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Samutz and Wulfharth

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Samutz

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About this mod

A Sim Settlements 2 Addon Pack containing 22 vault-themed interior plot plans, 2 city planner desks, 4 flags, and several vault-specific features.

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A Sim Settlements 2 Addon Pack containing 22 vault-themed interior plot
plans, 2 city planner desks, 4 flags, and several vault-specific features.

This is a port of Vault-Tec Tools for Sim Settlements 1. See the articles page for a list of differences.

Requirements

    Required DLC
    • Vault-Tec Workshop
    Required Mods
    Optional/Supported DLC
    Some plot plans and vendors have extra items available with these installed.
    • Wasteland Workshop
    • Far Harbor
    • Nuka-World
    Optional/Supported Mods
    • Canary
    • CWSS Redux (no longer on Nexus)
      CWSS animations can be enabled for the Restroom plot in the VTT holotape.

Features

    22 Plot Plans
    See plan list below for details.
    All plans have settler navigation and a custom Level 0 construction stage.
    All plans are prefixed with [VTT] in the plan selector.
    • 10 Interior Residential Plans
      5 from Samutz, 5 from Wulfharth
    • 11 Interior Job Plans
      9 from Samutz, 2 from Wulfharth
    2 City Planner's Desk
    Found in the Sim Settlements 2 > Furniture workshop menu.
    • Round Overseer's Desk
    • Regular Overseer's Desk
    4 Martial Flags
    All flags are prefixed with [VTT] in the flag selector.
    • Vault 88 Flag (Clean)
    • Vault 88 Flag (Ruined)
    • Vault-Tec Flag (Clean)
    • Vault-Tec Flag (Ruined)
    10 Dynamic Furniture Pieces
    Dynamic Furniture is craftable furniture found in the Sim Settlements 2 > Vault-Tec Dynamic Furniture workshop menu. These furniture objects spawn related clutter, such as food, when in use by NPCs. Use these to help fill out avault room.
    • 6 Diner/Cafeteria Tables
    • 2 Diner Stools
    • 1 School Desk
    • 1 Bathroom Sink Combo
    Vault-Tec Tools Holotape
    Craftable at any chem station or City Planner's Desk.
    • Summon Settlers
      Summon settlers based on specific conditions.
      • Missing Pipboy
      • Missing Vault Suit
    • And plot specific-settings.
FAQ

Plot Plans

    Residential
    • Dorm Room #88 by Samutz
      A simple bedroom setup for a vault dweller living in a cramped room.
    • Stack 'em High by Samutz
      Shelves that stack higher and more cluttered with plot upgrades.
    • Locker Library by Samutz
      Lockers fashioned in to bookshelves. More open with every plot upgrade.
    • Child at Heart by Samutz
      For the dweller that loves toys and games.
    • Proud Parent by Samutz
      It's got a crib and a baby.
    • Vault Dweller by Wulfharth
      A simple bedroom for your vault.
    • Vault Intellectual by Wulfharth
      This well read nerd won't be insufferable to be sealed up with at all.
    • Clem's Room by Wulfharth
      A huge step up from that ditch he was living in.
    • Vault Lounger by Wulfharth
      The rug really ties the room together.
    • Vault Janitor by Wulfharth
      This vault don't clean itself.
    Commercial
    • Compact Kitchen by Samutz
      Sells various raw and cooked foods.
    • Cola Bar by Samutz
      Sells Nuka-Cola and alcohol, and also other sodas if DLC is installed.
    • Prewar Wear by Samutz
      Sells vault suits and prewar clothing.
      Available vault suits are determined by quest completion. Suits can also be unlocked manually using the Vault-Tec Tools holotape.
    • Give it a Shot by Samutz
      A completely ordinary clinic.
    Agricultural
    • Vault Hydroponics by Wulfharth
      Hydroponics for cultivating fresh clean food.
      This is classified as an Advanced Farm.
    Municipal
    • (Sanitation) Expandable Restroom by Samutz
      Starts with 2 toilet stalls. Use the custodian's terminal to request more toilet or shower stalls to fill your bathroom.
      Dynamic Furniture recommended to add sinks and mirrors to empty walls.
      This is classified as a Intelligence Training Recreation plot.
    • (Power) Cool Fusion by Samutz
      Provides a ton of power.
      This is classified as an Advanced Power Plant.
      Make sure you have a Municipal Power Pylon somewhere in your settlement.
    • (Water) Vault-Tec Pump by Samutz
      Provides a ton of water.
      This is classified as an Advanced Water Plant.
    Martial
    • Gear Door by Samutz - Direct Select Only!
      A vault gear door that provides defense stat, turrets, and a guard post.
      This is classified as an Advanced Defense.
      The door stays open by default and then closes when the turrets are in combat. It will reopen when the turrets are out of combat.
      Place the back of a plot facing a vault hallway exit. The doorway is in the center of the plot.
    • Vault Holding Cell by Wulfharth
      Holding cell for minor infractions.
      This is classified as an Advanced
    Recreational
    • Expandable Classroom by Samutz
      This classroom starts with only the front of the classroom and no student desks. However, student desks can be added to fill space using the teacher's terminal on the desk.
      This is classified as a Intelligence Training Recreation plot, however only the assigned teacher is trained.
      This plot was originally designed for SS1. Due to the way SS2 works, any "students" that hang out at the desks don't count as assigned settlers.

    • Power Gym by Samutz
      Keeping your settlers in shape provides a small defense bonus to the settlement.
      This is classified as an Endurance Training Recreation plot.
    • Expandable Restroom by Samutz - Direct Select Only!
      Same as the Sanitation version, but acts as a recreational plot instead. This is the original version of the plan carried over from SS1, but was later changed to Sanitation to better fit SS2 Chapter 2's plot types.