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Before installing, you'll need to delete old files/folders from your game's installation (if they exist):
- archive/pc/mod/ModSettings.archive
- archive/pc/mod/ModSettings.archive.xl
- archive/pc/mod/ModSettings.xl
- r6/scripts/mod_settings/
Version 0.0.14
Update for 1.62hf1
Version 0.0.13
Update for 1.62
Version 0.0.12
Vertical mod list
Version 0.0.11
Update for 1.61hf1
Version 0.0.10
Adds more support for localized/named enums
Version 0.0.6
"Apply" button doesn't automatically close settings
Increases the name length to 1024 characters
Fixes some reading/writing issues
Filenames display correctly in log
Adds ModSettingsModule declaration for conditional compilation
Version 0.0.5
Fixes red4ext errors & logging
Version 0.0.4
Fixes sleeping & roach race
Version 0.0.3
Update for 1.6
Version 0.0.2
Fix pre-game menu, make more compatible with Native Settings UI
Version 0.0.1
Initial Release
Installation: Install the requirements, and place the contents of mod_settings.zip directly into to your game's installation folder.
Allows mods to configure a tab under "Mod Settings" in the main menu, using only redscript. For an example, see here: https://github.com/jackhumbert/in_world_navigation/blob/main/src/redscript/in_world_navigation/InWorldNavigation.reds