About this mod
Adds a vanilla-ish MP5 submachine gun and a unique variant, MP5SD to the game.
- Requirements
- Permissions and credits
- Changelogs
Features
- MP5 submachine gun. Trying to keep it low-poly and somewhat match the vanilla art style.
- A Unique variant, MP5SD.
- Custom pip-boy icons.
- Custom firing sounds.
- Iron sight aiming, if you have lStewieAl's Tweaks (bSightingNodeSupport = 1) and Iron Sights Plus installed.
- Changes from Updated Unofficial Fallout 3 Patch are forwarded.
Weapon can be found from loot containers, vendors and enemies.
Unique location:
Inside Germantown police HQ.
Version Differences & Requirements
Non Script Version
Requirements:
-All DLC
Weapon is added to Form Lists and Leveled List with manual edits. Easier to edit and change things, but requires conflict resolution with other mods editing same lists.
Script Version
Requirements:
-Broken Steel & Point Lookout DLC
-FOSE
-Command Extender
Weapon is added to Form Lists and Leveled Lists with a script. Compatible with everything, but editing the weapon distribution is more tedious.
Console Commands for testing
MP5: player.additem xx001242 1
MP5SD: player.additem xx001c8b 1
MP5SD (script version): player.additem xx0026ce 1
Replace "xx" with the mod index of the plugin in your load order.
Or alternatively, if you have Command Extender installed:
player.additem nsWeapMP5 1
player.additem nsWeapMP5SD 1
FNV/TTW version?
Here.