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rmk1234

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About this mod

Change to any weather at any time, from the mod menu. Can also be used to reset/fix weather to normal 24h changing weather when the game gets stuck on just one weather.

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This is a pretty simple menu wrapping some new weather functions added by psiberx in the latest (at time of mod release) Codeware. psiberx did all the work of reverse engineering to find and expose functions we could use to control the weather and make them available for anyone. His notes are here: https://github.com/psiberx/cp2077-codeware/wiki#weather. I would expect a few new mods from different folks using them. It's possible now to have a mod that has it's own custom weather schedule (without relying on the normal transition system), or dynamic weather changes based on anything you want.

This mod just lets you go into a menu (MODS via Native Settings UI), pick the weather you want, and set it. Once you set a weather type with this mod, it will stay like that forever until any of these happen:
  • You change to another weather type with the menu
  • a quest overrides the weather
  • You "reset" the weather with the other button in the menu. This puts the weather back on a the normal (or modded) variable schedule that transitions every few hours. Set "Force Restore" to on to immediately change the weather back to the normal schedule.

Other weather mods

This mod is compatible with Weather Probability RebalanceEnhanced WeatherWeather Randomiser, Eye Adaptation (once updated for 2.0), and any other classic weather mods that work the same way. Those mods change the default transition map that governs the normal changing weather. This mod overrides that and sets a permanent weather the same way that quests do. You can go back to normal variable weather at any time by using the Reset button in the menu.

Weather Types

The available weather types are everything defined in the game files by default. These include all the weather types in the normal variable weather transitions:
  • Sunny
  • Rain
  • Fog
  • Pollution
  • Toxic Rain
  • Sandstorm
  • Light Clouds
  • Cloudy
  • Heavy Clouds

and also some weather types added in patch 2.0 (used in certain scenes in PL/new endings or epilogues):
  • Squat Morning (Like rain but not blue)
  • Deep Blue
  • Courier Clouds
  • Cloudy Morning
  • Rainy Night (rainy but not cloudy)
  • Light Rain

Other effects on the game

This is really new so I don't know how much this could mess up the game. I think very little. The worst thing I think could happen is that if you set a weather with too high of a priority (and we don't know what that is yet), then a quest that wants to change the weather (for example haboobs) won't be able to and you'll have rain instead of sandstorm. Also you should be able to intentionally change the weather during a quest where the weather is set to something else. You can always reset to go back to normal weather.

With this mod you can make it rain in the badlands, which normally doesn't happen with the normal variable weather.

Other mods can add weather states to this menu

Other mods that would like to add weather states to this mod's menu can do so by adding a .json (with any name, as long as it has .json extension) file to Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\Weathermancer\addons\

It should have this format:

{
  "overrideDefaultWeatherStates": false,
  "weatherStates": [
{
"name": "some_weather_identifier",
"displayName": "Excellent Custom Weather"
},
{
"name": "some_weather_identifier_2",
"displayName": "Another Weather"
}
  ]
}

Multiple files can be here and will all be loaded (not sure if multiple mods can actually add weather states, though). If any file has overrideDefaultWeatherStates set to true, then the base list of weathers will be removed from the list and only weathers added in json files will be in the list of weathers.

Installation:
  • IMPORTANT: This mod has dependencies (see requirements section above!)
  • To install this mod, extract the zip file into the Cyberpunk 2077 installation folder.

Credits:
  • Thanks to the maintainers of, and all contributors to, Wolvenkit
  • Thanks to the authors of all required mods

Check out my other mods: