MORROWIND
Tamriel Rebuilt by Tamriel Rebuilt Team
Morrowind » New Lands
Added: 06/06/2012 - 07:05AM
Updated: 29/09/2016 - 10:34PM

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16.09 Latest version

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Uploaded by TamrielRebuiltTeam

Description

Last updated at 22:34, 29 Sep 2016 Uploaded at 7:05, 6 Jun 2012

Tamriel Rebuilt

Latest Version: build 16.09
September 29th, 2016

Important Note: As of August 2014, this will be the only Nexus page for downloading Tamriel Rebuilt. All future updates (main and alpha) to the project will be posted on this page. We will not be creating new pages for future releases, as we have switched to a single release stream. Please delete any previous versions of Tamriel Rebuilt (including old alpha versions) prior to installing this latest version which contains both our main and alpha files. More details about this change can be found here.

Important Notice

Starting with the next release, build 16.09, Tamriel Rebuilt will no longer contain its own asset file. Instead, you will need to download Tamriel_Data. Please be prepared!

Make sure to read the information about Tamriel_Data and register both BSAs in your Morrowind.ini.

Register both Tamriel_Data BSAs! Both PT_Data and TR_Data need to be registered! Both! Not just one! Both!

If you don't update and register both BSAs, you will encounter missing meshes and icons, actor animation class errors, and Morrowind will choke on the error messages and crash.


About the Project

Tamriel Rebuilt is a large fan project for The Elder Scrolls III: Morrowind. When Bethesda Softworks, the developers of the Elder Scrolls series, started designing the game towards the end of the 1990s, the original intent was to include all of the eponymous country's landmass in the game. As it turned out, this was too large a task and the scope was reduced to Morrowind's central volcanic island, Vvardenfell. Even so, the result was an enormous, colorful world that many, in our project and and beyond, still consider one of their most memorable game experiences.

Our aim is to pick up where Bethesda left off: by creating the rest of its mainland, we are building Morrowind as it could have been, in a way thatis truthful to the vision of the original developers. Rather than just providing a game world several times the size of the original, we want that world's vistas, stories and people to be every inch as captivating as its example.

Tamriel Rebuilt is a long-term project. What took a team of paid, full-time developers several years obviously takes a group of volunteers longer. On the other hand we also have the luxury of not being bound by the same temporal and budgetary constraints that a game studio is subject to, which means we are free to undertake some things that would otherwise never become reality.

There is much to be created, much to be expanded and improved upon, and for that we need all the help we can get. If you love Morrowind and its world, if you are interested in the creation of mods or games, or if you just want a creative outlet in a lively online community, consider taking a look at how to join the project.

We hope you enjoy our creation!

-The Tamriel Rebuilt Team

Project Status

As of September 2016, the latest build of Tamriel Rebuilt is version 16.09, released on September 29th, 2016. It contains mostly internal changes, such as moving from TR_Data to the unified Tamriel_Data asset repository, a region and city name revamp, as well as changes to Andothren and Menaan. Our next update will be released in March 2017, according to our revamped release schedule of twice a year. Stay tuned for further updates. Please consult our changelog for a detailed list of changes and fixes. You are encouraged to visit our forums, or social media outlets to keep track of current progress.

Support/Questions?


Please consult our Readme for more information regarding Tamriel Rebuilt. For support, bugreports, and questions, please visit our website at
tamriel-rebuilt.org.