Skyrim Special Edition

File information

Last updated

Original upload

Created by

KhrysINXS

Uploaded by

KhrysINXS

Virus scan

Safe to use

Tags for this mod

About this mod

Patches At Your Service:
Dark Forests of Skyrim SE, Drengin's Blue Palace Terrace, Enhanced Landscapes, Forgotten Dungeons SSE, Legacy of the Dragonborn SE, Open Cities Skyrim SE, Solitude Expansion, Solitude Skyway SE, The Great City of Solitude (Primarily), The Ruins

Requirements
Permissions and credits
Changelogs

General Information
Spoiler:  
Show

Troubleshooting Tips For Accurate Mod Conflict Cause Determination (WIP)
Spoiler:  
Show


Drengin's Blue Palace Terrace - Solitude Skyway SE Patch
The Great City of Solitude - Solitude Skyway SE Patch
The Great City of Solitude - Solitude Skyway SE + Drengin's Blue Palace Terrace Patch
Support For: Standard Play (SEC 1.1), Open Cities Skyrim SE (SEC 1.2) and Legacy of the Dragonborn (SEC 1.3)
If you want to test the waters and see how TGCoS and Skyway are installed together without my patch, give it a shot. You will be amazed at how much this patch offers once you see how things look without it. Only use ONE of the patches (Standard and/or Open Cities Skyrim Variants) depending on the mods you are using. I have been working on it as much as I can to target multi-mod compatibility. Initially these patches were made for those with the mindset of modding a Non-LOTD version playthrough. I got around to squeezing LoTD in for us, although, I still regard it as a WIP

New Additions Added To The Skyway
Spoiler:  
Show

Advanced Properties and/or Technical Information
Spoiler:  
Show


READ ME DROPDOWN
Spoiler:  
Show


READ ME DROPDOWN
Spoiler:  
Show


READ ME DROPDOWN
Spoiler:  
Show


"Drengin's Blue Palace Terrace - Personal Additions" Patch (STD and OCS Versions)
For [Drengins Blue Palace Terrace (v0.9 and/or v1.0)]
A patch that has no ties affiliated to any other mods except itself; The Primary game master files and the USSEP.
Simple changes for my game Drengin's Blue Palace Terrace mod. I asked Drengin if it was ok, so I put it up and so here it is. 
Very small stuff:
Spoiler:  
Show

"
Forgotten Dungeons SSE + Enhanced Landscapes" Compatibility Patch
FOR [Forgotten Dungeons SSE (vN/A) and Enhanced Landscapes (vN/A)]
Forgotten Dungeons is a Work in Progress as their may be spots that need follow up upon. I have included in the patch all my finds. I am sure their is more at  hand that need to be addthe ressed as the mod itself is actively updated and it is very spread-out in the world space

"Solitude Expansion + Drengin's Blue Palace Terrace" Compatibility Patch
FOR [Solitude Expansion (v2.66) and Drengins Blue Palace Terrace (v0.9 and/or v1.0)]
I would have never guessed these two mods would have any relationship issues. They actually have no associations except that they both carry forward a vital record for the Terrace mod to work. The Terrace record keeps the orientation of an essential Rock that nests the Terrace structure intact and the one from Expansion throws it out if overwriting the Terrace mod. LOOT orders at default The Expansion to WIN over the Terrace mod in load Priority meaning the record from the Terrace mod will not register into the game. This record is for the entire SolitudeArchRock position and the Expansion points it to a different STAT. So here is the patch that makes sure the correct record is Winning into game registration
Spoiler:  
Show

I haven't seen a patch out their probably because; like I said, who would have thought these two would have any issues so I addressed this as soon as I spotted it and thought the community should be aware. 

"
Solitude Expansion + Enhanced Landscapes" Compatibility Patch
FOR [Solitude Expansion (v2.66) and Enhanced Landscapes (vN/A)]
Enhanced Landscapes touches on so many areas in the world space of Tamriel. The patch work here for "Solitude Expansion" is very near if not completed only
until (and/if) the author does an update.

"The Great City of Solitude Unofficial Patch" Patch
FOR [The Great City of Solitude (v2.02)]
A patch that has no ties affiliated to any other mods except itself; The Primary game master files and the USSEP.
  • Removes many subtleties that just I preferred not being associated to the TGCoS mod layout including; Many small shrubs, bushes and the odd tree and/or rock are removed from its own mod and/or also removed from being created by the Skyrim.esm, Update.esm and the USSEP. 
  • Many Navmesh improvements for follower framework. 
  • A carriage horse whose hooves were sunk into a dirt pile at the TGCoS main Solitude Entrance 
  • More subtleties to list out but so minor to mention
You will "NOT" require Optional files  "USSEP Patch" from The Great City of Solitude Site. This patch carries those records and plenty more.

"The Great City of Solitude" + "Dark Forests of Skyrim SE" Compatibility Patch
FOR [The Great City of Solitude (v2.02) and Dark Forests of Skyrim SE (vN/A)]
Removed countless clipping trees growing through walls and in the wrong places not suited for combination with TGCoS

"The Great City of Solitude" + "Drengin's Blue Palace Terrace" Amended Mountain Assets Patch
FOR [The Great City of Solitude (v2.02) and Drengins Blue Palace Terrace (v0.9 and/or v1.0)]
Spoiler:  
Show

Adjusted the Mountain entities provided by The Great City of Solitude to handshake and work well in combination with Drengin's Blue Palace Terrace.

"The Great City of Solitude" + "Enhanced Landscapes" Compatibility Patch
FOR [The Great City of Solitude (v2.02) and Enhanced Landscapes (vN/A)]
Enhanced Landscapes touches on so many areas in the world space of Tamriel. The patch work here for "The Great City of Solitude" is very near if not completed only until (and/if) the author does an update.

"The Great City of Solitude" + "Open Cities Skyrim SE" Compatibility Patch
FOR [The Great City of Solitude (v2.02) and Open Cities Skyrim SE (v3.1.6)]
- Includes all records from "The Great City of Solitude Unofficial Patch" [Modular PatchXpress]
- Do not associate my TGCoS-OCS patches with Solitude Skyway SE - Open Cities Patch.esp from the main Solitude Skyway site.

The Ruins has always been one of my all-time favorite mods which adds lots of lore-friendly ancient and interesting structures, rubble and statues around Skyrim. These are some patches to use the Ruins alongside other Solitude altering mods. Only pick one most suitable for your modded setup and suites you preference. I have not tested any of these with "Legacy of the Dragonborn" so, try them out. If they work, they work. I'm very sure the Northbound statue will be fine but as fot the new Re-Positioned Southbound Statue, I have my doubts but I will leave that for the testers of the community to tryout

"The Ruins" + "Solitude Skyway SE" Patches ["Variant 01" Category]
FOR [The Ruins (v.1) and Solitude Skyway (v1.3)]
Version 01 - Sovngarde Statue Facing Southbound - Re-Positioned. Sovngarde Statue Facing Northbound - Default [VAR.01-01x02]
Version 02 - Sovngarde Statue Facing Southbound - Disabled. Sovngarde Statue Facing Northbound - Default [VAR.01-02x02]
Spoiler:  
Show

[VAR.01-02x02] is the same as  Solitude Skyway SE - The Ruins Patch from the main Solitude Skyway Page. If you prefer [VAR.01-02x02] from all patches on here, either use this one or the one from the main Solitude Skyway site, but don't use both.

"The Ruins" + "Drengin's Blue Palace Terrace" 
Patches ["Variant 02" Category]
FOR [The Ruins (v.1) and Drengin's Blue Palace Terrace (v0.9 and/or v1.0)]
Version 01 - Sovngarde Statue Facing Southbound - Default. Sovngarde Statue Facing Northbound - Re-Positioned [VAR.02-01x02]
Version 02 - Sovngarde Statue Facing Southbound - Default. Sovngarde Statue Facing Northbound - Disabled [VAR.01-02x02]
Spoiler:  
Show

"The Ruins" + "Solitude Skyway SE" + "Drengin's Blue Palace Terrace" Patches ["Variant 03" Category]
FOR [The Ruins (v.1) Solitude Skyway (v1.3) and Drengin's Blue Palace Terrace (v0.9 and/or v1.0)]
Version 01 - Sovngarde Statue Facing Southbound - Re-Positioned. Sovngarde Statue Facing Northbound - Re-Positioned [VAR.03-01x02]
Version 02 - Sovngarde Statue Facing Southbound - Disabled. Sovngarde Statue Facing Northbound - Disabled [VAR.03-02x02]
Spoiler:  
Show

Pictures taken from above of the  Sovngarde Statue are using Vanilla assets. Mods that touch on the statue for better looks are:
Stunning Statues of Skyrim - A full package catered to statue re-modeling
Sweet Sovngarde Statue - Retexturing mod for this statue only (Oldrim) 

Patches are ESLified to keep the .ESP functionality of playing nice with your load order while also making it not count toward your plugin limit
  • Please do acknowledge me of any new oddities that should be addressed and incorporated or deducted from my patches
  • Constructive criticism is always appreciated and looking forward to new landmarks I need to address updates towards

Your Feedback in the posts section or endorsements I appreciate so much. I never really knew it before but they do help motivate the authors out on so many different personal levels. Feedback is a nudge of extra energy that all adds combined to give drive. Its fuel for the locomotive pretty much.

By me making small changes to some off my favorite mods is in no way, shape or form a sign of disrespecting or saying something based on the ideas of the mods originality was bad. Not at all. Everyone has different takes and taste on things. If someone approached me polite fully and asked if they could  make a change or use something for their own idea from my stuff or make a direct change to one of my patches, I most likely would be fine with it, but asking permission is courteous, respectful and the first thing to do.


elwaps' Guides and Enhanced Landscapes Patches
elwaps' Guides and Unique Region Names Patches
elwaps' Patches and Fixes
elwaps' Random Patches
kryptopyr's Patch Hub
Lost of T'Skyrim
Modular Blue Palace Terrace and Solitude Patches
Open Cities Skyrim xEdit Converter and Patcher
QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium
Random Open Cities Patches
Universal Patch Installer - A Modular Patch Tool
Useless Patches Collection - Because who cares about conflict resolution and Consistency
WiZkiD Patches Compendium

I want to give thankyou's and credit to all the great mod authors behind the creation of the mods I am currently patching and for granting me permission to use some of your edits and assets for recompilation. Much appreciation for guidance and ideas to work around technical and subjective natured challenges during the curves constructing some of these patches. Personal thankyou's to:
leontristainof Modular Blue Palace Terrace and Solitude Patches 
Kudos for your modding help, tips and technical advices and for allowing me to use some of your edits

cheesetoast8, of Blue Palace Terrace - Legacy of the Dragonborn patches 
The creator of many assets for the skyway project of mine gave me permission to use. Thankyou so much
Urtho, of Solitude Skyway for your support
Drengin, of Drengin's Blue Palace Terrace for your support
soldierofwar, of [url=https://www.nexusmods.com/skyrimspecialedition/mods/22243]The Great City of Solitude SSE for your support
[url=https://forums.nexusmods.com/index.php?/user/61542871-drengin/]