Morrowind

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Shaord

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Shaord

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About this mod

A groundcover plugin to place grass onto the landscape in Tamriel Rebuilt using a blend of Aesthesia Groundcover and Remiro's Groundcover. Now with the optional extra of groundcover in the seas, lakes and rivers.

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A groundcover plugin to place grass onto the landscape in Tamriel Rebuilt. There are 2 options:
1. Using blend of Aesthesia Groundcover and Remiro's Groundcover
2. Aesthesia Groundcover only.
Note: please install only one of the above 2 options.

This can be used by either MGE or OpenMW to place grass throughout the Tamriel Rebuilt mainland environment.

As it uses the meshes and textures of the respective groundcover used (Aesthesia of Aesthesia and Remiro's) please ensure you have them for it to work.

Having both groundcover types do not conflict. Using both will also ensure the mod is compatible with those that use Aesthesia Groundcover Reworked (no longer available for download) which uses a blend of Aesthesia Groundcover and Remiros' Groundcover.

This version is based on Tamriel Rebuilt version 23.1.

Remember that grass esp's are not part of the standard load order but must be either generated separately for MGE as distant land or loaded as 'groundcover=' in OpenMW. If more detailed instructions are required let me know and I will write something up but I am assuming everyone is familiar with the grass requirements.

An extra file is now available for groundcover for Seas, Lakes and Rivers. Seas and Lakes are separate from Rivers. Note that this requires the mesh and textures from the Lush Synthesis mod (https://www.nexusmods.com/morrowind/mods/52931). Per the lush synthesis mod it is recommended to load your esp's in the order of Seas and Lakes, then Rivers and then Grass.

Details
This was built on the base configuration (ini) provided in Aesthesia Groundcover and updated for new terrain types included in Tamriel Rebuilt. The new terrain types included are:
T_Mw_TerrScrubRR_02
T_Mw_TerrGrassRR_01
T_Mw_TerrScrubRR
T_Mw_TerrRockRR_03

For the new terrain they have been assigned to have the sparse grassland type mesh and textures.

I have included in the Miscellaneous section of the file downloads the complete configuration file use for the generation of this grass. The new terrain is at the bottom of the file if a user would like to modify to their preference and regenerate.

If you wish to build your own grass esp please refer to the instructions included in the original Aesthesia Groundcover mod by Rytelier.

I would like to acknowledge Yacoby and his MW Mesh Generator. The latest version 0.3.3 take advantage of modern processors and is very quick and stable.

Enjoy!