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plasmafall250

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plasmafall250

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About this mod

This mod adds "Multi-Jump" ability to player. Double jump, Triple, Quadruple, Quintuple ...
Has user option for max jumps, jump strength, no fall damage etc.

Requirements
Permissions and credits
Configurable Multi-Jump V1.0

Edit 02/15/25: Corrected mod/plugin requirements. Command Extender is required.

This mod adds "Multi-Jump" ability to player.
Has user option for max jumps, jump strength, no fall damage and more.

[Controls]

Press "Jump" key while in air to trigger double or triple, quadruple, quintuple...... jump.
No other controls.

[User Options]

Equip [Multi-Jump Configuration] to open settings menu.
This item is automatically added to inventory and located in Armor tab.

In settings menu, you can change following options:

- Max number of additional jumps.

- Strength of each air jump. (Not affects to initial ground jump)

- Enable/Disable Fall damage.

[Advanced Options]

This mod has additional settings option for advanced user.
All options are defined by global variables.

Variables List:

Use command: "set <Variable Name> to <Value>" to modify variables.

- aaPFMultiJumpMaxCount = Max number of additional jumps.
Default = 1 / Valid Range: Equal or Greater than 0 / Type: Int


- aaPFMultiJumpVerticalAcc = Jump strength of each air jump(Not affects to initial ground jump)
Default = 50 / Valid Range: Equal or Greater than 0 / Type: Float


- aaPFMultiJumpDisableFallDamage = Disables fall damage.
Default = 0 / Valid Range: 0 or 1 / Type: Int


- aaPFMultiJumpDisablePAFallDamage = Disables fall damage for power armor.
Default = 1 / Valid Range: 0 or 1 / Type: Int


- aaPFMultiJumpVerticalVelThreshold = Speed Threshold for trigger falling detection timer.
Default = -9 / Valid Range: Negative number / Type: Float / Unit: m/s


- aaPFMultiJumpFallTimeThreshold = Timer threshold for trigger scripted fall damage.
Default = 0.8 / Valid Range: Greater than 0 / Type: Float / Unit: s


- aaPFMultiJumpMinFallDamage = Minimum value of scripted fall damage.
Default = 60 / Valid Range: Greater than 0 / Type: Float


- aaPFMultiJumpFallDamagePerTimer = Additional fall damage per fall timer.
Default = 100 / Valid Range: Greater than 0 / Type: Float


- aaPFMultiJumpShowDebugText = Toggles debug console output.
Default = 0 / Valid Range: 0 or 1 / Type Int


[Misc Notes]

This mod mostly disables vanilla fall damage.
But not perfectly nullifies.
Some extreme use may cause vanilla fall damage.