Cyberpunk 2077
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anygoodname

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About this mod

This mod restores missing crucial clue audio playback in The Hunt quest

Requirements
Permissions and credits
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If the mod subject line, brief description and pictures are unfamiliar to you, it most likely means... that you need this mod ;)

The audio in question is a focal point of The Hunt thriller quest action.
You're supposed to recognize the quest key clue by the audio tune playing when spotted.
Yet at the climax of the pivotal and emotional quest moment, you find the audio playback... is just missing.

This ruins the quest's immersion and makes references in the dialogues to the expected audio track incomprehensible.
Actually the dialogues sound incongruous without the audio, as if they were mismatched to the quest.
You may even not realize that you have completed the key quest objective without the audio track playing.

Why would you need this mod if you know nothing about The Hunt quest or the issue explained above?
Let me put it this way:
by the time you get to the affected scene, it will be too late to apply the patch, as the damage to the game's immersion will have already been done.

This is a prominent side character storyline quest, and it's quite a good story and a key episode in the quest.
It's something you just cannot miss in your playthrough.
Sooner or later, you will get to the scene, and it deserves a really good immersion like a good big-screen thriller in a real movie theater.
With this mod, you can fully immerse yourself in the thrilling narrative without being distracted and confused by the story breaker game glitch in a crucial moment.

Two editions are available: CET and redscript.

Which edition should I choose?

The choice between the two editions depends on your personal preference.
Both editions provide the same functionality.

The differences come from dependencies:

CET edition:

Requirement: Cyber Engine Tweaks

- Requires only one dependency (CET)
- Easy to manage and troubleshoot while the game application is running
- Easier to troubleshoot
- More susceptible to being disabled by game updates due to its CET dependency
- More likely to experience CET-related issues during gameplay

redscript edition:

Very important compatibility note:
there are two versions depending on your game version.
Please make sure to install the correct version or it will cause scripts compilation failure on game application startups.

Requirement 1: redscript
Requirement 2 for REDmod support (optional): cybercmd OR RED4ext  Please select one of the two as together they may cause issues.
If you choose the cybercmd, make sure to install the standalone version if you don't have Cyber Engine Tweaks installed.

- Requires two dependencies if used in combination with REDmod.
- Requires a game application restart for management and troubleshooting
- Troubleshooting may be more difficult
- Less susceptible to being disabled by game updates
- Less likely to experience code execution issues during gameplay.


What if I install both editions?

There is no harm in installing both.
The CET edition will detect the presence of the redscript edition and remain inactive.


Compatibility info:

Game v1.6+ through 2.1+ with corresponding requirement versions depending on the edition installed.
The CET edition is universal, covering the full range of game versions.
CET 1.26.0 is not supported due to numerous issues in this version.
CET 1.29.0 is not supported due to numerous issues in this version.
CET 1.30.0 is not supported due to issues in this version.


The redscript edition has separate files for the game v1.6 and v2.x
Please make sure to install the correct version or it cause scripts compilation failure on a game application start.

Not tested against earlier versions.


Issue reporting:

If you experience some unexpected mod functionality on the supported game and requirement versions please first verify it with all other mods disabled (with the exception for the required scripting platforms) before reporting.
The mods types that may affect this one functionality typically are:
  • CET scripting platform disabled due to versions mismatch or misconfiguration,
  • the redscript mod files in the \Cyberpunk 2077\r6\scripts folder
  • the CET mod files in the \Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods folder
  • REDmod mods in the \Cyberpunk 2077\mods folder
Please note I don't provide support for the required modding platforms or plugins.
If you find any issue with the requirements please contact their vendors.

Please note 99% of issues come from incompatible mods, corrupted data in game saves, unhealthy game install base or corrupted mod install.
I reserve the remaining 1% for unknown yet mod bugs.


Install or update:

automatic - use Vortex manager. Please note it may sometimes not work properly due to the Vortex  issues.

manual - drop extracted folders into your game folder. Allow to overwrite files if asked.

Uninstall:

automatic - use Vortex manager if it was installed by Vortex.

manual - remove the folders:

...\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\sq021_randy_pc_scene_patch
...\Cyberpunk 2077\r6\scripts\sq021_randy_pc_scene_patch


The Immersion patch mod series so far:

Immersion patch - No crowd panic form using devices.
Immersion patch - No crowd panic from stealth activity
Immersion patch - The Hunt quest missing audio restore
Immersion patch - Skippy animations restore

Credits:

keanuWheeze/
NexusGuy999 for a snippet from his Clip Tester code that plays the missing audio track in this mod.
jac3km4 for the redscript and the cybercmd
yamashi and the whole CET Team for the Cyber Engine Tweaks