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Author notes
No permission needed for whatever you want to do with this mod. Make sure to credit Hoddminir Flowers for the waterplants.
Removed all fences/walls around whiterun and other areas (also removed all associated invisible collision markers).
Removed most of the stone clutter on roads that was added in previous versions, may be compatible with mods that "enhance" roads. I liked the concept of detailed roads when I started making the mod, but think now it looks better without all the clutter.
Removed all non-vanilla objects, such as mushrooms in the volcanic tundra region - the water lillies are the only non-vanilla objects still added by the mod
Added USSEP as master, so it doesn't need a compatibility patch.
Removed the DynDOLOD patching file, since its outdated anyway. Future patches may be added by simply eslifying them, so it doesn't add to the plugin limit.
Improved a few more spots around mountains that were lacking detail
Some additional tree placement and resizing of existing ones
Reverted some changes
No more invisible plants/reverted back to vanilla
Removed optional files; don't want to continue the work on those
Version 1.65
- The USSEP Patch was included into the DynDOLOD patching function, no more need for a esp file.
- Some adjustments to the Grass Overhaul.
- Fixed some wrong placed objects.
- Some small improvements/enhancements to mountains and rocks.
- Added some more objects.
- Added Green Fields optional file.
- Added optional green aspen trees 3D LOD.
- Fixed reported issues.
- Lots of additional changes.
- Improved textures for dead trees.
Version 1.60
- Forwarded some records from Unofficial Skyrim Special Edition Patch
- Revamp of the Grass Overhaul with lots of changes + replaced a lot of 1k textures with 2k ones
- Added compatibility patching for Arthmoors town mods.
- Overhaul of the forest regions around Riverwood/Falkreath, more trees, more objects, making these forests look more lush and overgrown (Work in Progress!)
- Overhaul of the snowy tundra region around Dawnstar; removed lots of trees, grasses and plants; added many snow drifts and other snowy clutter (Work in Progress!)
- Revamped area around Ivarstead + Throat of the World
- Revamped area outside of Windhelm; removed some plants and added lots of snowdrifts
- Fixed a lot of wrong grass placement
- Removed shore and water grasses from the Grass Overhaul for better compatibility & look
- Massive cleanup of objects in a lot of places; previously added objects alongside roads and other places were cleaned for a better look, i feel like a lot of objects I placed were placed wrongly and looked bad. This are mostly small floral objects alongside roads, so you really won't notice the loss of them. I'll redo these parts in later updates.
- Added optional "Dead Marsh" file with support for 3D Tree LOD
- Added compatibility patches for Unofficial Skyrim Special Edition Patch and Immersive Citizens
- Added better textures for solstheim ashtrees with support for 3D Tree LOD
Version 1.51
- Fixed water flow edits in SSE Edit
- Fixed water height of various cells
- Fixed and forwarded edits/records from Unofficial Skyrim Special Edition Patch
- Fixed other edits/records in SSE Edit
- Reworked some locations (outside Solitude)
- Added some more objects in different locations
- Fixed some small object issues
- Improved some mountains and rock formations (reach/snow region)
- Merged main file with patch file
- Fixed issues in Enhanced Landscapes - Barren Marsh.esp
- Changed some grass/plant textures
This mod is no longer supported!
Enhanced Landscapes is a massive landscape overhaul; placing thousands of objects all over Skyrim, especially the mountain range of Skyrim was improved by adding hundreds of rock/mountain objects. All objects that were added are 99% vanilla. The new update does remove all previously added custom objects (except water lilies).
The new update does not contain any optional files like previous versions of the mod. This is due to me not wanting to continue the work on any of those optional files. There are a lot of landscape/tree and grass mods on the Nexus that are much better than anything I could ever come up with.
This is now simply a massive exterior overhaul, no more grass or plant changes. Should be compatible with every grass/tree mod out there. Also every texture mod will work without problems.
Only mods that cause issues are mods that add objects in the exact same place as Enhanced Landscapes does, which will cause clipping between said objects.
Installation: Simply install with Mod Organizer 2 or Vortex. After installing the mod you will have to generate LOD files with DynDOLOD.