Patches: Capital Windhelm Expansion - JK's Skyrim.
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Fixed flickering lights issues in Cragslane Cavern
Fixed flickering lights issues in Nchuand-Zel Dungeon
Fixed flickering lights issues in BrittelShin Pass Cave
Fixed flickering lights issues in Orotheim Cave
Fixed flickering lights issues in Solitude Winking Skeever
Fixed a misplaced wall in Snow Shod Manor
Added SMIM Orc Longhouse missing textures
Version v6.2
Fixes flickering lights issues in
DLC2 Severin Manor
Fort Kastav
Fort Amol
High Hrothgar
Dawnstar Sanctuary
Orotheim
Added missing ELFX effects in many cells
Version v6.1
Fixed the last flickering light issue left in Windhelm Palace of the Kings
Removed all ELFX Enhancer cells edits
Version v6.0
A special thanks to Janquel for providing the following added NIFs
mountaincliff02.nif
mountaincliffsm01.nif
dlc2telmithryndiseased02.nif
dlc2telvannigourdhouseramp01.nif
dlc2telvannigourdhouseramp02.nif
dlc2telvannitowermain01.nif
Version v5.9
Added missing SMIM textures smim_caveg_dirtcliffsroots.dds and smim_caveg_dirtcliffsroots_n.dds
Version v5.8
Removed all doors fake lights (ELFX Fake Door Light Remover) is no more required
Removed fake water light reflections (water reflections without a visible light source to generate them) (Thanks to Rudy102 for reporting this issue)
Version v5.7
Markarth Understone Keep now should be lighting flicker free, even holding a lit torch
Added new fixes to Riften Thieves Guild and Ragged Flagon
Added alot of new NIF with splitted meshes, this will help avoid other flickering light issues in many other areas (thanks both ra2phoenix and nicola89b)
Version v5.6
Fixed invisible wall and flickering lights issues in Windhelm CandleHearthHall
Fixed flickering light issues and improved lighting in Dawnstar QuickSilver Mine
Fixed flickering light issues and improved lighting in Helgen Keep
Fixed an invisible cooking fire in Fort Dunstad
Fixed whfireplace01.nif wrong texture path
Version v5.5
Fixed and improved the following interiors:
Solitude Winking Skeever
StoneHill Mine
Karthwasten Sanuarach Mine
Dawnstar Quicksilver Mine
Jorrvaskr
Fixed all invisible ELFX Glowing mushrooms
This new updates make Enhanced Lights and FX compatible with any Blackreach mushrooms replacer
Version v5.4.1
Fixed wrong name for ELFX Fixes Ragged Flagon Fix - SoS Arthmoor version
Version v5.4
Added a FOMOD installer
Ragged Flagon is now 100% fixed (Thieves Guild quest stages included)
Added Water Reflection fixed meshes for ENB users
Version v5.3
Fixed all flickering lights issues inside Riften Ratway
Fixed a conflict between Enhanced Lights and FX and Interensting NPC inside Riften Ratway
Version v5.2
Fixed flickering light issues in Dawnstar Iron-Breaker Mine
Fixed every single shadow inconsistencies in all Skyrim + DLC interior cells
Version v5.1
Fixed all flickering issues in Windhelm Palace of the Kings.
Fixed all flickering issues inside the Ragged Flagon.
Version v5.0
Tamriel worldspace and all DLC (Exteriors and Interiors) - Fixed tha placement of every single misplaced ember inside all cave lamps. You will no longer see embers coming out of the lamps.
This fix also includes all vanilla "cave lamps" not touched by ELFX Fixed the smoke on the first floor of the Solitude Winking Skeever
Version v4.4
Fixed flicker issue in DLC2 RavenRock
Fixed flicker issue in Markarth Understone Keep
Version v4.3
Fixed a flickering light bug in Whiterun Hall of the Dead Catacombs
Fixed the issue present in version 4.2 in Riverwood Sleeping Giant Inn
Version v4.2
Fixed a missing light and its properties in Riverwood Sleeping Giant Inn
Version v4.0
Added default compatibility with Immersive Citizens - AI Overhaul (ICAIO version isn't required anymore)
Fixed an Enhanced Lights and FX issue with Hall of the Vigilant Exterior where a light bulb was visible even with building in normal state
Enhanced Lights and FX is a superb mod but has minor defects. Some of these shadow related issues can be observed mainly inside inns, or for example, inside the Riverwood trader which lacks the cooking pot shadow. Another place is the Blue Palace, notorious for being plagued by strong light flikering. ELFX Fixes aims to correct these small annoying problems.
The images below are just a very small example of the improvements made by ELFX Fixes
Dowload it and install with your favourite mod manager, place it before ELFXEnhancer.esp but after Skysan_ELFX_SMIM_Fix.esp.
100% complatible with every Enhanced Lights and FX related mod. To avoid flickering lights issues even in the most "extreme" situations, I highly recommend you to download and install Flickering Meshes Fix
A very special thanks to anamorfus for his wonderful mod, nicola89b and ra2phoenix for their precious support and for providing many splitted meshes.