Morrowind
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Taddeus NOM - Wolfweim Addon

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Wolfweim

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About this mod

This mod consists of a simple script that allows you to request a refill of the waterskins added by the Necessities of Morrowind mod from any tavern publican for a small fee. It is compatible with all publicans in Morrowind, Tamriel Rebuilt, and Skyrim Home of the Nords.

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OpenMW Only!

As a Necessities of Morrowind user, when traveling through the Mainland or Skyrim, I've occasionally faced difficulty finding water, as the city wells are not compatible with NOM, and you can only collect water from certain waterfalls. This mod adds a simple script that allows you to request a refill of the waterskins added by the Necessities of Morrowind mod from any tavern publican for a small fee via dialogue.

This mod is compatible with all publicans in Vvardenfell, Tamriel Rebuilt, and Skyrim Home of the Nords.

I haven't requested permission from Taddeus, the author of NOM, to create this mod, as I'm unsure if he is still active in the community and, if so, how to contact him. If Taddeus ever requests the removal of this mod, I will take it down from this platform. 
Nevertheless, my mod doesn't modify any elements of the original mod nor replaces it; it simply adds a script to refill the waterskins if the PC is carrying one that isn't completely full, so everything should be okay.



Why does this mod only work with OpenMW?

Because apparently, after getting used to modding with the Content Editor only for OpenMW, I'm a completely dysfunctional person when it comes to modding with the Construction Set. Five or six years ago, I knew how to use the Construction Set relatively, but it seems I've completely forgotten how it works. Every time I think I know why my mods don't work in the Vanilla Engine and fix what I see is wrong, a new error appears that I don't know how to fix. And I get tired of wasting time trying to resolve errors instead of modding and playing. It's all my fault, as everyone mods with the Construction Set, but I only have a few free hours a week for modding, and I like to make the most of them. Feel free to port my mods to Vanilla/OpenMW engine if you want :)