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Hopper31 and Pixelhate

Uploaded by

Pixelhate

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About this mod

A port of the NV climbable ladder resource from Hopper31.

Requirements
Permissions and credits
A port of the NV climbable ladder resource of Hopper31 originally made for the Frontier and adapted for FO3.

Original Mod Description

A script that can be attached to any ladder model with collision and allows to climb it up and down in 1st person view once activated or opened.
Forward/Backward moves you either up or down depending on what angle you're looking at. Looking down and pressing Forwards will have you go down.

*This version only supports straight up or down movement* I'll see for a bend or "two-points" ladder later.

Although there's a climb up animation in Point Lookout, Fo3 doesn't originally have a ladder model with collision so I've added a couple of nif that can be used with the following setting:

1. attach the script to any activable model that you wish to use as ladder.
2. Link the ladder to an XMarkerHeading on the ground, this will determine your starting position, as well as how low you can go down.
3. Link the bottom XMarkerHeading to to at the top, this one will serve as the max height you can climb.
4. Link the top XMarkerHeading to a third one, this one will act as a dismount point whenever you get within 6ft from the top.


Provided Metal clang sounds will be played when climbing once set up in Geck
An error message will pop up if a Marker is either missing or linked incorrectly.

I've include an .esp with a climbable ladder at the Red Rocket station in Springvale for demonstration.

The main file contains an .esp, two ladder nif, two climbing sounds, the script and the setting instructions   
An optional file with the Script only is also provided.

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Requirement
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FO3 
FOSE
Command Extender
Geck Extender FO3


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Installation
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Extract the content of the archive anywhere and add the desired asset in your mod via Geck.

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Credit
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Hopper31 for the original script.


Pixelhate. 2025