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Changelogs
Version 2.0
FOSE and Command Extender are now requirements.
Added encounter zone to prevent cell from resetting in order to avoid a rare vanilla bug which caused containers to be reset along with the cell.
Bobblehead stand no longer removes your bobbleheads and now syncs with Tenpenny Suite and Megaton Home bobblehead stands.
Cleaned out records of deleted references that were previously missed.
Clutter in front of gear door can now be toggled off in ini file.
Fixed a bug with the Nuka-Cola vending machine where cooled Nuka-Colas were sent to the Megaton house.
Fixed Protectron's double goodbye.
Removed custom Protrectron package in favor of vanilla AI package.
Resolved a couple of conflicts with Updated Unofficial Fallout 3 Patch.
Version 1.4a
Resovled a couple small conflicts with the new version of Updated Unofficial Fallout 3 Patch.
Version 1.4
Fixed Protectron package so it no longer stands against the wall or has its weapons drawn all the time.
Moved Protecton merchant chest out of bounds to the player.
You can download the TTW version of this mod by clicking here.
Disclaimer - Vault 951 is not an official part of the Fallout universe. Location - Can be found at a crossroads between Springvale HS and small ranch house.
This plugin creates a discretionary residence for the Lone Wanderer in Fallout 3. Please consult the images tab for appearance, as well as location.
Tools used - Fallout 3, Garden of Eden Creation Kit, GIMP, DDSConverter 2.