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Tonydiz

Uploaded by

Tonydiz

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About this mod

The Matrix's Trinity outfit for female V.

Requirements
Permissions and credits
Changelogs
Not exact copy, but close enough to Trinity's outfit from the movies.
3D models of hair, glasses, coat's and overall's tops, boots and gloves are from the internet (from Deviant Art, big thanks to the author), claimed as free. I only edited some a bit and made refits for fem V. Top and pants models by me.

Items:

Hair (as a wardrobe item), glasses + top, overall, coat, gloves, pants and boots in 6 colors.

Spoiler:  
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Bodies:

ANGEL, EBBRB, EBBPRB, RB, EBB, EBBP, VANILLA.
+ SOLO 2.0 Solo Arms (refit by uglykidcid - thank you!)

You can purchase all items in my casual virtual store or enter codes manually.

CET codes (also included in each .zip):

Spoiler:  
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Game.AddToInventory("Items.tony_trinity_hair")

Game.AddToInventory("Items.tony_trinity_glasses_black")

Game.AddToInventory("Items.tony_trinity_top_black")
Game.AddToInventory("Items.tony_trinity_top_red")
Game.AddToInventory("Items.tony_trinity_top_white")
Game.AddToInventory("Items.tony_trinity_top_purple")
Game.AddToInventory("Items.tony_trinity_top_orange")
Game.AddToInventory("Items.tony_trinity_top_green")

Game.AddToInventory("Items.tony_trinity_coat_black")
Game.AddToInventory("Items.tony_trinity_coat_red")
Game.AddToInventory("Items.tony_trinity_coat_white")
Game.AddToInventory("Items.tony_trinity_coat_purple")
Game.AddToInventory("Items.tony_trinity_coat_orange")
Game.AddToInventory("Items.tony_trinity_coat_green")

Game.AddToInventory("Items.tony_trinity_overall_black")
Game.AddToInventory("Items.tony_trinity_overall_red")
Game.AddToInventory("Items.tony_trinity_overall_white")
Game.AddToInventory("Items.tony_trinity_overall_purple")
Game.AddToInventory("Items.tony_trinity_overall_orange")
Game.AddToInventory("Items.tony_trinity_overall_green")

Game.AddToInventory("Items.tony_trinity_gloves_black")
Game.AddToInventory("Items.tony_trinity_gloves_red")
Game.AddToInventory("Items.tony_trinity_gloves_white")
Game.AddToInventory("Items.tony_trinity_gloves_purple")
Game.AddToInventory("Items.tony_trinity_gloves_orange")
Game.AddToInventory("Items.tony_trinity_gloves_green")

Game.AddToInventory("Items.tony_trinity_pants_black")
Game.AddToInventory("Items.tony_trinity_pants_red")
Game.AddToInventory("Items.tony_trinity_pants_white")
Game.AddToInventory("Items.tony_trinity_pants_purple")
Game.AddToInventory("Items.tony_trinity_pants_orange")
Game.AddToInventory("Items.tony_trinity_pants_green")

Game.AddToInventory("Items.tony_trinity_boots_black")
Game.AddToInventory("Items.tony_trinity_boots_red")
Game.AddToInventory("Items.tony_trinity_boots_white")
Game.AddToInventory("Items.tony_trinity_boots_purple")
Game.AddToInventory("Items.tony_trinity_boots_orange")
Game.AddToInventory("Items.tony_trinity_boots_green")



Issues:

Gloves - should work OK in FPP, except some cyberarms. Will not match V's hands when mantis blades and launcher are active. Will clip with inactive gorilla arms a bit. In case of clipping in FPP (it happens sometimes) - just re-equip the gloves (or saved outfit with them in wardrobe) — it should fix clipping.
(See some screenshots about gloves in "images" tab, "author images" at the end).

Coat - will clip with legs a lot in some active poses, but I did my best... In general - works OK in game play: bike, FPP, inventory screen and many "calm" poses.

Other items should not clip at all or minimal, but there is some clipping/deformations on the coat's/overall's collar in some poses.

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Tested on game v2.13