Fallout 4

About this mod

The next step for Craftable Vertibirds - one using WASD direction controls to fly anywhere, in any Worldspace/DLC. Land anywhere, taking as many companions as you like. Hover and shoot enemies from above, Dock at Airships, Built in Weapon mods, Fly as Pilot with 2 Companion Gunners, Use as a Companion, doesn't take up a load slot, and more.

Requirements
Permissions and credits
Translations
  • Spanish
  • Mandarin
  • German
  • French
Mirrors
Changelogs
This Craftable Personal Vertibird does it all. From using it realistically on Survival to get you where you couldn't normally go, to full on overkill with a fleet of dreadnaughts following you around killing everything in sight. Use the mod how you want to play the game. Anywhere. No restrictions. Any mod added location, any DLC. Manually fly anywhere you want, or use it like a more reliable BoS transport (without BoS affiliation).

Hotfix 6 Released. Many fixes, plus you can now save Power Armor onboard, and craft extra Armor for your Vertibird.
V1.6.3 PLUS Hotfix 6 is now the current supported version.
(Contains all features from previous Hotfixes & Patches)
ALL Followers from any mod now supported for Vertibird Travel
(May need setting "All Followers" in MCM/Holotape).

Problems? Read the Install Guide and FAQ on the Posts tab if you have issues installing/using this Mod.
Only recommended installation is via Vortex (V1.5.6 or later), MO2, or NMM (community edition V0.7 or later).
Major Features Summary:

  • Works on PC, VR and Xbox, and supports all Fallout Languages (the installer itself is English though).
  • No mods or DLC's required, but will work with them if they are installed.
  • Construct as many Vertibirds as you want, at any Settlement (they do not count towards Settlement limits).
  • Each Vertibird is Individually configurable via the Recall/Control Beacon, including it's Paint job (Colour scheme) and Name.
  • Your Vertibird can fly in ANY DLC or Mod added external Worldspace (even small ones like Diamond City).
  • All your followers (from any mod) will travel with you in the Vertibird (with a few exceptions like SentryBots & wild Beasts).
  • You can take any number of Followers with you, including Automatrons (though they may overlap in the 3 back seats).
  • Even temporary Followers (such as BoS squires, Minutemen called by Flare, etc) will travel in the Vertibird with you.
  • Your Vertibird (and Pilot) have no Faction loyalty so you do not need to be BoS to have one. You can even play 'evil'.
  • Your Vertibird is immune to Melee, Animals, and low power Weapons. It can't be shot down with a pipe pistol...
  • Extra Armor Plating can be crafted to increase the Vertibird's damage resistance even more.
  • If a Vertibird's health drops below 30% (while in combat) it will stop, land, and Auto Heal (configurable via MCM).
  • Alternatively you can set your Vertibird, and optionally your passengers and yourself, as Invulnerable.
  • You can fly in the Pilot or Copilot's Seat (not just the Gunner), and/or have companions in these seats.
  • Have any humanoid Follower use the Turret Minigun (Gunner's Seat) to shoot enemies while you Pilot the Vertibird.
  • Also supports another Follower as 2nd Gunner (new Gunner position on other Door), including while in PowerArmor.
  • Supports Followers and Player standing in left/right standing position (they don't need to be in PA).
  • Unmanned Vertibirds will fire on your enemies using their front Miniguns/Plasma guns/Missiles (selectable individually).
  • Vertibirds can 'follow you' everywhere externally (even when you fast travel), like a Companion, and will shoot your enemies.
  • Vertibirds can also be ordered to stay and patrol a fixed location (Air support).
  • Built in (optional) Pilot for realism (which you can interact with and optionally use as 2nd Gunner or CoPilot if their seat is full).
  • Alternative Voiced BoS Pilot (for those playing as a friend of the Brotherhood - the BoS are insulting otherwise).
  • Pilot's inventory can be accessed and thus you can change their clothing/weapons if you like.
  • Take manual control and fly Vertibird anywhere you want (Via Menu) - or using WASD keys/Gamepad Dpad (if F4SE installed).
  • You can 'jump out' of a Vertibird in flight, and it will then land and (optionally) stay, fight or go home.
  • Your Companions can jump out with you for a dramatic entrance (if you use Jump when hovering). Consider their Fall damage!
  • Your Vertibird will dock at the Prydwen (and warn you if the Bos are hostile to any of your passengers).
  • Your Vertibird will also Dock at any Mod that has Prydwen style Docks (such as Airship Player Home).
  • Vertibirds will attempt to use a vacant Left Hand Dock so you can exit normally (even when in Pilot Seat).
  • Passengers/Player are prevented from falling to their death when they incorrectly exit the RHS of a docked Vertibird.
  • Many types of Vertipads you can construct in Settlements (which are used only by Vertibirds - fast travel point is not moved)
  • You can construct Landing Lights for these Vertipads, which are activated when your Vertibird is approaching.
  • You can also construct Vertipads ANYWHERE else, from Kits you craft at the Chem Station and carry with you.
  • Vertibirds will land ACCURATELY on all these Vertipads, and any Mod added ones (such as Verticall, Vertibird Landing Zones)
  • You have In-built powerful Weapon options for the Vertibird's Turret minigun, including Scope options.
  • You can 'recall' your Vertibird to you from anywhere you left it, no matter where you are now (including any worldspace).
  • You can 'send' your Vertibird to any settlement to wait for you out of harms way.
  • Recall, Send and Land commands also support Docking (and will dock in normally unusable RH Docks on Airships).
  • Realtime reporting of Vertibird status (ETA messages when being recalled, if they are in Combat, etc)
  • If your Vertibird is destroyed you can 'Recall' any other Vertibird you have spare.
  • Vertibirds always depart and arrive 'realistically' (no teleporting) but travel times are usually less than 40 seconds.
  • Vertibirds try and land on any Vertipad/landing pad near you or their destination - even Mod added ones.
  • Pipboy map marks your Vertibird's current location (you can fast travel to), as well as a Vertipad you constructed from the kit.
  • While onboard your will not be over-encumberred, are protected from drowning, and have increased Radiation resistance.
  • Also you (and your passengers) have increased explosion and bullet resistance while onboard.
  • Additionally, with both doors closed you are immune to radiation (like wearing a Radiation Suit), and gain extra explosion resist.
  • Vertibirds have a Cargo hold for your loot, and can deliver that loot to your home workshop and return.
  • You can store one full set of Power Armor in the Cargo Hold, and deploy it wherever you land.
  • If destroyed, your Vertibird's loot is sent to it's Home, You, or left onboard (but you then need to find and loot the wreck!).
  • Fully Customizable gameplay options via Settings Holotape and/or MCM menu. Including Realism options below.
  • This includes the Vertibird's travel speed, Fusion core drain, Multi-Companion mod compatibility etc.
  • For people who like Realism, there are a number of features. NOTE These default "on" if you install the "Realistic" option.
Constructing a Vertibird can be more expensive and require hard to obtain (heavy) 'Vertibird parts' looted from crashed ones.
Vertibirds can require Fuel and consume it while flying. Automatic refueling is via Fusion Cores kept in the Cargo hold.
The Minigun can use your own 5mm Ammo (rather than have infinite Ammo). Ammo in Cargo hold used first.
Vertibirds can travel in 'realtime' meaning the further away they are the longer they take to return to you.
  • The following Game bugs are also fixed:
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  • This Mod will support additions from other mods:
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  • And lastly:
Mod can be safely installed, updated, and removed mid playthrough (follow the simple instructions in the FAQ)

Requirements: None.
Will detect what DLC/Mods you have installed and give you features accordingly. See "Recommended Mods" section.
A couple of extra features can't be scripted, so the installer has these as optional (as they DO require DLCs)

Incompatibilities: Mods that change the way the Base Vertibirds work, or the way the Player interacts with rideables, will have issues.
Ushi BrahminCompanion - Takes over all Vertibirds (they will be deleted) - VERY incompatible with this and other Personal Vertibird Mods.
Vertibird Jump Is an F4SE dll so will have priority over this mod and will conflict on the (E) key.
Vertibird Overhaul - Breaks everything! UCF and other MultiCompanion mods, Automaton update mods, All Personal Vertibirds.
TEEParty Multiple Followers Overhaul - Replaces all Companion processes and AI so "may" have issues (though should work with 1.6.3+).
RidableBot - Reported to have some adverse effects on entering and exiting Vertibirds. Will stop player riding as Pilot, etc.
SCDC - Subjective Cinematic Dialogue Camera - Seems to become activated when Player in Pilot/CoPilot seat, causing viewpoint problems.
Immersive Fast Travel - The "disable Fast travel" option stops travel via the Pipboy in all Personal Vertibird Mods (patch to fix this in optional files)
Advanced Needs 76 - This has a similar issue when you disable Fast Travel (see it's author for a patch)
Assaultron Miscellanous Armor - Torso armor on a companion Robot causes VB to jump about when that Robot boards.
Custom Companions and Settlers - Does not allow Companions to travel reliably in Vertibirds (don't complain to me if you use it).

Foreign Language version:
The Multilingual version of this mod is the only supported and Authorized one, but "updated translations" type mods are supported.
This localized version of the mod supports ALL languages, though better language files may be supplied as addons by other Authors.
If you don't like some of the text then change it according to this article. I DO NOT support modifications to the esp files.

Recommended Mods:
This Vertibird is based on a standard BOS Vertibird template so mods that work with them may work on FPVs.
F4SE - Required if you want to fly your Vertibird Manually via WASD keys (otherwise you must use the in-flight menu).
Automatron DLC - if you want Automatrons (such as Ada) to travel in your Vertibird.
Nukaworld/Far harbour DLC - if you want to use your Vertibird in these worldspaces.
Rename Anything - Required if you want to rename your Vertibird(s). (F4SE and TextInputMenu also required for this).
Lootable Vertibirds - If you use the 'Realistic' construction recipe to craft your vertibird, and don't want to have to buy the Parts.
Unlimited Companion Framework (UCF) - Allows you to have and take as many Companions/Automatrons  as you like. Very high compatibility.
PRP - Adds in missing NukaWorld Terrain Height so Vertibirds don't fly through buildings/mountains (or otherwise this NW only Vertibird fix)
Flyable Personal Vertibird - Interactive Pilot - More Immersive and full featured way to interact with the Vertibird Pilot
QuickTrade Redux ("Companions Only" option) - gives you "(R) Inventory" option on Vertibird and Pilot (alternative way to access their Inventory)
Better Vertibird Sounds - Much better flying sounds and quieter landing gear.
LOD for All (or any other LOD improver) - makes the scenery not flicker and 'flash in' so much as you fly.
And ANY Companion/Follower mods - they will all travel with you when you fly.

Paintjob (skin) replacement Mods:
Paint Jobs for Vertibird (personal Vertibird option) - Fills the 'unique' option in your "Paintjobs" menu. Recommended. (Patch for Vortex/MO2)
Flyable Personal Vertibird - Paintjobs - One colour not enough for you? This mod allows you to have many more (Including Faction Paintjobs)..
Vertibird Camoflage Textures - Adds 8+ more selectable Camouflage Painted skins to your Vertibirds!
Flyable Personal Vertibird - Paintjobs and Camo - The above two mods merged.
Shin Seiki Evanvertibird - Doesn't work for FPV's, but copy it's textures into data/textures/skinnedverti and it will be selectable as "unique" paintjob.

Verified/Recommended Mods that add new working Landing Locations (may require patches):
Verticall - Cambridge PD Helipad - Moves the Cambridge fast travel/Landing point to the Cambridge PD roof Helipad (requires patch in optional files)
Verticall - Milton General Hospital - Makes the roof helipad Accessible. Vertibird will try and land there now (require patch from optional files).
Vertibird Landing Zones - More Pipboy Map locations and Landing pads to fly to (Use my patch in optional files to fix CGP, NTY, & SBC Helipads)
Sunshine Tidings Overhaul - Greatly expands the Settlement with backstory and Helipad (Use patch to make Helipad usable for Vertibirds)
Vertibird Landing Pads - Alternative Vertipads to craft.
Cambridge Police Station Settlement - Helipad on roof works as landing pad destination for new Cambridge PD Player Settlement.
Medford.M Working Helipad - Revisited - Helipad on roof now works as Vertibird landing location.
Vault-Tec HQ Helipad - Helipad on roof works as landing pad for Beacon Hill destination.
Med-Tek Research Helipad - Helipad on Roof now useable and accessible.
Listening Post Bravo Full Settlement - Full functioning Settlement with working Helipad.
Arcjet Systems Helipad - Working Helipad on top of Arcjet building.
Murkwater Now a Real Construction Site - Nice rebuild of this settlement with working Helipad.
Lets Get Wet - Ocean based Settlement Site with working Helipad
Fort Strong is Stronger - Fully built Settlement with working Helipad
A Safe Harbor - Fully built Island Settlement with working Helipad
Relay Outpost Zimonja - Expanded Settlement with working Helipad.
(Or any other mods by HaplessAccreditation or Greekrage)

Other Mods that are known to work:
Flyable Personal Vertibird - Tracking Module -
Modders resource if you plan to make a 'Vertibird locator' mod.
Modern Firearms Vertibird Minigun Replacer - Changes Turret Minigun(s). Only works if "Use own Ammo" is set to "Modded".
Liga of my Companions - Alternative to UCF for Multiple Companions (V1.27 and later only supported with Hotix 6).
AmazingFollowerTweaks - Another alternative to UCF for Multiple Companions.
Gun for Hire - Note that Squad Members won't board/Stay on an FPV as they are permanently linked to the GfH Vertibird.
Classic Vertibird Replacer - Replace all Vertibirds with FO3 Version (Place after FPV and requires a Patch to effect all FPVs)
VertiBird Mashup and Vintage Girls Artwork Re texture Skin - Another skin option to fill the "unique" Paintjob slot (you need to manually copy).
Airship Player Home - Personal Airship (Requires Patch from Optional Files). Use Recall "Settlement" menu to fly to Airship - not Pipboy.
FCOM - Requires Holotape/MCM setting change to allow "All Followers" so your squad will board your Vertibird.
I'm Darlene - Another fully voiced Companion Mod.
Heather Casdin Companion (If V2 then use V2.2 or later) - Recommended.  Fully voiced Companion with quests.
Horizon - If you died while flying and resurrect at a settlement, you will need to recall your VB to you (as your companions may be stuck on it).
Damn Apocalypse - If you use the Loot Module, Realistic VB Workshop recipe, and Lootable Vertibirds, you need this Patch.
Better Vertibird Minigun - Increase the (bullet) damage of your Turret Minigun(s). Only works if "Use own Ammo" is set to "Modded".
Better Vertibird - Makes all Vertibirds a bit tougher (requires patch otherwise FPV's may self-destruct)- not really required for FPV but does work on it.
Vertibird World Travel by SKK - Adds (R) option on the Vertibird to jump to FH/NW (only) with Vertibird (conflicts with Quicktrade)
More Vertibird Crash Sites - Extra sources of Vertibird Parts (requires Patch found on Lootable Vertibirds mod downloads page)
Vertibird UH-1H sound replacer - Vertibird sounds based off UH-1H Huey.
Tracking Marker - Tracking Ring can be placed in Vertibird Cargo hold for real-time tracking of it's flight/Location.

Mods that modify BoS Vertibirds but don't effect FPVertibirds (but are safe to install):
Durable Vertibirds - Only effects BoS Vertibirds
Faster Vertibirds - May cause game instability if they fly too fast. Not recommended as FPV already has the option to change Vertibird Speed.
Vertibird Faction Paint Schemes - Gives each Faction's Vertibirds unique Paint Jobs, but does not touch FPVertibirds (unless using this mod).
Vertibird Randomized Loadout - Gives BoS Vertibirds different random weapons. (Will effect the Turret Minigun if "Use own Ammo" set to "Modded")
Settlement Objects Expansion Pack - The constructable Helipad doesn't work as a Vertipad (it is a prop only).
Power Armor Airdrop - Works perfectly but uses it's own Vertibird.

Mods FPV 'may' Conflict with:
The "PowerArmorPerk Docked Bug" patch can conflict with some mods that change the PowerArmor effect. This patch (PAVertibirdDockFix.esp) needs to be placed before those mods and "Keep passengers on board when Docked" setting set to "NO". Currently reported effected mods are:-
Better Explosives Redux - Changes PA effect (so that you loose some PA benefits when the FC is empty) so 'stuck PA Perk' bugfix will interfere.
Custom camera - FPV triggers an MCM bug in this mod. Place FPV lower than Custom Camera (in your Load order) or apply Patch 1.

Extra Worldspaces - Note the ones with missing Height data (you fly through the ground) - you need patches for these.
Atomic World (Use the patch I have in Optional Files so you don't fly through the ground)
Frozen Valley (Use V1.6 or later as it has Height Data included).
Area Fifteen (Use the patch I have in Optional Files so you don't fly through the ground).
Project Mojave (Use V0.2 or later as it has Height data included).
Fallout 76 DLC76 Charleston West Virginia - Use Height Fix patch from Silni
The Forest DLC for Hunters and Hikers - Use Height Fix Patch from Silni
The Wilderness - Use Height Fix Patch from Silni

Keyboard Flying Controls:
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Xbox Controller Support:
Standard controls work for above functions (e.g. Activate (A), Ready (X), Jump (Y), ...)
EXCEPT you need to use the Dpad for WASD (manual) control.
Unfortunately this means the Favorites menu must be on screen as well (Dpad does not work otherwise). Limitation of F4SE/Game.
Alternatively use a mod like Auto Gamepad Switch (or Buffout 4) to use both keyboard and Xbox Controller

Settings:
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Features List:
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Special mention:
The white Vertibird colour in the pictures is obtained by installing "Paint Jobs for Vertibird" mod by Temazatl (See Vertibird Skin FAQ in posts).