Skyrim Special Edition

About this mod

Lanterns of Skyrim II is a completely redesigned version of the old MannyGT LoS. This new edition includes many improvements and additions, more compatibility, improved light sources, snow-covered lighposts and lanterns in snowy areas for a more immersive experience, all lanterns are moved by the wind and much much more........

Requirements
Permissions and credits
Translations
  • Ukrainian
  • Turkish
  • Mandarin
  • Italian
  • German
Changelogs
Donations
 







I would like to start by thanking people without whom this project would not have been
possible in development and completion.
First of all MannyGT who granted me permission to make this new version of his magnificent Lanterns Of Skyrim. 
Secondly, Toostruus, who helped me by patiently testing every new update and finding bugs and issues. And finally 
Amon for his valuable advices regarding the aesthetic aspects of the various lightposts and textures I created.

With this new 4.0 version LoS II - Tamriel Master Lights.esp has been merged with Lanterns Of Skyrim II.esm and this makes it a complete overhaul of all Skyrim exterior lighting system. This will not only save a plugin slot but will make it easier to update the entire mod if necessary. I have personally taken steps to update all the patches, including those included in the various collections created by Janquel.






     



- Mathy79 Medieval Lanterns and candles
- Rudy102 Candles
- SDlutz Lantern and Lightposts
- css0101 Nordic Lantern
- SMIM Lantern
- MassiveMaster Real Lantern
- Oaristys Witcher Lantern and clutters with my custom 2k textures
- Winedave and Cuyima Witcher models and textures
- WiZkiD Custom Lightposts

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Lanterns Of Skyrim II.esm


- A complete overhaul of the whole exterior lighting system
- A lot of lights now cast shadows without creating flickering issues
- Tons of vanilla lighting bugs fixed
- Every lantern is ENB light compatible
- Both settlements or roads lanterns can be disabled through the easy to use MCM menu

- All lanterns are moved by the wind by default
- Birna's Oddments shop in Winterhold has its own custom sign and its movable by the wind
- Snow covered lanterns and lightposts in snowy regions
- Specific lightposts and lanterns for each region
- Huge variety of lanterns models for cities and settlements
- Flying insects around lanterns
- Lightposts positioned to take advantage of existing navmeshes when possible, and so to avoid pathing issues for creatures and NPCs
- Dynamic light that react to the sunlight, no need to turn them off via MCM menù
- Faction banners on lightposts at the borders of every region
- Improved light sources
- Replaced candles with Rudy102 and Mathy79 improved models for lanterns with old vanilla NIFs
- Static lanterns carefully placed to avoid visual conflicts with animated clutters such as barrels

Note 1) if you want both the lanterns and signs movable by the wind, you can download my mod WiZkiD Signs

Note 2)
 if you are experiencing weird candle flames popin/out/flickers issues just add or modify in your Skyrimprefs.ini
the particles section  -------    iMaxDesired=10000





LoS II - Lantern Workers.esp

LoS II - Lantern Workers adds a lantern maintenance system. In each region there will be a workshop where lantern maintenance staff works. Lantern workers have scheduled tasks and real life for each day of the week and in addition to taking care of the various workshops, they will travel throughout Skyrim alone or escorted by one or two guards to check and repair lightposts. This first release includes the Solitude Workshop only but there are other new workshops ready to be implemented in the next releases of this addon.



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LoS II - Campfire addon.esp

LoS II - Campfire Addon turns all campfire lights from Chesko mod into shadowcasting ones, all this not only gives them a more realistic look but helps to give consistency to the lighting system added by LoS II.





LoS II - 3DNPC addon.esp

LoS II - 3DNPC Addon turns lights from Interesting NPC mod into shadowcasting ones, it also adds light bulbs where absent.









Lanterns Of Skyrim II.esm

LoS II comes with an easy to use FOMOD that already includes a huge number of patches, support from anyone who wants to contribute by adding new patches is always welcome. All patches are ELS flagged ESP and do not count for the 255 plugins limit.

LoS II is fully compatible with any interior lighting overhaul, Enhanced Lights and FX main , Enhancer and Hardcore plugins
Realistic Lighting Overhaul Interiors and Effects plugins, Luminosity, Window Shadows and Lux.

Not compatible with the full version of Relighting Skyrim SSE, if you are using that mod just install the Interior Only version.
Not compatible with Claralux SSE, ELFX - Exteriors.esp, RLO - Exteriors.esp and Lux Orbis and Tamriel Master Lights standalone version. I higly suggest you to download and install Flickering Meshes Fixes.
Important Note: If you are using JK Skyrim do not install the "No Lights Patch" since LoS II patch is meant to be used without it.

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LoS II - Lanterns Workers.esp

This addon was built based on the original vanilla environment so it is not compatible with all those mods that heavily alter the appearance of roads and settlements, for example, is not compatible with
Enhanced Solitude SSE.

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LoS II - Campfire addon.esp

This addon is compatible with everything but requires Campfire.

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LoS II - 3DNPC addon.esp

This addon is compatible with everything but requires Interesting NPC.



Download Lanterns Of Skyrim II using your favourite mod manager, run Loot and stick with its load order.
It is highly recommended to start a new game, especially if you had installed the
old version of Lanterns Of Skyrim.





- Mathy79 lanterns, candles and pottery form his mod Medieval Lanterns of Skyrim and Mathy's Repository
- Rudy102 for his candles models
- Winedave and Cuyima for textures and models from his mod Witcher Decor in High Definition
- SDlutz lantern and lightposts from his mod Skyrim Posts Replacer
- css0101 lantern from his mod Nordic Lanterns
- Brumbek lantern and clutters from his mod Static Mesh Improvement Mod
Zhoulia lantern from her mod Real Lantern
- Oaristys and CD PROJEKT for lantern and clutters from the mod Modder's Resource Pack - The Witcher Extension
- RoboBirdie lightpost from his mod Architecture
- Jet4571 gazebo from his mod Jet Resouces
Tlaffoon tapestries from his mod Tlaffoon's Rugs and Tapestries
JDAnchor for permission to use a texture from the KEBW1144 mod Designs of the Nords SE
Elinen, Ztree, VurtSparrowPrince and Ga-Knomboe Boy for a tree from the mod Hoddminir Plants and Trees

A very special thanks to Arctic Scrolls for the wonderful video :)
And another really special

Thanks to Exalderan for teaching me how to make giant campfires
work properly with shadowcasting lights

Thanks to Kulharin for the Cutting Room Floor, Sounds of Skyrim, ClefJ Winterhold and Rorikstead + SLaWF patches


I hope I have not forgot anyone, otherwise I apologize in advance, send me a message, I will immediately add the necessary credits.

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All my custom models and textures are to be considered free modders resources, feel free to use them in your non paid projects only, no permission is required, just give me credits and link back to this page.
If you don't know which models and textures are mine just ask.



My other mods

ELFX Shadows
ELFX Shadows patches HUB
WiZkiD Wells with real water

WiZkiD Hagraven Clutter and Bones
WiZkiD Riften and Ratway
Icy Windhelm

WiZkiD Parallax Imperial Forts
WiZkiD Pinewatch
WiZkiD Pavo's House
WiZkiD Alchemy Table
WiZkiD Parallax Farmhouses
WiZkiD Carriages
Ancient Imperial Septims
Tamriel Master Lights
WiZkiD Lootable FireWood Piles
Sepolcri - A complete Burial Sites overhaul
WiZkiD Patches Compendium
WiZkiD Signs
ELFX - Exterior Fixes
Skyrim Immersive Details
WiZkiD Hall of the Dead Stained Glass Windows
Skyrim Landscape and Water Fixes
ELFX Fixes
R's Windmill - DynDOLOD patch
Blacksmith Forge Water Fix - Arthmoor Rorikstead and The Fall of Granite Hill
The Notice Board SMIM 3D Ropes Fix
Underwater Visibility Fix (Wavy Waters version)