Skyrim Special Edition

About this mod

An enhanced Skyrim cities and towns overhaul all in one.

Permissions and credits
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Mod Description
A lore-friendly and script-free Overhaul of the cities and towns of Skyrim.
The vanilla theme of the towns has been greatly expanded upon giving each a unique, more immersive atmosphere; Riverwood (lumbar), Rorikstead (farming), Falkreath (graveyard), Dawnstar (port), Dragons Bridge (defensive outpost), etc.
New buildings and vendors have been added to the villages making them more vibrant and useful.
Town allegiance (banners, guards) dynamically change as the Civil War progresses.

Cities and Towns Overhauled
The overhaul covers Skyrim's 5 major cities; Whiterun (and Whiterun exterior), Windhelm, Solitude, Markarth and Riften.
The towns of Riverwood, Dragonbridge, Ivarstead and Rorikstead.
The small open villages of Falkreath, Morthal, Dawnstar, Winterhold and Skaal Village.
Sky Haven Temple Exterior is unlocked during the Main Quest.
JK's Skyrim does not edit any interior cells. Separate downloads are available for JK's Interiors.

Mods that significantly change the above mentioned towns and villages will most likely not be compatible.
Mods altering the exterior of Windhelm, Solitude, Markarth and Riften are fully compatible.
Whiterun's exterior has been modified inside the walled area. The stables have not been modified.
All texture mods are fully compatible.

Patches for Arthmoor's mod's have packaged together in a neat little FOMOD installer called "Arthmoor's Patch Pack". It is the first Miscellaneous File on this mod page.

AI Overhaul SSECompatible with patch on this mod page
Arthmoor's Dawnstar, Dragon Bridge, FalkreathIvarstead  and Rorikstead - Compatible with patch in Arthmoor's Patch Pack
Bells of Skyrim - Compatible with patch on mod page
Better City Entrances and Better Docks - Compatible with patch provided
Beyond Skyrim - Wares of Tamriel - Compatible with patch on this mod page
Blowing in the Wind - Compatible with patch provided
Bring Out Your Dead - Compatible with patch in Arthmoor's Patch Pack
Cutting Room Floor - Compatible with patch in Arthmoor's Patch Pack
Dawn of Skyrim - Compatible with patch on this mod page
EEKs Beautiful Whiterun - Compatible with patch on mod page
Friendlier Taverns with Baths - Partially Compatible. Use the Friendlier Taverns version which doesn't change tavern exteriors
Expanded Towns and Cities (ETaC) - Compatible with JK's Skyrim replacer file on this page
Farmhouse Chimneys SE - Compatible with patch on this mod page
Fishing (CC) - Compatible with patch provided
Gildergreen Regrown - Compatible
Greater Skaal Village - Compatible with patch provided
Holidays - Compatible with patch provided
Immersive Citizens - Partially Compatible. Possible NPC pathing issues in Falkreath and Rorikstead and clipping in Dawnstar
Immersive Laundry - Compatible with replacer esp provided
Justice - City Exteriors - Compatible
No Snow Under the Roof - Compatible with patch on this mod page
Northern Bathhouses
- Compatible with patch on mod page
Oblivion Gates - Compatible with patch in Arthmoor's Patch Pack
Open Cities Skyrim - Compatible with patch provided
Outlaws Refuges - Compatible with patch provided to fix minor clipping in Solitude and Winterhold
Paradise City for Vanilla Skyrim - Partially Compatible. Use the 'No Rorikstead' version. Some minor clipping in Whiterun
Pets of Skyrim (CC) - Compatible with patch on this mod page
Realistic Water Two - Compatible with patch provided. Aligns Blacksmith's troughs in Solitude and Markarth
Skyrim 3D Trees - Compatible with patch provided to fix hanging lanterns in Windhelm and Morthal
Skyrim Sewers - Compatible
Solitude Skyway - Compatible
Storefront - Compatible with patch in Arthmoor's Patch Pack
The Great Cities - Compatible with patch on this mod page
The Marshlands - Compatible with patch on this mod page
Whiterun Valley - Compatible with patch on mod page
Windhelm Exterior Altered - Compatible
Winterhold Restored - Compatible with patch on mod page

Exterior Lighting Overhauls
Enhanced Lights and FX Exteriors - Compatible with patch on this mod page
Other Lighting Mods - Compatible. Use the optional file JKs Skyrim_No Lights_Patch which removes ALL lights and lighting markers from JK's Skyrim setting the lighting back to vanilla. This is designed to be used with all exterior Lighting Overhauls for full compatibility. Main file JK's Skyrim is still required.
* No Lights is a sledgehammer approach and removes ALL lights from JK's Skyrim. Only use it if you have obvious light flickering due to the Skyrim engine limitation of 4 lights hitting a single mesh.
Interesting NPC's (3DNPC's) - Compatible
 - Compatible with patch provided to remove clipping outside her Markarth home
Recorder - Compatible with patch on this mod page
Rigmor of Bruma - Compatible. Minor clipping in Dawnstar

Bal Ruhn - Compatible
Breezehome - Compatible. Load Breezehome after JKs Skyrim
Deithwen - Family Edition - Compatible with patch on mod page
Hidden Hideouts of Skyrim City Edition SE - Partially Compatible. Clipping in Windhelm city entrance
Leaf Rest - Compatible with patch on mod page
Sky Haven Temple - Gardens Compatible with patch on mod page
Unique Vampire Dens SSE - Compatible with patch on mod page
Clockwork - Compatible with patch provided to move Dawnstar trapdoor
Legacy of the Dragonborn - Compatible with patch on this mod page

Carriage and Ferry Travel Overhaul (CFTO) - Compatible with patch provided to remove clipping in Dawnstar and Morthal
Realistic Boat Travel - Compatible
Touring Carriages - Compatible
Landscape Fixes for Grass Mods will reduce grass clipping if your grass is on steroids
- Compatible with patch provided moving Pillar of Lightning Shield in Dawnstar 20 metres to the right

[color=#ffd966]Modular Versions

I may look at making a Major Towns only and Villages only file like I did for the classic version once everything has settled down and all bugs are fixed and patches are done. I won't be making separate downloadable versions for each town. If you want to remove an individual city follow this guide....

You can also watch the following tutorial made by GamerPoets, it goes in deep about removing towns and updating patches:

My Other Mods
JK's Whiterun JK's Windhelm . JK's Solitude JK's Markarth . JK's Riften.

JK's Riverwood . JK's Dragonbridge JK's Ivarstead . JK's Rorikstead . JK's Falkreath . JK's Morthal.

JK's Dawnstar . JK's Winterhold . JK´s Skaal village . JK's Skyhaven Forge.

DarkenDJK's Arcadia's Cauldron. JK's Belethor's General Goods. Jk's Warmaiden's. The Drunken Huntsman.

JK's Dragonsreach
. JK's Riverfall Cottage. JK's Sleeping Giant. JK's The Winking Skeever.  JK's Angeline's Aromatics.

JK's Bits and Pieces. JK's Radiant Raiment. JK's Blue Palace. JK's Candlehearth Hall - JK's White Phial - Sadris Used Wares.

FoodContainer Resource by Blary (used in the Rorikstead overhaul)
Harvestables by ChickenDownUnder (used in the Rorikstead overhaul)
Cyrodiil Ship and boat resource by Markus Liberty (used in the Dawnstar overhaul)
ENB used in the screenshots Somber 3 ENB by Maeldun0