FALLOUT 3
UPDATED Unofficial Fallout 3 Patch by BenWah and Hairylegs
Fallout 3 » Miscellaneous
Added: 18/06/2013 - 03:22PM
Updated: 18/08/2014 - 10:12PM

3,366 Endorsements

1.6.1 Latest version

88,749 Unique D/Ls

107,520 Total D/Ls

484,681 Total Views

Uploaded by BenWah

Description

Last updated at 22:12, 18 Aug 2014 Uploaded at 15:22, 18 Jun 2013

UPDATED Unofficial Fallout 3 Patch


an Update of the Original Unofficial Fallout 3 Patch mod by Quazzy
Fallout 3 Setup Advice
Spanish Version


What it does
This mod fixes errors and bugs in the FO3 + DLC esms. It's as simple as that :D


Requirements

  • Fallout3.esm
  • Anchorage.esm
  • ThePitt.esm
  • BrokenSteel.esm
  • PointLookout.esm
  • Zeta.esm


If missing dlc, the installer will offer an older version (1.3) with the critical Rivet City crash lacking in the original version of this mod.

Installation
  • Uninstall any error-fixing mods that are already included in this patch
  • Uninstall the original unofficial patch by Quazzy and any prior version of this mod if present
  • ** This is a complete replacement for the original unofficial patch, the two must not be used at the same time!
  • After downloading it, double click on the exe file. (If this fails, right click it and select "run as administrator".)
  • Tick it in your Mod Manager


This patch overwrites the same texture & mesh files as some other mods.
Simply activate this mod before activating other mods, so that all other mods "win".
If using a mod manager, you can quickly de-activate all mods, install/activate this, then re-activate all other mods.
If this instruction is followed, there are no known conflicts with other mods.

Load Order
  • Fallout3.esm
  • Anchorage.esm
  • ThePitt.esm
  • BrokenSteel.esm
  • PointLookout.esm
  • Zeta.esm
  • Unofficial Fallout 3 Patch.esm


Boss Auto Sort will arrange for you in this order.

Uninstallation
  • To uninstall, simply run the uninstaller from your programs menu or in your control panel - uninstall a program


Future Version Changes


Current Version Changes (1.6.1)
  • Added Tesla Cannon Vertibird One Shot Fix by Pr0bability (1.6.1 fix, no plugin changes)
  • Fixed music type in Southern Shack
  • Fixed the sink in the player's home at Megaton to be consistent. Megaton having a working water purification system, your sink produces sludge on par with what you find out in the wastes makes no sense and is an oversight (thanks to FOOK2)
  • Added Anchorage Gauss Rifle VATS Damage Fix by coelomate (This fixes it by removing entirely the little 'explosion' graphic. The weapon now does proper damage under all circumstances (that I have tested...) and makes the same noises/has the same visuals, except for the small blast. A low price to pay for a working as intended gun)
  • Added Ranger Helmet Texture Unlocker by aiglos357 (Only included the fix which is the esp texture change. The original UF3P already did this similar fix to the Talon Combat Helmet)
  • Added Citadel Crane Fix by zedas (The UF3P one of course)
  • Fixed Head Wrap's Object Effects to have +1 Perception bonus (The only head wear object in the game without a bonus to perception. Hats and bandanna's already have one so leaving out the Head Wrap is an oversight)
  • Fixed a spelling error in the Dirty Pre-War Businesswear's Object Effect
  • Added The Pitt - Everett Fix by svartberg
  • Added Operation Anchorage - Fixes by Yukichigai (This patch already fixed a few of these)
  • Fixed the Sacred Bog crash
  • Fixed 2 fire types to have a light glow effect (thanks to polbashkisneslo)
  • Added Mothership Zeta Wasteland Teleport Shader Fix by rad666a
  • Added Fixed Eyeglasses by 1st Dagger
  • Added Moriartys Key Restored by thegord (This patch already fixed this but the name of the key wasn't)
  • Fixed all Aqua Pura Crates to be disabled/enabled at appropriate times. Some were missing enable parent triggers
  • Fixed Faydra, Tobar, Catherine, and any other character having that problem of not staying in their position and wandering off to find you wherever the player is (Older FO3Edit versions caused this bug when cleaning the DLCs and saving them which stripped off important subrecords. Re-download the DLCs and clean them again with the newest FO3Edit version) credit: rickerhk


Previous Version Changes (1.5)
  • Fixed all VATS Camera Path errors
  • Form list fixes to FO3 + DLC esms (Mostly thanks to FOOK2)
  • Removed abbreviation to effects
  • Fixed Tobar and Catherine so they stay put near the Point Lookout Ferry Boat (This bug doesn't always happen and this only works on a new game, tested. Spotted by nemesis200767)
  • Added The Pitt Reforged by xmlninja
  • Fixed receiving the Armored Vault Suit twice
  • Fixed looping generator sounds
  • Fixed drinking sounds to sinks
  • Fixed Strange Meat's model and icon
  • Fixed all glasses flags so you can wear them with masks + Pickup/Drop sounds
  • Fixed Ghoul Mask's flags + repair list
  • Fixed Pip-Boy Glove's Equipment Type
  • Fixed Pre-War Baseball Cap's Object Effect
  • Fixed Ballcap with Glasses's Pickup/Drop sounds
  • Fixed Roving Trader Outfit's Pickup/Drop sounds
  • Fixed Sheriff's Hat's Flags
  • Fixed Hockey Mask's flags
  • Fixed Doctor Li's Outfit's Object Effect
  • Fixed Oasis Robe's Object Effect
  • Fixed Oasis Villager Robe's Object Effect
  • Fixed all type of bandana's Repair lists + Pickup/Drop sounds
  • Fixed all type of headwrap's Repair lists + Pickup/Drop sounds
  • Fixed Eulogy Jones' Hat's Repair list
  • Fixed Party Hat's Repair list
  • Fixed Raider Blastmaster Helmet's flags
  • Fixed Outcast Recon Helmet's flags
  • Fixed Tesla Armor's name to Tesla Power Armor
  • Fixed Tesla Helmet's name to Tesla Power Helmet
  • Fixed Ledoux's Hockey Mask's Flags + Pickup/Drop sounds
  • Fixed Brotherhood Power Armor's Ragdoll Constraint Template
  • Fixed Raider Arclight Helmet's flags
  • Fixed Chinese Commando Hat's Pickup/Drop sounds
  • Fixed Enclave Officer Hat's Pickup/Drop sounds
  • Fixed Roving Trader Hat's Pickup/Drop sounds
  • Fixed Dad's Wasteland Outfit's Flags + Weight
  • Fixed Elder Lyons' Robe's Repair List
  • Fixed Fixed Tenpenny's Suit's Repair List
  • Fixed Biker Goggles's Flags
  • Fixed Stormchaser Hat's Pickup/Drop sounds
  • Fixed Road Rascal Leather Armor's Object Effect
  • Fixed The Devil's Pigtails's Icon
  • Fixed Pyro Helmet's Object Effect + Flags
  • Fixed Dirty Chinese Jumpsuit name to Dirty Chinese Commando Jumpsuit
  • Fixed Hat of the People name to Chinese Commando Hat + Pickup/Drop sounds
  • Fixed Paulson's Hat's Repair list + Pickup/Drop sounds
  • Fixed all Ant Refuse Pile's opening + closing sounds
  • Fixed Antique Nuka-Cola Fridge's opening + closing sounds
  • Fixed Button's Supply Desk's opening + closing sounds
  • Fixed Federalist Lounge Liquor Cabinet's opening + closing sounds
  • Fixed Nuka-Cola fridge's opening + closing sounds
  • Fixed Mechanic's class tag skills
  • Fixed Scribe's class tag skills
  • Fixed music type in Evergreen Mills Bazaar
  • Fixed 2 naked raider npc inventories in the Evergreen Mills Bazaar
  • Fixed music type in Evergreen Mills Foundry
  • Fixed/Removed Paladin Vargas being set to non-essential in the Following in His Footsteps Quest
  • Fixed Leo Stahl's Drug container to require only a key to open instead of very hard lock level, otherwise Leo's barter will break after picking the lock (spotted by polbashkisneslo)
  • Added Bring Back Bael by dragontwosix (Removed the pointless popup message)


(1.4)
  • Merged all files into one ESM thanks to Tommy
  • Added Error Corrections - Reduce CTD by Tommy (hairylegs222), Error Fixes list
  • Fixed Archive Invalidation was previously only being installed when point lookout DLC option was selected
  • Installer warns if fallout executable not found. Detects version and warns if old, displaying link to 1.7 update. Displays detected dlc
  • Fixed old installer's Fallout.ini updating code to work with Windows 7 & 8
  • Removed all -300000 coordinates which can cause a nasty glitch
  • Instead of initially disabling placed references and then adding them in the same cell, the disabled record has been replaced with the added one, and the added one is removed (FO3Edit's compare feature makes this simple to do)
  • Fixed Feral Ghoul Reaver's losing their radioactive glow effect (UF3PReaverGlowFixScript applied to DLC04CrFeralGhoul4A)
  • Fixed missing bottle sounds for beer, purified water, and unpurified water
  • Fixed all 10mm Submachine Gun's 2D/3D sounds
  • Fixed BB Gun's Pickup/Drop sounds
  • Fixed Pulse Grenade's Reload Animation type
  • Fixed Bottlecap Mine, Frag Mine, Plasma Mine, Pulse Mine's Pickup/Drop sounds
  • Fixed all Powerfist's 2D/3D firing + block sounds
  • Fixed Sawed-Off Shotgun's Pickup/Drop sounds
  • Fixed Switchblade's Reload Animation type + swing sound
  • Fixed Chinese Officer's Sword's Reload Animation type
  • Fixed Blackhawk's Pickup/Drop sounds
  • Fixed Repellent Stick's Blocking sound + Reload Animation type + Impactdataset
  • Fixed all robot's 2D firing sounds
  • Fixed all Centaur's 3D firing sound + Resistance Type
  • Fixed Blackhawk's Pickup/Drop sounds
  • Fixed Black Bart's Bane's Pickup/Drop sounds
  • Fixed The Kneecapper's Pickup/Drop sounds
  • Fixed Xuanlong Assault Rifle's Pickup/Drop sounds
  • Fixed Plasma Grenade's Equip/Unequip sounds
  • Fixed Chinese Assault Rifle's Pickup/Drop sounds
  • Fixed Chinese Dragoon Assault Rifle's Pickup/Drop sounds
  • Fixed Jingwei's Shocksword's Critical Effect + Resistance type + Removed Player Only flag
  • Fixed Callahan's Magnum's Pickup/Drop sounds
  • Fixed Radioactive Gore's Resistance Type
  • Fixed Bio-Gas Canister's Icon/Pickup Drop sounds/Flags/Resistance Type
  • Fixed Cryo Mine's Pickup/Drop sounds
  • Fixed all sword's blocking sounds
  • Fixed when you receive ordinary power armor from Sarah to receiving the Lyons Pride Power Armor instead. It didn't make sense with what sarah says when she gives you the power armor and you weren't able to receive this armor in the game
  • Fixed when you receive ordinary recon armor from Sarah to receiving the Composite Recon Armor instead. You weren't able to receive this armor in the game
  • Ownership fixes to Murphy's place in the Northwest Seneca Station
  • Fixed the beggars so they die or not when giving them Aqua Pura depending on if the FEV was inserted into the purifier
  • Fixed Haley in PL so he restocks his inventory
  • Fixed Sawbones so he restocks his inventory
  • Fixed Wasteland Doctors so they restock their inventory's
  • Fixed Wasteland Junkies so they restock their inventory's
  • Fixed Wasteland Merchants so they restock their inventory's
  • Fixed Scavengers so they restock their inventory's
  • Fixed a couple dialogue lines with Holly that didn't check the pc's sex type (Screen)
  • Added The Pitt's Flamer to the Pyromaniac Perk list
  • Added the Laser Rifle to the Tri-beam Laser Rifle's repair list
  • Fixed Doctor Li's inventory so she has her glasses on
  • Many fixes to all 3 of General Chase's Overcoat + Colonel Autumn's Uniform
  • Fixed prevention of the Enclave appearing at the start of the game
  • Fixed Panada to no longer hover over the leaningon wall
  • Fixed In the A Meeting of the Minds quest the Reward Vault Key now opens the Reward Vault instead of it opening automatically, and if desmond dies you still get the key
  • Fixed Mister Burke hitsquad to not attack you when you charmed him with the Black Widow Perk
  • Fixed all T-51b's repair lists
  • Fixed Ash and Goo Piles to disable on next cell load
  • Fixed all Effects to be abbreviated
  • Fixed the auto-completion bug in the This Galaxy Ain't Big Enough quest (Thanks to FOOK2)
  • 21 leveled item fixes with incorrect flags/armor/etc
  • Fixed Electro-Suppressor's Object Effect/Block + Melee + Equip + Unequip sounds/Resistance Type
  • Fixed Shock Baton's Melee + Block sounds + Resistance type
  • Fixed Spanner's ImpactDataset + Block sound
  • Fixed Super Sledge's Block sound
  • Fixed Discharge Hammer's Block sound
  • Fixed Mister Handy Buzzsaw's Impactdataset + 3D looping sound
  • Fixed Spiked Knuckle's Swing + Block sounds
  • Fixed Fawkes' Sledgehammer's Swing sound
  • Fixed Shishkebab's Pickup/Drop/Block/Equip/Unequip sounds + Resistance Type
  • Fixed Rolling Pin's Impactdataset + swing sound
  • Fixed Ripper's Impactdataset
  • Fixed Love Tap's Swing + Block sounds + Impactdataset + OnHit
  • Fixed Jack's Impactdataset
  • Fixed Star Paladin Cross so she follows you again if you told her to wait
  • Fixed missing compass markers in The Replicated Man quest
  • Fixed the music type in the Rivet City bow
  • Fixed 2 door names in the Rivet City bow along with re-naming Pinkerton to Horace Pinkerton to go with the door names + fixed his class type since he's more of a doctor then a mechanic
  • Fixed the name of the Broken Bow cell to Rivet City Broken Bow
  • Added sialivis object placement fixes by sialivi
  • Added Broken Steel GNR broadcast fix by LLJKTechnogeek
  • Added Holy Water Pamphlets Disabler by bigmill (Changed so that when you successfully complete the Holy Water quest, all the pamphlets get disabled. This fix disabled 1 out of 4)
  • Added Point Lookout Goodies by explosivo666
  • Added They let me play with their pucks by prensa
  • Added Point Lookout - No more silent Doors by prensa
  • Added Super-Duper Non Bleeding Checkout by prensa
  • Added Outcasts fix by Papadopoulos
  • Added Stop Insulting Me Outcasts by Lawlder
  • Added SuperDuper Mart Aisle Sign Fix by Marcius
  • Added BeardEyebrowFix by gengrimm
    Geck Warning Fixes:
  • Ref (00041EA8) to base object LvlScavenger (000302CA) in cell MetroCenter03 (0, 0) (0001A285) should be persistent but is not
  • Ref (000C53FD) to base object LvlScavenger (000302CA) in cell zGeorgetownRadiationKing (0, 0) (00061F8D) should be persistent but is not
  • Ref (00020EDE) to base object LvlScavenger (000302CA) in cell zLuckyGrocery (0, 0) (0001FEC5) should be persistent but is not
  • Ref (0400EA80) to base object DLC04Haley (0400EA7D) in cell DLC04ShackHardwareStore (0, 0) (0400811E) should be persistent but is not
  • Ref (000CC73A) to base object LvlScavengerGuardEditorLoc (000CC766) in cell Wilderness (-3, -15) (00001190) should be persistent but is not
  • Ref (0004E5B9) to base object PotomacFisherman (0004E5B8) in cell Wilderness (9, -9) (00000CC0) should be persistent but is not
  • Ref (0006DD19) to base object LvlScavenger (000302CA) in cell FFEnclaveCamp19 (-29, 20) (00000EFA) should be persistent but is not
  • Ref (0002694D) to base object LvlScavenger (000302CA) in cell MQ11KeyBridge03 (12, -11) (00000CFB) should be persistent but is not
  • Reference attached to wrong cell for its location: REFR Form 'UF3PTwilightZone' (060384F3) to STAT form 'AirRaidAlarm01' (000AFC2F) in Cell (null)
  • Activate parent 'DLC04PuzSwitchD' (0400DE04) is not in same cell. Activation may not work properly
  • Activate parent 'DLC04PuzSwitchA' (0400DE03) is not in same cell. Activation may not work properly
  • Errors were encountered during InitItem for reference: Base: 'DLC04FF05AviaryPuzzle03ControlBox' (0400DE0E) Ref: '' (0400DE02) Cell: 'Aviary' (04000887) (3, -3) in world 'DLC4Pointlookout' (04000802)
  • (Faction Reaction Error) Faction 'DLC05NPCFollowerFaction' (050068DF) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'DLC05NPCFollowerFaction' (050068DF)
  • (Faction Reaction Error) Faction 'DLC04DesmondFaction' (04006645) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'DLC04DesmondFaction' (04006645)
  • (Faction Reaction Error) Faction 'DLC04PetDogFaction' (0400C1EB) is a Friend or Ally of Faction 'DLC04DesmondFaction' (04006645), but Faction 'DLC04DesmondFaction' (04006645) is not a Friend or Ally of Faction 'DLC04PetDogFaction' (0400C1EB)
  • (Faction Reaction Error) Faction 'DLC03PresMetroRobotFaction' (030064CB) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'DLC03PresMetroRobotFaction' (030064CB)
  • (Faction Reaction Error) Faction 'DLC03WQ01PlayerFriendFaction' (0300674A) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'DLC03WQ01PlayerFriendFaction' (0300674A)
  • (Faction Reaction Error) Faction 'DLC03EnclaveBaseRobotFaction' (03008CCE) is a Friend or Ally of Faction 'EnclaveFaction' (0001D3FD), but Faction 'EnclaveFaction' (0001D3FD) is not a Friend or Ally of Faction 'DLC03EnclaveBaseRobotFaction' (03008CCE)
  • (Faction Reaction Error) Faction 'DLC03EnclaveBaseDClawFaction' (0300946C) is a Friend or Ally of Faction 'EnclaveFaction' (0001D3FD), but Faction 'EnclaveFaction' (0001D3FD) is not a Friend or Ally of Faction 'DLC03EnclaveBaseDClawFaction' (0300946C)
  • (Faction Reaction Error) Faction 'DLC03WQ01PlayerFriendTrackCrimeFaction' (0300B30E) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'DLC03WQ01PlayerFriendTrackCrimeFaction' (0300B30E)
  • (Faction Reaction Error) Faction 'DLC01CombatSlaves' (0200375B) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'DLC01CombatSlaves' (0200375B)
  • (Faction Reaction Error) Faction 'DLC01WernherFaction' (020054FB) is a Friend or Ally of Faction 'DLC01RadioTowerRaiderFaction' (020054FC), but Faction 'DLC01RadioTowerRaiderFaction' (020054FC) is not a Friend or Ally of Faction 'DLC01WernherFaction' (020054FB)
  • (Faction Reaction Error) Faction 'DLC01RaiderFrontGateFaction' (0200A73B) is a Friend or Ally of Faction 'DLC01SlaveFrontGateFaction' (0200A7FB), but Faction 'DLC01SlaveFrontGateFaction' (0200A7FB) is not a Friend or Ally of Faction 'DLC01RaiderFrontGateFaction' (0200A73B)
  • (Faction Reaction Error) Faction 'DLC02OutcastFaction' (01000E21) is a Friend or Ally of Faction 'BrotherhoodOutcastFaction' (0001D3FF), but Faction 'BrotherhoodOutcastFaction' (0001D3FF) is not a Friend or Ally of Faction 'DLC02OutcastFaction' (01000E21)
  • (Faction Reaction Error) Faction 'DLC02ChineseEndBattleFaction' (01002989) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'DLC02ChineseEndBattleFaction' (01002989)
  • (Faction Reaction Error) Faction 'DLC02GeneralEndBattleFaction' (0100299C) is a Friend or Ally of Faction 'DLC02CombatAmericanFaction' (010043F2), but Faction 'DLC02CombatAmericanFaction' (010043F2) is not a Friend or Ally of Faction 'DLC02GeneralEndBattleFaction' (0100299C)
  • (Faction Reaction Error) Faction 'DLC02StrikeTeamFaction' (01002D09) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'DLC02StrikeTeamFaction' (01002D09)
  • (Faction Reaction Error) Faction 'DLC02CombatChineseFaction' (010043F1) is a Friend or Ally of Faction 'DLC02AmericanCaptiveFaction' (010091E7), but Faction 'DLC02AmericanCaptiveFaction' (010091E7) is not a Friend or Ally of Faction 'DLC02CombatChineseFaction' (010043F1)
  • (Faction Reaction Error) Faction 'DLC02CombatAmericanFaction' (010043F2) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'DLC02CombatAmericanFaction' (010043F2)
  • (Faction Reaction Error) Faction 'DLC02StrikeTeamFaction1Point' (01005000) is a Friend or Ally of Faction 'DLC02StrikeTeamFaction' (01002D09), but Faction 'DLC02StrikeTeamFaction' (01002D09) is not a Friend or Ally of Faction 'DLC02StrikeTeamFaction1Point' (01005000)
  • (Faction Reaction Error) Faction 'DLC02StrikeTeamFaction2Points' (01005001) is a Friend or Ally of Faction 'DLC02StrikeTeamFaction' (01002D09), but Faction 'DLC02StrikeTeamFaction' (01002D09) is not a Friend or Ally of Faction 'DLC02StrikeTeamFaction2Points' (01005001)
  • (Faction Reaction Error) Faction 'DLC02StrikeTeamFaction3Points' (01005002) is a Friend or Ally of Faction 'DLC02StrikeTeamFaction' (01002D09), but Faction 'DLC02StrikeTeamFaction' (01002D09) is not a Friend or Ally of Faction 'DLC02StrikeTeamFaction3Points' (01005002)
  • (Faction Reaction Error) Faction 'DLC02StrikeTeamFaction4Points' (01005003) is a Friend or Ally of Faction 'DLC02StrikeTeamFaction' (01002D09), but Faction 'DLC02StrikeTeamFaction' (01002D09) is not a Friend or Ally of Faction 'DLC02StrikeTeamFaction4Points' (01005003)
  • (Faction Reaction Error) Faction 'DLC02AmericanCaptiveFaction' (010091E7) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'DLC02AmericanCaptiveFaction' (010091E7).
  • (Faction Reaction Error) Faction 'TraderFaction' (00065374) is a Friend or Ally of Faction 'PlayerFaction' (0001B2A4), but Faction 'PlayerFaction' (0001B2A4) is not a Friend or Ally of Faction 'TraderFaction' (00065374)
(1.3)
  • Rivet City save crash fix
  • Optimized textures to save space in the BSA
  • Plugins reduced to 2 files thanks to BenWah
  • A huge number of fixes from the original UFP patch that would take too many pages to list
Permission
Ask us first through PM please.