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Changelogs
Version 1.3
fixed a bug preventing the mod from loading
Version 1.2
fixed a bug causing detection distance not to adjust
Version 1.1
clarified setting descriptions
Version 1.0
initial release
Donations
No donations accepted
Intro I know NCs citizens hear more gunshots than words, but do all of them have to be deaf? Whelp, with this mod they don't need to be. Increase (or decrease, I'm not your mom) the distance at which enemies hear you, add sounds to actions like dashing and jumping (yep, both of these are 100% silent in vanilla).
Base Settings At base, enemies will notice both running and walking for twice as far. Which is much less of a problem because they really don't want to investigate strange sounds unless you're inside their bases. Normal jumping and jumping off laders doesn't make a sound at base, just like vanilla, but charge jumps and double jumps will draw attention. These values are configurable, though. So make yourself as clumsy, or sneaky, as you wish.