Cyberpunk 2077
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Last updated

Original upload

Created by

DJ_Kovrik

Uploaded by

djkovrik

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Safe to use

About this mod

Just removes world placed shards which you have already read.

Requirements
Permissions and credits
Changelogs
Donations
Info
  • Hides world placed shards which you have already read
  • Does not affect shards which have quest flag (don't know if such shards exist but just in case)


How to install
  • Download the latest redscript release and unpack it into the game folder
  • Unpack the mod archive into the game folder


How to uninstall
  • Delete the Cyberpunk 2077\r6\scripts\hideReadShards.reds file


Credits


My mods


For redscript mod developers

// Added methods
@addMethod(ShardCaseContainer)
protected cb func OnItemAddedEvent(evt: ref<ItemAddedEvent>)

@addMethod(ShardCaseContainer)
private func IsShardRead(record: wref<JournalOnscreen>) -> Bool

@addMethod(ShardCaseContainer)
private final func GetShardData(itemTDBID: TweakDBID) -> wref<JournalOnscreen>