Originally an attempt to make an SSE version of TNF Modified Player Homes Bath Area Undressing:- https://www.nexusmods.com/skyrim/mods/67323 except in patch form. It has expanded to included other homes, full list below.
psychoslaphead says of his work: "Offered freely, but please credit my work if uploaded elsewhere." Since my patches are based on his scripts it follows that you may reuse them if you also credit psychoslaphead.
File credits
Unlike psychoslapheads replacement esps my patches do not contain any work from goatk or soupdragon1234 but I would like to thank them for their work on the TNF homes which I enjoy very much. Credit of course to psychoslaphead for his scripts from his mod.
I had great help with the ammo/quiver re-equipping from IsharaMeridan and dylbill, see this forum thread: https://forums.nexusmods.com/index.php?/topic/8482093-arrowsbolts-and-quivers/
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 6.0.10.9
Updated WaterMist Shack
Version 6.0.10.8
Updated Rayek's End
Version 6.0.10.7
Added Leaf Rerst Ilinalta
Version 6.0.10.6
Added Followers Quarters by Sunnyemi Added Dol Khazun - Mountain Stronghold Reborn by ak0d
Version 6.0.10.5
Added SnowElf Castle by ThanksNex1
Version 6.0.10.4
Added Jerall View Inn Bath from Bruma by The Beyond Skyrim - Cyrodiil Development Team
Version 6.0.10.3
Added Haarfingar Hall Updated Riverside Lodge
Version 6.0.10.2
Added The Northern Star Retreat - Revisited Fixed FOMOD error for Friendlier Taverns
Version 6.0.10.1
Added High Rim Villa by DarkVetal
Version 6.0.10.0
Added Immersive Community Hangout by HyliosSykes: https://www.nexusmods.com/skyrimspecialedition/mods/85147 Added the lake to LC_Build Your Noble House
Version 6.0.9.5
Added Kaidan's Home - Autumnwatch Refined: https://www.nexusmods.com/skyrimspecialedition/mods/73283
Version 6.0.9.4
Added HS Riverwood - Sleeping Giant Inn by HyliosSykes
Version 6.0.9.3
Added Ocean Saber - a Redguard Ship player home by nullidee
Version 6.0.9.2
Added ESM version of Crystalwind Estate to the FOMOD
Version 6.0.9.1
Updated Crystalwind Estate with mineral pool undressing.
Version 6.0.9.0
Added Hylios Sykes' Arcadia's Cauldron, Winking Skeever, Silver-Blood Inn, Honeyside, Vlindrel Hall, Jorrvaskr, Temple Of The Divines
Version 6.0.8.19
Added Lair Of Succubi (adult mod)
Version 6.0.8.18
Added Deithwen - Witcher Inspired Home - SSE Port Added Jackdaw's Landing Estate Solitude plus pool extension Added Dragonborn Bayview Player Home SE Added HS Player Homes - Proudspire Manor Added Stonehills
Version 6.0.8.17
Added Briistaad 2.0 - Improved Home with a View by courtykat: https://www.nexusmods.com/skyrimspecialedition/mods/77542
Version 6.0.8.16
Added Sea Dragon - Player home ship - 3.0 by Thay S: https://www.nexusmods.com/skyrimspecialedition/mods/45612
Version 6.0.8.15
Added Darkwater Crossing Hotsprings (vanilla area): testing by SailorBob13 Added Thalmor Headquarters - Player Home: testing by Ronin23 Any mistakes are mine.
Version 6.0.8.14
Added Sapphire Castle by laghettogames714 Added Skyhammer Hold by rgyx Added Showers In Inns mnikjom
Version 6.0.8.13
Added Breezehome and also Hod and Gerdur's House by HelioSykes Added JK's The Bards College by Jkrojmal
Version 6.0.8.12
Added Yngol's Spear by SpleenofGod: https://www.nexusmods.com/skyrimspecialedition/mods/75571
Version 6.0.8.11
Missing property on refalias.
Version 6.0.8.10
Added NPC undressing to BYOBreezehome: https://www.nexusmods.com/skyrimspecialedition/mods/28380
Added missing Hall of Countenance bath in JK's College of Winterhold
Version 6.0.8.6
Added Dol Khazun by ak0d: https://www.nexusmods.com/skyrimspecialedition/mods/20836
Version 6.0.8.3
Added HS Player Homes - Severin Manor: https://www.nexusmods.com/skyrimspecialedition/mods/69855
Version 6.0.8.2
Fixed FOMOD and The Sidrat
Version 6.0.8.1
Turns out that some 'optional' parameters in MCM states are not optional if you use other optional parameters i.e. two or more optional parameters in a state means all or none of them. This should make the display of the wait delay for cleaning work now.
Version 6.0.8
Added The Sidrat: https://www.nexusmods.com/skyrimspecialedition/mods/38420 Added Phenerix Magic World: https://www.nexusmods.com/skyrimspecialedition/mods/6551 also fixed a typo in the MCM title page.
Version 6.0.7
Two versions for 'The Dibellan Baths', has to be chosen manually as both versions have the same esp filename.
Version 6.0.6
Moving 'experimental' version to main. Added option to select delay for bathing animation mods.
Version 6.0.5
Added Tel Aschan - Mage Tower Home by Elianora: https://www.nexusmods.com/skyrimspecialedition/mods/47805
Version 6.0.4
Altered FOMOD to detect and show Obscure's, Immersive and Ultimate Winterhold installed, but install only the ultimate patch if all three detected.
Version 6.0.3
More debug statements, more comments in source files. Added JK's College of Winterhold
Version 6.0.2
Even more debug statements
Version 6.0.0
Removes the non-mcm versions of scripts to ease maintainability. Adds experimental autouse of washing mods - currently "Dirt and Blood" and "Bathing in Skyrim" See sticky post
Version 5.2.6
Added Tel Aschan - Mage Tower Home by Elianora: https://www.nexusmods.com/skyrimspecialedition/mods/47805
Version 5.2.5
Altered FOMOD to detect and show Obscure's, Immersive and Ultimate Winterhold installed, but install only the ultimate patch if all three detected.
Version 5.2.4
Added JK's College of Winterhold
Version 5.2.3
Removed the non-MCM script parts to ease maintainability. Added player alias maintenance function for future use.
Version 5.2.2
Tweaked the player undressing in The Forgotten City: https://www.nexusmods.com/skyrimspecialedition/mods/1179
Version 5.2.1
Added Expanded Towns and Cities - Temple of Dibella in Dawnstar. Versions for modular and conplete: https://www.nexusmods.com/skyrimspecialedition/mods/13552
Version 5.2.0
Whiterun Manor shower for NPCs: https://www.nexusmods.com/skyrimspecialedition/mods/22033 Ultimate College of Winterhold: https://www.nexusmods.com/skyrimspecialedition/mods/44797
Version 5.1.33
Tweaked Riverside Lodge and JK's Sleeping Giant Inn. Added Stormwatch Castle by Lazz: https://www.nexusmods.com/skyrimspecialedition/mods/65088
Version 5.1.32
Added more debug trace messages for MCM 'debug' option
Version 5.1.31
Added Winterberry Chateau by Thay S: https://www.nexusmods.com/skyrimspecialedition/mods/59346
Version 5.1.30
Dibellan Baths patch was empty for some reason, fixed and is now for the ESL flagged version of the mod. Added debug option to the MCM. Requires papyrus loggng enabled to view debug messages. Added Fort Valus Muster in Wyrmstooth by Jonx0r
Version 5.1.29
Added TeXarium by TonyKralj: https://www.nexusmods.com/skyrimspecialedition/mods/6075 Added the bath in the Hall of Attainment in Immersive College of Winterhold by Grantyboy050: https://www.nexusmods.com/skyrimspecialedition/mods/17004
Silverpeak Lodge doesn't need to undress the player in the dragon spwan trigger!
Version 5.1.26
Fixed the FOMOD, again!
Version 5.1.25
Fixed the FOMOD Added JK's High Hrothgar, Sky Haven Temple and Understone Keep
Version 5.1.24
Added the tub in room B5 from LOTD - Followers' Patch
Version 5.1.23
Silverpeak Lodge now uses separate triggerboxes for the player, they have as parent the xmarker used by the mod author to dis/enable NPC undressing.
Version 5.1.22
Fixed a bug in the patch for PD's Inns - thanks to ichi310466!
Version 5.1.21
Added JK's Blue Palace: https://www.nexusmods.com/skyrimspecialedition/mods/45324 Added JK's Haelga's Bunkhouse: https://www.nexusmods.com/skyrimspecialedition/mods/60085 Added Stendarr Rising - The Hall of the Vigilant Rebuild: https://www.nexusmods.com/skyrimspecialedition/mods/60085
Version 5.1.20
Added missing pool in Windhelm Palace Bath.
Version 5.1.19
Added JK's Jorrvaskr by Jkrojmal: https://www.nexusmods.com/skyrimspecialedition/mods/60738
Version 5.1.18
Added Windhelm Palace Bath House - SSE Port by AriusVault: https://www.nexusmods.com/skyrimspecialedition/mods/39591
Version 5.1.17
Added JK's New Gnisis Cornerclub: https://www.nexusmods.com/skyrimspecialedition/mods/48293
Version 5.1.16
Added The Dibellan Baths: https://www.nexusmods.com/skyrimspecialedition/mods/58072 Added JK's The Winking Skeever: https://www.nexusmods.com/skyrimspecialedition/mods/43991 Added the creation club addon Nchuanthumz
Version 5.1.15
Added Archmage's Quarters Redux with General Stores: https://www.nexusmods.com/skyrimspecialedition/mods/16628
Version 5.1.14
Added JK's Bannered Mare and JK's Bee and Barb
Version 5.1.13
Added River Rock Village: https://www.nexusmods.com/skyrimspecialedition/mods/19432 Added Wind Path SSE: https://www.nexusmods.com/skyrimspecialedition/mods/15192
Version 5.1.12
Added The Lost Valley: https://www.nexusmods.com/skyrimspecialedition/mods/21785
Version 5.1.11
Some tweaks to the MCM menu to try and reduce logging errors. Shouldn't be visible to users.
Added Errant Enchantments by Polymorphic: https://www.nexusmods.com/skyrimspecialedition/mods/56205
Version 5.1.7
Added This Is Jorrvaskr - Home Of The Companions by Knight Life: https://www.nexusmods.com/skyrimspecialedition/mods/34276
Version 5.1.6
Added Project AHO by Haem Projects: https://www.nexusmods.com/skyrimspecialedition/mods/15996
Version 5.1.5
Added DMT's Jorrvaskr Extreme Renovation (Companions Overhaul) by Daermonster: https://www.nexusmods.com/skyrimspecialedition/mods/32758
Version 5.1.4
Inadvertent filename clash in patch names. Hunter's Hot Springs patch by diziet now called dz_hunters_camp.esp.
Version 5.1.3
Added Yggdrasil - Nirn Tree by FrostyDudess17
Version 5.1.2
Updated for new non-esl version of Old Forward Barracks, thanks to SailorBob13 for heads up.
Version 5.1.1
Updated Elysium Estate and Springwood Estate
Version 5.1.0
Removed included powerofthree's Papyrus Extender. Use the version from the author's page: https://www.nexusmods.com/skyrimspecialedition/mods/22854
Version 5.0.14
Added the showers in the Markarth inn in Northern Bathhouses
Version 5.0.13
Added Riverwood Falls and Bleak Mines by Beth: https://www.nexusmods.com/skyrimspecialedition/mods/29866
Version 5.0.12
Added The Moors SE by Ithlia Added Valkyrja Castle Whiterun by jpitner and stoaty6666 Added Valkyrja Manor Player Home pool patch by jpitner
Version 5.0.11
AddedHjertesten Hall - Player Home and Settlementl by Thay S Added The Rippling Isle by SkyrimBoohoo Added Pinewood Cottage by Lele Added Nchuzzrezar by crgobi
Version 5.0.10
Added Rosewood Estate by DemonicTurkey: https://www.nexusmods.com/skyrimspecialedition/mods/45793
Version 5.0.9
Added Anna's Vanilla Homes (Merged) by Anduniel: https://www.nexusmods.com/skyrimspecialedition/mods/47761
Version 5.0.8
Added Red Rose Mill by Lele: https://www.nexusmods.com/skyrimspecialedition/mods/47117
Version 5.0.7
Added Neko14789's patch for Candlehearth Hall to the FOMOD
This attempts to prevent the intial unequipping of items with certain keywords. Previous mod versions unequipped all and then re-equipped exempt items this version attempts to avoid unequipping items with keywords in the first place.
Version 4.2.6
Added Vlindrel Hall - An Interior Overhaul Project SE: https://www.nexusmods.com/skyrimspecialedition/mods/32560
Mistake in while loop. Should be fixed
Version 4.2.5
Added Souira by Hypn0sef: https://www.nexusmods.com/skyrimspecialedition/mods/43947 Added Souira-Lite by Hypn0sef: https://www.nexusmods.com/skyrimspecialedition/mods/44871 Added Breezehome TNF Revisited by jknjb: https://www.nexusmods.com/skyrimspecialedition/mods/44912
Version 4.2.4
Added Blackwater Mansion by Cuhlecain: https://www.nexusmods.com/skyrimspecialedition/mods/25562
Version 4.2.3
Added Hill House Returned SE by Ithlia: https://www.nexusmods.com/skyrimspecialedition/mods/15285
Version 4.2.2
Hearthfire Cellar Pools its own navmesh now, removed mine. Esp filename change reflected in patch. Monolith by Lazz has new grotto pool. Patch updated.
Version 4.2.1
Added Solitude Expansion by Ceasirius: https://www.nexusmods.com/skyrimspecialedition/mods/8
Version 4.2.0
Added Glimmergrove - A Nature Themed Home by Zerahar: https://www.nexusmods.com/skyrimspecialedition/mods/35270 Added Scoundrel's Fall by Whitemorn: https://www.nexusmods.com/skyrimspecialedition/mods/35250 Added Windmaster Retreat by Whitemorn: https://www.nexusmods.com/skyrimspecialedition/mods/35246 Added Trillion Dominya by Whitemorn: https://www.nexusmods.com/skyrimspecialedition/mods/35234
Version 4.1.9
Added Waterview - Beyond Skyrim Cyrodiil playerhome by LeianneG: https://www.nexusmods.com/skyrimspecialedition/mods/12537 Added ScenicView Lodge - Beyond Skyrim Bruma by LeianneG:https://www.nexusmods.com/skyrimspecialedition/mods/11908 Added Quail Call Manor by Whitemorn: https://www.nexusmods.com/skyrimspecialedition/mods/35367
Version 4.1.8
Added Rkung-Zel Dwemer Player home by Spawnsta and MsRavenn: https://www.nexusmods.com/skyrimspecialedition/mods/37025 Added Underground Bathhouse - Leightweight and Fixed SSE by Yunjitzu: https://www.nexusmods.com/skyrimspecialedition/mods/35557 Added Dovah Domis by Whitemorn: https://www.nexusmods.com/skyrimspecialedition/mods/35373
Version 4.1.7
Added Mindrot's Rest for Special Edition by Amon-aliakpinar: https://www.nexusmods.com/skyrimspecialedition/mods/39303 Added Winterhold Retreat by Skyrimboohoo: https://www.nexusmods.com/skyrimspecialedition/mods/39023 Added Thane's Quarters - Player Home by Skyrimboohoo: https://www.nexusmods.com/skyrimspecialedition/mods/38735 Added Gryphon's Refuge - Hidden Home - Radiant Raiment by TwinCrows: https://www.nexusmods.com/skyrimspecialedition/mods/37576
Version 4.1.6
Added Monolith by Lazz: https://www.nexusmods.com/skyrimspecialedition/mods/41173 Added Emberstone Keep by mmccarthy4: https://www.nexusmods.com/skyrimspecialedition/mods/3979
Version 4.1.5
Added Enhanced Solitude SSE by kojak747 and the community: https://www.nexusmods.com/skyrimspecialedition/mods/27816
Version 4.1.4
Added Half Moon Chalet by JPitner: https://www.nexusmods.com/skyrimspecialedition/mods/42932 Added Whiterun Crypt House by samdev1031: https://www.nexusmods.com/skyrimspecialedition/mods/41961
Version 4.1.3
Added Raven's Nest Tower by Akhorahil666: https://www.nexusmods.com/skyrimspecialedition/mods/44290 Added Frostspire Tower by PrincessMely: https://www.nexusmods.com/skyrimspecialedition/mods/44154 Added Amon's Retreat by Amon-aliakpinar-DarkWanderer: https://www.nexusmods.com/skyrimspecialedition/mods/43530
Version 4.1.2
Xedit errors in Obscures College of Winterhold, missed tub in Clockwork.
Version 4.1.1
Added Obscure's College of Winterhold: https://www.nexusmods.com/skyrimspecialedition/mods/2051
Version 4.1.0
Added the rest of Anna's Homes by Anduniel
Version 4.0.9
Missing player undressing in Riften (Northern Bathhouses)
Version 4.0.8
Added Clockwork (SSE) by Antistar: https://www.nexusmods.com/skyrimspecialedition/mods/4155
Version 4.0.7
Missing file added.
Version 4.0.6
Underground Bathhouse had an outdoor pool without player undressing
Version 4.0.5
Two tubs in the bathhouse in Timber Springs by timberhill: https://www.nexusmods.com/skyrimspecialedition/mods/43743
Version 4.0.4
New area in Snow Elf Palace
Version 4.0.3
Added Windyridge by Mandragorasprouts: https://www.nexusmods.com/skyrimspecialedition/mods/8046 Added Winterhold Restored by Mannenyuki: https://www.nexusmods.com/skyrimspecialedition/mods/12811
Version 4.0.2
This adds experimental detection of my other mod Diziet's Auto Outfits: https://www.nexusmods.com/skyrimspecialedition/mods/40801 and upon NPCs exiting pools will call that mod's dressing function if enabled for that NPC.
Version 4.0.1
Still beta, found mistake with magiceffect duration for NPCs
Version 4.0.0
First version of new joining of scripts for MCM and non-MCM installs. Beta untill all mistakes are found.
Version 3.3.8
Added Aldmeri Proudspire Manor TNF by Cursedobjects: https://www.nexusmods.com/skyrimspecialedition/mods/41097 Added Antennaria by Arafura: https://www.nexusmods.com/skyrimspecialedition/mods/7207
Version 3.3.7
Added Solitude Public Bathhouse SSE by Zuzmoo, ported by milankovalcik: https://www.nexusmods.com/skyrimspecialedition/mods/41417
Version 3.3.6
Missed out New Gnisis Cornerclub in Friendlier Taverns
Version 3.3.5
Xedit found some errors, fixed.
Version 3.3.4
Added TNF Vanilla Homes by RicoPietro: https://www.nexusmods.com/skyrimspecialedition/mods/39885
Version 3.3.3
Added PD Inns Bath by puratinaD: https://www.nexusmods.com/skyrimspecialedition/mods/26713
Version 3.3.2
Added Immersive Fort Dawnguard by Grantyboy050: https://www.nexusmods.com/skyrimspecialedition/mods/40436 Added Breezehome TNF - Trapdoors of Whiterun SE by XenolithicYardZone: https://www.nexusmods.com/skyrimspecialedition/mods/20281
Version 3.3.1
Added Springwood Estate by Thay S: https://www.nexusmods.com/skyrimspecialedition/mods/40467 Added outside pool to Leaf Rest
Version 3.3
Added TNF Skyrim House Remodel by goatk and Sandman53: https://www.nexusmods.com/skyrimspecialedition/mods/39333 Added Ebongrove - Recall and Teleport SE by Undriel: https://www.nexusmods.com/skyrimspecialedition/mods/17355 Added High Hrothgar - Enhanced SSE by kojak747: https://www.nexusmods.com/skyrimspecialedition/mods/28742 Added some navmeshing for NPCs
Version 3.2.9
Added The Cavern Of The Incarnate by Nerevarine0117: https://www.nexusmods.com/skyrimspecialedition/mods/38916 Added Traveller's Inn - Player Home by Skyrimboohoo: https://www.nexusmods.com/skyrimspecialedition/mods/40146
Version 3.2.8
Added Hearthfire Cellar Pools by ModLon: https://www.nexusmods.com/skyrimspecialedition/mods/40051 Added Riverwood Tower by mrstiffy: https://www.nexusmods.com/skyrimspecialedition/mods/10012 Added Autumn Shack by pin100: https://www.nexusmods.com/skyrimspecialedition/mods/39927
Version 3.2.7
Added Dragons Keep: https://www.nexusmods.com/skyrimspecialedition/mods/271 Edited the FOMOD
Version 3.2.6
Added Eastmarch Manor by K13RAN64: https://www.nexusmods.com/skyrimspecialedition/mods/22620 Added Cynn's Honeyside Redone by Cynndal: https://www.nexusmods.com/skyrimspecialedition/mods/30265 Added NIFLHOLM - Hall Under the Mountain by Aizekku: https://www.nexusmods.com/skyrimspecialedition/mods/8681 Added Waterfalls Retreat by Hardnekkig: https://www.nexusmods.com/skyrimspecialedition/mods/13440 Added Pinecrest Estate SE by Cynndal: https://www.nexusmods.com/skyrimspecialedition/mods/7506 Added Maple Manor SSE - Player house with Legacy Support by Moosmupfel: https://www.nexusmods.com/skyrimspecialedition/mods/28856 Added The Asteria Dwemer Airship by JohnnyQuest101: https://www.nexusmods.com/skyrimspecialedition/mods/22867 Added Dragon Tree Temple SE by bhaktisean - XONextGenXO: https://www.nexusmods.com/skyrimspecialedition/mods/24916
Version 3.2.5
Added Hotsprings of Skyrim: https://www.nexusmods.com/skyrimspecialedition/mods/10271 Added Al-Janna Player Home and Getaway SE: https://www.nexusmods.com/skyrimspecialedition/mods/10142
Version 3.2.4
Added FC Kagrenacs Instant Fortress SSE by Flatline42: https://www.nexusmods.com/skyrimspecialedition/mods/6712 Added Airship Dev Aveza - Tissendel's interior SE by Tissendel: https://www.nexusmods.com/skyrimspecialedition/mods/31103 Added Laboratorium by Moosmupfel: https://www.nexusmods.com/skyrimspecialedition/mods/30515 Added Island Hobbit Home - Revisited by Kursan: https://www.nexusmods.com/skyrimspecialedition/mods/1420 Added Waterview in Skyrim by LeianneG: https://www.nexusmods.com/skyrimspecialedition/mods/17500 Added Leaf Rest SSE by mnikjom: https://www.nexusmods.com/skyrimspecialedition/mods/15191
Version 3.2.3
Added AHO - Dwemer Ship: https://www.nexusmods.com/skyrimspecialedition/mods/16468 Added Ancient Fortress: https://www.nexusmods.com/skyrimspecialedition/mods/10398
Version 3.2.2
Added Whiterun Home by JohnnyQuest101: https://www.nexusmods.com/skyrimspecialedition/mods/8892 Added The Ivy Hall - an Oblivion Pocket Player Home by Anixa: https://www.nexusmods.com/skyrimspecialedition/mods/36446
First implementation of the page to scan an NPC under the crosshair for equipped item slots. Translation files yet to be complete.
Version 3.1beta2
Second, very beta version, new options for individual slot selection. The page for examining NPC slots is not implemented yet, I'd like to see how it works so far. When using slot exemptions expect a little slow down as the script will have to do more.
Version 3.1beta
Beta version of new mcm menu, NPCs now have separate combat check toggle, experimental hair/longhair/circlet armour slot disabling for player and NPCs. All mcm versions of esps had to be edited for new properties so be on the lookout for missed edits. Please do not use on a save game you care about! :)
Version 3.1.1beta8
Added Silverpeak Lodge SE
Version 3.1.1beta7
Removed OnCellDetach event from scripts due to some home patches redressing player upon exiting an interior cell and complications ensuing. Added Whiterun Safehold by Lazz: https://www.nexusmods.com/skyrimspecialedition/mods/36370
Version 3.1.1beta6
New Morthal Home layout: https://www.nexusmods.com/skyrimspecialedition/mods/7269 The pool has been moved.
Version 3.1.1beta5
Added Northern Bathhouses - SSE by UWShocks: https://www.nexusmods.com/skyrimspecialedition/mods/16565
Added Dovahkiin's Island Retreat by BocaJeff: https://www.nexusmods.com/skyrimspecialedition/mods/35805
Version 3.1.1beta2
Fiddled with FOMOD, hopefully make bug wuith MO2 go away.
Version 3.1.1beta
Still beta but with Azura's Dawn added: https://www.nexusmods.com/skyrimspecialedition/mods/14232
Version 3.09f
Updated scripts
Version 3.09e
Added Northern Bathhouses - SSE by UWShocks: https://www.nexusmods.com/skyrimspecialedition/mods/16565
Version 3.09d
Added JK's Sleeping Giant Inn.
Version 3.09b
Added Dovahkiin's Island Retreat by BocaJeff: https://www.nexusmods.com/skyrimspecialedition/mods/35805
Version 3.09a
Fiddled with FOMOD, hopefully make bug wuith MO2 go away.
Version 3.09
Added Azura's Dawn SSE: https://www.nexusmods.com/skyrimspecialedition/mods/14232
Version 3.08
Added JK's Riverfall Cottage: https://www.nexusmods.com/skyrimspecialedition/mods/34542 Fixed some Creation Kit properties in Underground Bathhouse Fixed some Creation Kit properties in more player homes
Version 3.07
Added Sky Haven Temple - Interior Overhaul and Player Home Fixed a few missing masters
Version 3.06
Added Lakeview Manor - As It Should be Added Baths for Hearthfire Homes Redone Mod description edited for missing homes
Version 3.05
Added Deus Mons by Amras Anarion: https://www.nexusmods.com/skyrimspecialedition/mods/6101
Version 3.04
Added Sjel Blad Castle by Soulbladex: https://www.nexusmods.com/skyrimspecialedition/mods/2620
Version 3.03
Fixed problem with Build Your Noble House requiring wrong master.
Version 3.02
Added The Kinky Princess - Club and Followers Fixed FOMOD - MCM and non-MCM files accidentally switched.
Version 3.01
Fixing the FOMOD led to incorrect master file erroe reported. Hopefully fixed:)
Version 3.0
Now requires SKSE64. Also adds Aemer's Refuge by LeanWolf and masterofshadows
Version 2.99
This is probably the last version before version 3. I have changed some of the scripts and added properties to them. This required going through all the patch esps - aaargh! I may have missed some properties or files, so please get straight on to me if things no longer work when they used to. Ver 3 and onwards will be SKSE64 only and have an option for an MCM menu. Existing SKSE64 patches for homes will be included in later versions. But scripts will be slightly different, I am trying them out in this 2.99 version.
Version 2.3
Added two homes: Rayek's End: https://www.nexusmods.com/skyrimspecialedition/mods/8285, Valkyrja Outpost Riverwood Player Home: https://www.nexusmods.com/skyrimspecialedition/mods/4285
Rejiggered scripts, MCM versions should be faster due to included SKSE64 dll by powerofthree and Shizof
Version 2.2.9
Added Winter Cover by 1xmiha: https://www.nexusmods.com/skyrimspecialedition/mods/4171
Version 2.2.8
New function for quivers/ammo - experimental, make a save backup before using:)
Version 2.2.7
Edited Skyfall Estate basement pool to have a smaller trigger area.
Version 2.2.6
Using arrays for variables - this might increase speed of scripts. Slso increased use of SKSE function in SKSE version. No added functionality, no need to update if you are happy with the version you have.
Version 2.2.4c
Adjustments to a trigger box boundary in Solstice Castle
Version 2.2.4b
Unused objects removed from support esp, hopefully avoid TexGen errors.
Version 2.2.4a
A mistake found in the FOMOD, thanks to DragonAvatar and others for the bug report.
Added the following homes by Ld50365: Blackthorn - A Buildable Town in The Rift (SE), Silian Manor (SE), Dragonstead (SE), Skyfall Estate - Buildable Edition (SE), Silverstead (SE), Frostvale Estate (SE), Redspire Manor (SE), The Scarlett - A Buildable Ship (SE), Draven Manor (SE)
Version 2.2.2
Added the following homes by Gentester: Aspen Manor SE, Bridge Farm SE, Candle Pond Ranch SE, Darkwater Lodge SE and White River Cottage SE Added The Grand Bathhouse SE by Undivide
Version 2.2.1
Added Peregrine Highwatch HFX for SSE by sa547
Version 2.2
Added the following homes by sa547: Lakeview Manor Avant Garden EX for Hearthfire SSE, Lakeview Pool and Hot Bath EX for Hearthfire SSE, The Warmstone of Windhelm SE (Classic and Hostel), Peregrine Highwatch Player Home SE, Markarth Scholars' Abode SE
Added Ayleid Citadel SE by Lazz: https://www.nexusmods.com/skyrimspecialedition/mods/11307
Version 2.0.8
Added Heljarchen Pool and Hot Bath EX for SSE by sa547 https://www.nexusmods.com/skyrimspecialedition/mods/12297
Added Shadowstar Castle SE by Lazz https://www.nexusmods.com/skyrimspecialedition/mods/3227
Version 2.0.7
Added Windstad Pool and Hot Bath EX for SSE by sa547 https://www.nexusmods.com/skyrimspecialedition/mods/11770
Re-uploaded due to extraneous objects in the esp.
Version 2.0.6
Added the Safehouse from Legacy Of The Dragonborn by icecreamassassin Re-uploaded due to forgetting to update the version no in the info.xml in the FOMOD.
Version 2.0.5
Added Castle Valdmire by Ld50365
Version 2.0.4
Added Lake Haven by Cynndal: https://www.nexusmods.com/skyrimspecialedition/mods/2860
Version 2.0.3
Added player re-equipping to Riverside Lodge by Lupus: https://www.nexusmods.com/skyrimspecialedition/mods/9567
Version 2.0.2
Added Routa by Elianora: https://www.nexusmods.com/skyrimspecialedition/mods/1193 the FOMOD looks for either the Stormcloak or Non - Stormcloak version and installs appropriate esp.
Version 2.0.1
Added Lakeview Extended - Hearthfire by Ac3s: https://www.nexusmods.com/skyrimspecialedition/mods/6363
Version 2.0
One script now serves for both SKSE64 installed and without. Still a separate script for SkyUI and MCM, since not everyone will want a small MCM menu to add to their many others.
Added a warnng to the description page re: previous installs of the mod. My rookieness in modding showing up I think.:)
Version 1.94.1
Fixed Breezehome TNF BP not having proper file for SKSE64 option.
Version 1.94
Added Elysium Estate by thejadeshadow, see this mod's description page for note re: follower controls built into Player Home mod.
Moved old esp individual patches from 'Optional' to 'Miscellaneous', as they are not optionally extra to the main mod, to avoid confusion! :)
Version 1.93.1
Added MCM option for disabling checking if the player is in combat.
Version 1.93
Added Skaal Manor and Skyfall Estate, both already have autostrip for NPCs, I added player undressing.
Version 1.92
Added undressing for Goatk's original TNF houses. As ported by Nineczka: https://www.nexusmods.com/skyrimspecialedition/mods/30998
Version 1.91
Added Breezehome TNF Expanded by LunaTheBloody: https://www.nexusmods.com/skyrimspecialedition/mods/25078
Version 1.9
Changed the page name to reflect new FOMOD version. Uploaded FOMOD version with all houses incl. Breezehome by Elianora.
Version 0.92
Added fomod version of Vlindrel Hall, unfortunately I cannot get Vortex to use the mod name as written in the info.xml, unless I don't use a moduleconfig.xml, which is a little odd:) Instead Vortex uses the mod page title followed by the individual file name. Of course without moduleconfig.xml theres no actual utility in a fomod!
Version 0.91
Some mistakes with logical operators fixed in scripts with the Vlindrel Hall with Player and MCM
Version 0.9
MCM version of Vlindrel Hall with Player added.
Version 0.8
The info.xml in the espfe versions did not identify them as such. Edited the info.xml files.
Added experimental player undressing for Breezehome.
Added version for Elianora's Breezehome (non TNF) by request.
Added experimental player undressing for Vlindrel Hall.
Added a replacement script to hopefully give better Player functionality if SKSE is not detected. NPCs not affected. Install Vlindrel Hall with Player then overwrite with this script.
Of course my last "Vlindrel_Hall with Player" upload claimed to be ESL flagged but it wasn't! Hopefully fixed. And claims the proper esp as its master as well. Doh!
Version 0.7
Honeyside patch had an issue preventing marking as light in SSEEedit. Uploaded new ordinary esp version. Uploaded ESL flagged versions.
Version 0.6
Original files did not have the actual player home as master.
Version 0.5
Initial Release
Warning! If you change the option from 'No SkyUI' to SkyUI with MCM' or vice versa, please ensure that before you install the other option that you have fully removed all the files from the other option. I've found an issue which I believe is due to scripts being baked in to saves where both the old and new activatorscript run on entering and leaving the relevant trigger box - even though the other option's esp does not have the previous script attached. I am new to modding like this so perhaps this is not the issue, or there is an easy way to deal with in the scripts; but this seems to work so far. If you use a mod manager to install the FOMOD then there should not be a problem. All my files are named dz_<something> if you want to look for them, though not all files starting this way are mine! :) Please let me know if this advice turns out to be incorrect!
This page was previously called "TNF Player Home Bath Undressing for SSE". This collection of patches is now on version 6, these patches all require SKSE64.
The MCM menu allows to choose whether the player undresses and if the viewpoint is forced to third person, if you have installed the mod you probably want to see your player undressed,:) There is also an option to keep some armour slots equipped for those who are using mods for horns, wings etc. You need to use the MCM menu page to examine your player or NPC and see what slots are being used for those items, and then select those items in the config. NOTE: this selection will apply to all NPCs that undress/dress if you exempt item slots for NPCs. ALSO NOTE: some homes already come with some form of undressing for NPCs; in the main I've left this alone, in which case the MCM menu options for NPCs will have no effect. Update: Having found that some Player Homes leave the player in combat inside for quite a while, due to the wildlife outside:); I have added an option to disable checking for the player being in combat. However if the Player Home already has NPC undressing and my mod has only added Player undressing; then the behaviour of NPCs in still unaffected by this MCM option.
The FOMOD should detect player homes that it has esps for but you can choose to install others if you want - you will probably get "master missing" messages if you do though.:) The FOMOD cannot differentiate between different versions of an installed mod if the esp filenames are the same. Users will need to manually select those patches.
Ver 6x adds an option to automatically use "Dirt and Blood" or "Bathing in Skyrim" animations if these mods are detected, but does not use all their functionality. For that disable the option in the MCM menu and use the mods directly. There is an option to set the delay between entering an undressing triggerbox and the animation starting.
Ver 5.1.0 and above require the following SKSE64 mod: powerofthree's Papyrus Extender the included 2.3.2 version is removed from now on due to a filename change, causing conflicts. I shall no longer do bug fixes for 2.99b. At the bottom of the description is a list of player home mods that are reported to be compatible by their authors. Ver 5.2.3 and above now no longer work without SkyUI for MCM functionality, it's just easier to maintain.
History In Oldrim the following mod: TNF Modified Player Homes Bath Area Undressing by psychoslaphead has replacement esps for the Oldrim versions of the TNF - Hearthfire player homes by goatk. That mod causes NPCs to undress in the bathing areas of the player homes.
In SkyrimSE, soupdragon1234 has made SSE versions of these player homes with extra beds for use with extra children.
I took the scripts from psychoslaphead's mod and used them to make patches for soupdragon1234's version of the TNF player homes:
Now, hopefully, NPCs will 'undress' (in reality of course the change is instant!) in the bathing areas, and re-dress upon leaving those areas. Whether they undress to underwear or nudity will depend on any body mods you have. Vanilla NPCs wear underwear of course. :)
The following Player Homes are included, they have built in controls for follower undressing. If follower undressing is turned off in the Player Home mod then players will not undress no matter what MCM setting is chosen in my mod: Elysium Estate by thejadeshadow
The authors of the following mods report that their mods can use my mod to provide undressing functions (dz_undress_common.esp and scripts from this mod required): Chronepsys's Nirn Falls Manor by Chronepsys
Unlike psychoslaphead's mod I have made patches and not replacement esps. The Beds Plus versions of the TNF homes have a different layout and the bathing areas are moved from the non-Beds Plus versions, therefore these patches will only make sense with the Beds Plus versions.
I have written my own scripts for player undressing, doing it the long way around since the spell method that works for NPCs doesn't work properly for the player. These scripts also allow me to offer patches for some Player Homes that already have NPC undressing, adding just player functionality.
In the Main Files section you will find a FOMOD installer which detects installed Player Homes by esp filename and auto checks their patches for installation; you are not bound by this, you can deselect those you don't want, or even select those patches for homes you don't have! All esps installed should be ESL flagged:- On ESPFEs and Proper Patch Plugin Placement; these are esps with the ESL flag set. To be clear, you can use these without contributing to your 255 plugin limit. Hence there will be no all-in-one - of this or the ordinary esp versions. Although if you want to make one, knock yourself out! (check permissions above first).
For the MCM menu I used Google Translate for the translation files (see in the data/interface/translations folder). If anyone wishes to correct any mistakes in these I shall happily update them with credit here.
All Hail IsharaMeradin and dylbill for help with the ammo/quivers function! And ReDragon2013 has been tutoring me about the valus of keeping variable in functions and how to do this, my scripts are much changed as a result! Candlehearth patch by Neko14789