Fallout 3
0 of 0

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

About this mod

FOSE plugin adding a few additional functions and engine bugfixes ported from JIP LN NVSE.
Includes FalloutCustom.ini support and ‘Search’ console command.

Permissions and credits
This mod adds a few functions which can be used in GECK scripting, and provides game patches to fix engine bugs.
These are mostly ported from JazzIsParis' JIP LN NVSE plugin.

  • Gaining XP above level 99 no longer crashes the game.
  • Equip sound no longer plays if item is already equipped.
  • Console functions fully with a controller connected.
  • Disabling controller vibration, either via the Settings Menu, or by setting bGamePadRumble=0 in FalloutPrefs.ini, does what it was supposed to do - completely disable any motor vibrations (this should significantly prolong the life of your batteries).
  • Fix dead actors T-posing when loading
  • Fixed an engine bug where the 'GameDaysPassed' and 'GameHour' global timers would "freeze" and stop increasing in game real-time (they would only increase when sleeping, waiting or fast traveling).
  • Fix lag when the target HP bar updates. Particularly noticeable with uncapped framerate or high fire-rate weapons.
  • Total player DR updates when a vendor repairs a worn item. 

Extra features:
  • FalloutCustom.ini may now be created in the game's user folder (%USERPROFILE%\Documents\My Games\Fallout3). Setting entries included in this file will overwrite the values defined in either Fallout.ini or FalloutPrefs.ini. This allows modifying the game's configuration files without actually editing them. This also ensures any INI tweaks will persist and will not be reset/discarded by a mod organizer or the default launcher.
  • Search command may be used in console to find formIDs.
  • Runtime Editor IDs: GECK Editor IDs can now be used in game console (e.g. "player.additem weap10mmpistol") and in scripts using the EditorIDToFormID function. Additionally, Editor IDs are now displayed when you select a reference without a name in game console.
  • CenterOnCell (coc) command now accepts formIDs.

Use Mod Organizer 2/Nexus Mod Manager/FOMM, or manually extract the .zip file into your Fallout 3 'Data' folder.
The final path will be Fallout 3 goty/Data/FOSE/Plugins/CommandExtender.dll

Recommended Mods
GECK Extender - Project to extend GECK functionality and bug fixes.
Console Paste Support - Allows pasting into console.

Thanks JazzIsParis and LuthienAnarion for the JIP LN NVSE plugin.