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Schlitzohr

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MonkutPaik

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About this mod

My half-assed patches for Schlitzohr's Riverwood

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WARNING: I made those patches using tutorials from YouTube

There were no patches for this overhaul so I made them.

It includes:

Spaghetti's Towns - AIO - Most conflicting objects were disabled, festive ropes were moved to hang properly (I use Northern Farmhouses tho).

Riverwood Trader is a Mess - Properly placed all the flipped furniture and clutter (i think), also additional "Golden Claw Less Visible" patch.

City Trees - Moved 1 tree to not clip in rocks.

More Thieves Caches - Moved thieves' cache out of the middle of the road.

Golden Chicken - Moved the chicken to not clip in rocks.

Thieves' Night on the Town - Moved the ledger and lockbox in Riverwood's Trader.

eFPS - Be warned: this is probably my worst patch. It removes few planes but if you still see flickering (like me) it is probably caused by another mod, if you know which one - tell me.

KR2's Garden Ornaments - I couldn't open this mod in CK so I made it using In Game Patch Creator, that means that all chimes moved to proper places but the reset button is still in the old place.  I fixed my Creation Kit, so the reset buttons are also in proper places :)

JK's Skyrim - Moves and disables some of the clutter

Riverwood Trader Consignment Contract - Auto-sell excess inventory - Wall. Chest. Bad. Move chest.

Fabled Forests - Trees. Entrance. No Exit. Bad. Move Trees.

Rover Armor - Manual outside the cell. Manual fall. Bad. Move manual.

Cheesemod for EVERYONE - Cheese fall. Bad for cheese. Move cheese. Cheese happe.

Northern Farmhouses - WARNING: patch for a deleted Nexus mod that I'm still using and some people might still use it too cause it's so good

Store Entrance Doorbells - patches Riverwood Trader

Off Limits - Trespassing Behavior Expansion - patches trespass zones in Riverwood Trader

Lanterns of Skyrim II - patches lanterns... of Skyrim :0

Holidays - patch for the magnificent Holidays mod