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MackDaMerc

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MackDaMerc

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About this mod

A handful of patches for iNeed, Lanterns of Skyrim II, Verdant, etc...

Requirements
Permissions and credits
Changelogs
I like building things. I like seeing my character make physical changes to Skyrim. I wish there were more mods that did so. Heljarchen Farm - Skyrim Special Edition (Revamped) in particular does this very good. My desire was to fix and add minor upgrades the mod. To keep it as close to the author's vision - not make sweeping changes.



What these patches do:

iNeed - Food Water and Sleep - Continued: One patch adds functionality to a bucket, the other patch adds functionality to the water barrel. Use either one, or both!

Lanterns of Skyrim II : This patch replaces the post light lanterns with swinging lanterns from Lanterns of Skyrim II. It adds the missing lantern for the work shed light source. It removes/replaces outside candles with lanterns (or torches) for immersion (candles usually don't stay lit in the wind). I attempted to address the external lighting flicker as well.

Training Dummies and Targets SSE: Adds functionality to the training dummies and archery targets.

Verdant - A Skyrim Grass Plugin: Verdant does what it does, and it does it very good. When mods are placed into the wilderness of Skyrim, they get covered in tall beautiful grass. Unfortunately, that grass is in the middle of your farm's cash crop! As usual, I experimented with other grass removal mods, but nothing worked to my satisfaction. See the "Logs" tab above, and then select "Changelogs" for the specifics.

General Tweaks: After clearing the grass I started noticing a couple exterior tweaks were needed, which made me notice that some interior tweaks were also needed. This patch focuses on fixes, not altering the mod for my personal preferences. Click on the "Logs" tab above, and then select "Changelogs" for the specifics.

Used SSEEdit to flag all the .esp files as .esl



Installation:

Simply download the patches you desire, and install through your mod manager.

Note: If you use mods such as No Grass In Objects to pre-cache your grass, you will have to regenerate again.



Other Grass Mods:

The Verdant patch will probably work with any grass mod if you either:
  • Change the master requirements using Wrye Bash
  • Remove the master requirements using SSEEdit. If you remove the masters be sure to add the correct masters back so LOOT can sort correctly. If you do not, you will have to manually sort your load order (place the patch after/below your grass mod of choice and Heljarchen Farm Revamped)



Recommended mods:
       Archery Target Retexture
       Bellyaches Animal and Creature Pack SSE
       Blacksmith Forge Water Fix xEdit Script
       ElSopa - HD Medieval Anvil SE
       Enhanced Vanilla Trees SE
       Farmhouses and Farm Towns by CleverCharff 4K 2K
       Gritty Goats
       Landscape Fixes for Grass Mods
       Nordic Carving - Wallbaskets SE
       Peltapalooza
       Rugnarok
       Static Mesh Improvement Mod (SMIM)
       Training Dummies Retexture 


Appreciation and thanks to Preeum, RichWebsterSKVINDT, and WizKid34 for creating the mods that we all enjoy.
Special thanks to LeonardoTrote for doing an excellent job of porting Training Dummies and Targets to SE.