Skyrim Special Edition

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Xtudo

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Xtudo

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About this mod

My patches for the amazing Statue of Kynareth mod. 2K textures. LUX, JK's Temple of Kynareth patches. Exterior version.

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STATUE OF KYNARETH
My patches by Xtudo

Description
My patches for the amazing lore-friendly statue of the strongest of the Sky spirits, Kynareth.
  • 2K textures.
  • JK's Temple of Kynareth patch. Fixes navmesh conflicts between the two mods. ESL.
  • Exterior version. For Vanilla, JK's Skyrim, Spaghetti's Cities, Dawn of Skyrim, ELFX-Exteriors, Lanterns Of Skyrim II and City Trees. Standalone, it adds a new Statue. ESL. 
  • Rotated Exterior version. Optional file that will rotate the exterior statue to face the Gildergreen. A file for each exterior version is included (14 files), just select and install the right folder. It's fine to update/switch mid-game.
  • LUX version. For Vanilla and JK's Temple of Kynareth (The original "Lux - JK's Temple of Kynareth patch.esp" is still required). ESL. 
  • ELFX. No patch required for the interior statue. ELFX-Exteriors and ELFX-Exteriors - JK's SKyrim versions for the exterior statue. ESL.
  • Paradise City for Vanilla Skyrim - Great Trees for Cities. No patch required.
  • Immersive Citizens - AI Overhaul patch. Fixes navmesh conflicts between the two mods. ESL.
  • HS Whiterun - Temple of Kynareth patch. Fixes navmesh conflicts between the two mods. Install the ELFX or LUX original patches AFTER my mod. ESL.
  • The Great Town of Ivarstead SSE patch. Standalone. Places the lovely new statue inside the Hall of Kyne. Only the original meshes and textures are required.
  • The Way of the Nords' patch. Standalone.
  • The Great Village of Kynesgrove patch. Standalone. Places the lovely new statue inside the Hall of Kyne. Only the original meshes and textures are required.

Requirements

- LE version here.

I made it for my game and now I'm sharing it, I hope you like it.

Any suggestion? Please let me know.

Especial thanks

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