About this mod
A standalone version of Clint1337wood's M1014- Default Combat Shotgun Replacer.
- Requirements
- Permissions and credits
Description:
As I browsed across Nexus Mods for more shotgun variety, I came across Clint1337wood's M1014 - Default Combat Shotgun Replacer mod and decided to try it out. I loved how they looked and played, but I didn't like how they replaced the base combat shotguns, considering I play with Weapon Mod Kits. With this mod however, That shouldn't be an issue anymore. I also carried over some of the fixes from UUF3P for better compatibility.
Changes:
Tactical Shotgun:
-Placed them in the same leveled list alongside the base Combat Shotgun
-Made a new pip-boy icon for the Tactical Shotgun (The icon is the same for the other variants)
-The Tactical Shotgun and the Combat Shotgun can be repaired with each other
(The other shotguns can be repaired with either combat or tactical shotguns)
The Firestarter:
-The Firestarter now shoots out fireballs that can ignite things on impact (people, ghouls, gas leaks, a certain tree, etc.)
-The weapon no longer does the Zhu-Rong like explosion on impact (which can cause the game to lag)
-The weapon has increased spread compared to the original mod (from 0 to 0.5)
-The value of the weapon has been decreased from 880 to just 500
-The weapon is now affected by the pyromaniac perk
Winterized Tactical Shotgun:
-The weapon is no longer bound to the anchorage simulation and can be picked up after completing said simulation
Locations:
The Tactical Shotgun can be found as loot in containers or on NPCs that can normally spawn with a Combat Shotgun (Raiders, Talon Company Mercs, Regulators, Smugglers, Etc.), But I did place a couple in the wastes if you want your hands on one:
Rivet City Market: There is one sold by Flak 'N Shrapnel's in poor condition. Can be bought or stolen.
The Firestarter:
Winterized Combat Shotgun:
Requirements:
Fallout 3 + All DLC
Updated Unofficial Fallout 3 Patch
M1014- Default Combat Shotgun Replacer (Everything except the plugins, you can just delete them.)
Recommended:
RH_Ironsights (Just like the original mod, this mod is compatible with ironsights.)
I also recommend endorsing the original mod as well.
Optional:
There is now support for weapon mod kits for the shotguns. The modifications available are:
- Extended Clip
- Laser Sight
- Scope
- Silencer (Except The Firestarter, since it is already silenced)
In addition, there is a compatibility patch for the Clint-WMK mod and my other WMK-related mod, RH_Ironsights New Weapons With Weapon Mod Kits.
Conflicts:
There may be conflicts involving leveled lists, but nothing really major (I could be wrong, though).