About this mod
This addon makes fantastic Fligg's Slave Mod by Fliggerty, reuploded by Flarex16 work on Tamriel Rebuilt content. Now almost all slaves from Tamriel Rebuilt will be able to become your companions once you free/buy them, with working mechanics from the base mod - Companion item share, sharing food and drinks, having a talk.
- Requirements
- Permissions and credits
What I did was to copy Fligg's slave script and add it to scripts of new slave script categories present in Tamriel Rebuilt content, so the mod works also on those NPCs. If I remember correctly, Fligg's mod were partially working for some of slaves found in TR but Companion Share feature and some other options were not working, this mod fixes that.
I strongly recommend using it together with my other mod: Working Slave Market in Port Telvannis because it will give you an access to great number of additional slaves which can be found on a slave market in Port Telvannis.
There are hundreds of slaves in Tamriel Rebuilt - some of them being less common Khajiit species, giving you a lot of opportunity to find yourself interesting companions.
The mod is just a small addition on top of amazing Tamriel Rebuilt and Fligg's Slave Mod trying to make things compatible.
Known bugs/problems:
-It's worth mentioning, that for some reason Port Telvannis market Zhi'surr, being another and more uncommon type of Khajiit seem to be unable to wear chest armor and helmets. He is still able to wear shirts however.
-Similiary Khesurra and J'Suhkurr - Two slaves you can find at a slave market of Arvud, probably due to being Ohmes Khajiit can only wear shirts, pants and shoes, no armor
-4 other slaves at Port Telvannis market: Haj' Ralah, Lucius Chranis, Massn-Lug and Noribus are not able to use Companion share feature - I don't know how to fix that. It's caused beause those 4 slaves are related to a quest, and they use yet another and different script from your regular TR slave, being diseased
-For some reason my addon doesn't seem to be compatible with expanded Loyalty version of Fligg's Slave mod. Both mods will work at the same time, running those 2 at the same time will make --slave follow commands disappear, so you won't be able to tell the slave to wait, guard the spot or follow.