOD---
Game.AddToInventory("Items.s1_topnh_black")
Game.AddToInventory("Items.s1_topnh_blue")
Game.AddToInventory("Items.s1_topnh_brown")
Game.AddToInventory("Items.s1_topnh_green")
Game.AddToInventory("Items.s1_topnh_guindo")
Game.AddToInventory("Items.s1_topnh_orange")
Game.AddToInventory("Items.s1_topnh_pink")
Game.AddToInventory("Items.s1_topnh_purple")
Game.AddToInventory("Items.s1_topnh_red")
Game.AddToInventory("Items.s1_topnh_white")
Game.AddToInventory("Items.s1_topnh_yellow")
---PANTS---
Game.AddToInventory("Items.s1_pants_black")
Game.AddToInventory("Items.s1_pants_blue")
Game.AddToInventory("Items.s1_pants_brown")
Game.AddToInventory("Items.s1_pants_green")
Game.AddToInventory("Items.s1_pants_guindo")
Game.AddToInventory("Items.s1_pants_orange")
Game.AddToInventory("Items.s1_pants_pink")
Game.AddToInventory("Items.s1_pants_purple")
Game.AddToInventory("Items.s1_pants_red")
Game.AddToInventory("Items.s1_pants_white")
Game.AddToInventory("Items.s1_pants_yellow")
---FEET---
Game.AddToInventory("Items.s1_feet_black")
Game.AddToInventory("Items.s1_feet_blue")
Game.AddToInventory("Items.s1_feet_brown")
Game.AddToInventory("Items.s1_feet_green")
Game.AddToInventory("Items.s1_feet_guindo")
Game.AddToInventory("Items.s1_feet_orange")
Game.AddToInventory("Items.s1_feet_pink")
Game.AddToInventory("Items.s1_feet_purple")
Game.AddToInventory("Items.s1_feet_red")
Game.AddToInventory("Items.s1_feet_white")
Game.AddToInventory("Items.s1_feet_yellow")

