Morrowind
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Necrolesian Rosynant

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Rosynant

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About this mod

OpenMW-friendly economy rebalance based on Economy Adjuster Adjustments. Prevents getting very rich quickly (or getting very rich at all) by improving NPCs' trade skills and increasing prices of services. All done in an immersive, reasonable way. Fully modular, compatible with Tamriel Rebuilt.

Requirements
Permissions and credits
Changelogs
WHY THIS MOD?

Morrowind's economy is broken. If you have a basic grasp of the game mechanics, after a little bit of exploration it's a real struggle not to become a millionaire fast. It may not seem like a big deal, but to me it spoils the fundamental fun of looting, finding valuable items and, eventually, even levelling the character. There are many great mods that fix some of these flaws, however, the options for OpenMW players are fairly limited. This is an attempt to fill this gap.

WHAT DOES IT DO?

This mod is an extension of the Economy Adjuster Adjustments by Necrolesian, who, in turn, improved upon the work of HotFusion and BTB.

Merchants module

This is the main part of the mod that applies a script written by Necrolesian to all classes of NPCs who would trade with the player. I modified the script to make it work better with the bartering formulae used by OpenMW that causes merchants to offer 1 gp for any item when the difference between their skills and the player's is too high. Now it's no longer an issue. Also, I changed the way the script is implemented. Originally, it was triggered in the dialogue window by overwriting normal NPC salutations. My version is triggered by voice greetings, utilizing vanilla dialogue lines. In my opinion it is more immersive, you won't even notice the script has run and all NPCs will greet you as they would normally do.

The only requirement for it to work is that you let the merchants speak to you out loud once, when you meet them for the first time.

Services module

This module makes it much more expensive to train, travel, make and buy spells. It also reduces the cost of enchanting, because it was way over the top in vanilla.

Creatures module

The Mudcrab Merchant and Creeper have very little money. No more temptation to abuse their good will and poor trading skills to fill your pockets.

Wealthy NPCs module

Usually selling your hard-earned loot is a pain in the neck, since most of the merchants are just poor. This module substantially increases the amount of money of selected traders. More QoL never killed nobody.

Tamriel Rebuilt add-on

Gives more money to some traders from Tamriel Rebuilt.

COMPATIBILITY

For the Right Price will automatically apply all changes to NPCs added by any other mods. I suggest starting a new game when installing it, since the Merchants module affects only NPCs you haven't spoken to yet.

The mod is also compatible with:


To be extra safe load it at the very end of your mod list.

This mod has been checked & cleaned with Enchanted Editor.

See readme for details.