About this mod
This mod adds "Multi-Jump" ability to player. Double jump, Triple, Quadruple, Quintuple ...
Has user option for max jumps, jump strength, no fall damage etc.
- Requirements
- Permissions and credits
Edit 02/15/25: Corrected mod/plugin requirements. Command Extender is required.
This mod adds "Multi-Jump" ability to player.
Has user option for max jumps, jump strength, no fall damage and more.
[Controls]
Press "Jump" key while in air to trigger double or triple, quadruple, quintuple...... jump.
No other controls.
[User Options]
Equip [Multi-Jump Configuration] to open settings menu.
This item is automatically added to inventory and located in Armor tab.
In settings menu, you can change following options:
- Max number of additional jumps.
- Strength of each air jump. (Not affects to initial ground jump)
- Enable/Disable Fall damage.
[Advanced Options]
This mod has additional settings option for advanced user.
All options are defined by global variables.
Variables List:
Use command: "set <Variable Name> to <Value>" to modify variables.
- aaPFMultiJumpMaxCount = Max number of additional jumps.
Default = 1 / Valid Range: Equal or Greater than 0 / Type: Int
- aaPFMultiJumpVerticalAcc = Jump strength of each air jump(Not affects to initial ground jump)
Default = 50 / Valid Range: Equal or Greater than 0 / Type: Float
- aaPFMultiJumpDisableFallDamage = Disables fall damage.
Default = 0 / Valid Range: 0 or 1 / Type: Int
- aaPFMultiJumpDisablePAFallDamage = Disables fall damage for power armor.
Default = 1 / Valid Range: 0 or 1 / Type: Int
- aaPFMultiJumpVerticalVelThreshold = Speed Threshold for trigger falling detection timer.
Default = -9 / Valid Range: Negative number / Type: Float / Unit: m/s
- aaPFMultiJumpFallTimeThreshold = Timer threshold for trigger scripted fall damage.
Default = 0.8 / Valid Range: Greater than 0 / Type: Float / Unit: s
- aaPFMultiJumpMinFallDamage = Minimum value of scripted fall damage.
Default = 60 / Valid Range: Greater than 0 / Type: Float
- aaPFMultiJumpFallDamagePerTimer = Additional fall damage per fall timer.
Default = 100 / Valid Range: Greater than 0 / Type: Float
- aaPFMultiJumpShowDebugText = Toggles debug console output.
Default = 0 / Valid Range: 0 or 1 / Type Int
[Misc Notes]
This mod mostly disables vanilla fall damage.
But not perfectly nullifies.
Some extreme use may cause vanilla fall damage.