Fallout 3
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Created by

Ohayo

Uploaded by

ohayo

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About this mod

This Mod increases the Damage that the Player takes.

Molerat does the NomNom?....you dead
Raider does pewpew?....dead
Bloadfly?....dead

Requirements
Permissions and credits
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For Version 1 - This mod will be activated when the player gets his Pipboy.

For Version 2 - Should be active all times now. Meaning, you start start the Game and its activ
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I increased the Damage the Player takes from the Enemy GUN/GRANADE/ROCKET/FLAMER/etc and Explosive Traps


UPDATE v.2
-I minimized the Scipt edits as far as i could.
-Changes are now located in one File
- Ragdoll and Object Damage now kills the player.
- Tin Cans, Shopping Carts, Wheels and so on can and will kill the Player.
- If a NPC is killed and morphs into Spagetti man, it can kill the Player as it is still a Ragdoll Object
- FOSE and Command Extender now needed, for Version 2. Version 1 still only needs Mothership Zeta
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UPDATE v.1.1
Traps that do Push or Snap the Player do now kill the Player instead of just doing some Damage.
-Bear Traps
-Swinging Traps like the Steelbeam, Brahmincorps etc.

Update v.1.2
-Evergreen Mills Electric Fence
-Mothership Zeta DLC Quest : Amoung the Stars - Robot assambly Conveyor Belt wont kill the Player now




Known Issue:
-Weapon Traps like the Shotgun Traps may not kill the Player - This is a Bug from the Game itself, wont change that
-Sometimes Fire Damage wont kill the Player, instead will do Damage over Time
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Sometimes wont activate when loading Savegames, just Restart the Game and load the Savegame



ToDO!!!!!:

Need to get Campfire and other Environmantal Fireplaces to do Damage to the Player
Do need a fix for Blocking while in "Brawling" Mode =/

If u know how to fix it, please pm me =)


Wanna see how or if it works? Watch me on Twitch - Twitch
Wanna Play Skyrim NoHit? Try my other NoHit Mod for Skyrim Special Edition