Fallout 4

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About this mod

These city plans are for the "A StoryWealth" Mod Collection.

Permissions and credits
These city plans are designed to work with the A StoryWealth Mod Collection. 

You must use the Settlement Precombine Change mod.

City Plan Pack 1:
Red Rocket
Abernathy Farm
Tenpines Bluff
Starlight Drive In
Hangman's Alley
Sunshine Tiding
Overland Station

City Plan Pack 2:
Egret Tours Marina
Jamaica Plains
Mechanist Lair
Murkwater Construction Site
Outpost Zimonja
SomeVille Place
Spectacle Island
The Castle
Vault 88
Warwick Homestead


Q - Do I need to use the A StoryWealth Collection to use these city plans?
A - No they can used with vanilla SS2.

Q - Do I have to download every addon?
A - Not necessarily, the addons just allow what I selected for the plots to appear how I wanted to. Not having the addon/s means it will pick a random plot blueprint to use instead, but it will work. Just be aware that you may need to change plans to make up there resources needed for the plan to be self operating. 

Q - Why does my game crash when I use the mechanist lair city plan?
A - City plans for the lair have been known to crash randomly (even the base ss2 city plan does it) I have no idea what causes it but turning off the cinematic camera during city plan building in ss2  has been known to work.