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author DarkBlade13 and edit by Rosehla

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Rosehla

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About this mod

An edit of Old Hroldan Farm; now with room for 5+ followers, many bookshelves, got rid of one entrance/exit, etc.

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Changelogs
An edit of DarkBlade's beautiful Old Hroldan Farm home-https://www.nexusmods.com/skyrimspecialedition/mods/80647


All DLCs Required(Hearthfire, Dawnguard, Dragonborn)
Does not require the original mod
-probably not compatible with any other Old Hroldan mods that edit the area-

Outside:
-removed an exit, now only main and back door
-moved cows outside, removed cow-buying dialogue etc; cows are just there, now-marked as protected and respawn
-added a couple benches
-added idles for followers
-added horse stable, although I don't know how to add xmarkerheading if there is not map marker/etc to link it to without messing with Old Hroldan Inn location stuff, so your horse probably won't stay there but hey, 'immersion' xD
-added several flowers and such
-added fences around planting area with navcut collisions
-added some lantern lights
-edited navmesh

Inside:
-overhauled entire floor plans, now only two floors rather than three
-added several little rooms for followers
-added a lot of static and non-static clutter
-added a lot of idles for followers
-made a 'bathroom'
-added more plants and such
-added a lot of bookshelves
-made more of a sort of 'living room/study planning area'
-added more rugs
-changed lighting
-removed paintings
-separate area/room for armor and weapon and such crafting
-added new location as interior and linked it to exterior oldhroldan as its parent, gave it loctypehouse and loctypeplayerhouse keywords
-need something like my home is your home to get followers to live here ofc.
-several invisible placeholders for daggers, so check around! :)
-more weapon racks and shield plaques
-probably other stuff I forgot

-as always, lighting will vary with your reshade and enb and such-

some mods in screenshots:
Happy Little Trees
Skyland AIO
Skyrim 3d Plants
Cathedral Plants
Verdant Grass
Rugnarok

Notes:
-I didn't touch anything with the planters or the house-buying dialogue so if there's anything wonky about that I don't know how to assist, I'm sorry. Aside from removing the cow-buying related dialogue and references I don't know about scripting and dialogue things at all.
-^ so you still need to talk to innkeeper to buy home, and activate the shovel for the plots to show up, just like in original.

Hope you enjoy! And thank you to DarkBlade for the beautiful home, and allowing edits.