Skyrim Special Edition

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Gonzhe84

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Gonzeh84

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About this mod

A new look for Riften. Check it out :)

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I can't say how many hours i've spent on this. Let's just say it's my biggest mod to date. 1st of all a big shoutout to the following: Robert, GGUnit, NineTails and JobiWan for all the support, advice, help and testing done. Much appreciated. NOTE: No ESL flag. I've changed too much currently and best to start a new game to avoid issues.

This is my take on Riften. Here's a list of what you get:

- 2 versions provided. One with Parallax Meshes and one without.
- Different building styles. Some houses, the inns and the blacksmith have been replaced.
- New walls for the perimeter and keep along with an overhauled entrance to the city inside.
- Expanded city size. Only slightly but doing this allowed for a new area under construction when you enter the city as a change of scenery.
- Added clutter in an FPS friendly way.
- Enhanced the lower docks and between the dockways.
- Some unique models created from free things and converted to Skyrim myself through Blender.
- Minimal new textures. I have pointed pretty much everything to Vanilla so it will use the textures you have installed.

Things to note:

- Interiors have NOT been touched. I do plan to do my own take on them eventually to try and match the exterior changes but that's a much bigger job.
- Door placements on The Bee and Barb have changed outside, if you are an IMMERSION ADDICT you may find it a bit jarring. Also, some interior doors will no longer lead outside. This is due to the changes I made by removing some walkways on the exterior to match the new building styles. If you don't like the changes, just skip this overhaul :) P.S. No changes have been made to quest areas, you can still complete those.
- There are a couple of minor issues with edges of some windows and rooves. I'll provide an update ASAP because I only hate editing UVs :(
- Exterior walls have not currently been replaced. I plan to do it but it requires more work because believe it or not, Bethesdas exterior wall layout doesn't match the interior :) Slightly immersion breaking for now. 
- The walls are lacking moss at the moment. If anyone would like this back and can patch it, i'd appreciate it :)

Compatibility:

Ugh. The hours upon hours i've spent trying to patch this myself. Currently has patches for the following...

- JK's Skyrim AIO: Patch provided. Please note, if you really want to run both together then there was sacrifices to be made. 80% of JK's changes are blending into mine BUT you will lose the verticality and ability to run over the rooves. Sorry but it was impossible to patch it well enough to not break anything.

- JK's Haelgas Bunkhouse: Even though this is mostly an interior edit. I had to remove the changes and balcony outside. The door inside leading to the balcony has been disabled. Sorry but again, was the only way to make them work together.

- JK's Bee and Barb: Same as above, the exterior changes and interior door have been disabled. Double sorry :)

- JK's Pawned Prawn: Small patch that fixes the door placement. I moved the building and door in my overhaul and JK's reverted it back to Vanilla. This fixes it :)

- JK's Riften Outskirts: Small patch that forwards my landscape changes inside the city. JK's Riften Outskirts itself doesn't change with the patch, it just fixes records for in the city that Outskirts edited for some reason.

- Immersive Laundry: Patch provided. Further patches down the line for if you use Snazzy Interiors for Riften as I had to move a door and now the laundry clips through it :(

- Snazzy Interiors - Black-briar Manor: Small patch to move a few items about outside.

- Snazzy Interiors - Snow-shod Manor: Small patch to disable the chimneys and shift the doors to match my new building model.

- eFPS: Patch provided. Feel free to make a better one. I don't get crashes but i'm sure someone can occlude things better :)

Things left to do:

- Further patches for things like Lux, Mihails Crows, Combo patches.
- Fix the UVs on some of the windows frames and roof edges.
- Change the exterior walls in the Tamriel Worldspace to match the interior for consistency!
- A heavier version for people who want MOAR CLUTTER. 
- Wait for Robert to go over my mod and provide his amazing fixes and then have him shout at me for probably doing something wrong :P

Credits:

Breti - For The New World Modders Resource Pack. Buildings and walls were converted and optimised to SE by myself.
DexModsOfficial - For the resource pack and also Brumbek for the Wagon mesh provided in this pack.
jet4571 - For the resource pack used for some variety :)
LWatson95 - For the resource pack used for further variety :)
Tiaffoon - For the 13th Century Modders Resource I used for Haelgas Bunkhouse. Converted and optimised for SE by myself.
Tamira and Stroti - For the small house resources.

Everyone for supporting my new found modding journey and the endless support to my bloody questions! I appreciate you all.