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Created by

Tottes

Uploaded by

Tottes

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Safe to use

Tags for this mod

About this mod

-11 Colors
-Top W/Hood , WO/Hood // Pants // Feetwear
-Dynamic Apparences (Body)
*Vanilla ---
*EBBP --- with RB
*EBB ---
*Angel

Requirements
Permissions and credits
Donations


-The mod uses dynamic apparences, so the mod will chose the correct files to you

-Update your bodytype to the lastest version


-Vanilla      ---
-EBBP        --- with RB
-EBB           ---
-Angel


-Installation via Vortex

or

-Extract 
tottes_street1.archive and tottes_s1.archive.xl on Cyberpunk 2077\archive\pc\mod
and tottes_s1.yaml on Cyberpunk 2077\r6\tweaks



-Delete the next archives
tottes_street1.archive
tottes_s1.archive.xl
tottes_s1.yaml













First of all HUGE thanks to Manavortex for the guides, the help/feedback the person who has teach me everything.
And thanks to the following persons for taking beautiful previews (Profiles on every  picture):





























CODES
Spoiler:  
Show


---TOP---
Game.AddToInventory("Items.s1_top_black")
Game.AddToInventory("Items.s1_top_blue")
Game.AddToInventory("Items.s1_top_brown")
Game.AddToInventory("Items.s1_top_green")
Game.AddToInventory("Items.s1_top_guindo")
Game.AddToInventory("Items.s1_top_orange")
Game.AddToInventory("Items.s1_top_pink")
Game.AddToInventory("Items.s1_top_purple")
Game.AddToInventory("Items.s1_top_red")
Game.AddToInventory("Items.s1_top_white")
Game.AddToInventory("Items.s1_top_yellow")

---TOP NO HOOD---
Game.AddToInventory("Items.s1_topnh_black")
Game.AddToInventory("Items.s1_topnh_blue")
Game.AddToInventory("Items.s1_topnh_brown")
Game.AddToInventory("Items.s1_topnh_green")
Game.AddToInventory("Items.s1_topnh_guindo")
Game.AddToInventory("Items.s1_topnh_orange")
Game.AddToInventory("Items.s1_topnh_pink")
Game.AddToInventory("Items.s1_topnh_purple")
Game.AddToInventory("Items.s1_topnh_red")
Game.AddToInventory("Items.s1_topnh_white")
Game.AddToInventory("Items.s1_topnh_yellow")

---PANTS---
Game.AddToInventory("Items.s1_pants_black")
Game.AddToInventory("Items.s1_pants_blue")
Game.AddToInventory("Items.s1_pants_brown")
Game.AddToInventory("Items.s1_pants_green")
Game.AddToInventory("Items.s1_pants_guindo")
Game.AddToInventory("Items.s1_pants_orange")
Game.AddToInventory("Items.s1_pants_pink")
Game.AddToInventory("Items.s1_pants_purple")
Game.AddToInventory("Items.s1_pants_red")
Game.AddToInventory("Items.s1_pants_white")
Game.AddToInventory("Items.s1_pants_yellow")

---FEET---
Game.AddToInventory("Items.s1_feet_black")
Game.AddToInventory("Items.s1_feet_blue")
Game.AddToInventory("Items.s1_feet_brown")
Game.AddToInventory("Items.s1_feet_green")
Game.AddToInventory("Items.s1_feet_guindo")
Game.AddToInventory("Items.s1_feet_orange")
Game.AddToInventory("Items.s1_feet_pink")
Game.AddToInventory("Items.s1_feet_purple")
Game.AddToInventory("Items.s1_feet_red")
Game.AddToInventory("Items.s1_feet_white")
Game.AddToInventory("Items.s1_feet_yellow")