About this mod
Revamps weapon and armor durability with RPG mechanics, including an option to disable durability.
- Requirements
- Permissions and credits
- Changelogs
This mod overhauls the durability system using coherent, RPG-inspired formulas.
The formulas have two components:
- Basis: A constant value that never changes and represents the minimum durability loss that every weapon or armor will receive.
- Skill: A modifier where weapon durability scales with skill stats and armor durability scales with SPECIAL stats.
Note that 'basis' and 'skill' components can be modified in the INI file.
# Explanation
## Weapons
Weapons degrade per shot based on the following formula:
fWeaponBaseHealth + (((100 - Skill) / 100) × fWeaponSkillMult)
Default values:
- - Skill = Big Guns, Small Guns, Energy Weapons, Unarmed, or Melee Weapons
- fWeaponBaseHealth = 0.3
- fWeaponSkillMult = 0.5
## Armor
Armor degrades per hit using this formula:
fArmorBaseHealth + (((10 - SPECIAL) / 10) × fArmorSkillMult)
Default values:
- - SPECIAL Stat Used:
- • Strength → Power Armor & Armors with weight ≥ 25
• Endurance → Armors with weight ≥ 15 and < 25
• Agility → Armors with weight < 15
- fArmorSkillMult = 0.5
# Vanilla Mechanics
## Weapons (Default System)
In vanilla Fallout 3, weapons degrade based on the formula:
fDamageToWeaponMult × WeaponBaseDamage
Problems with this system:
- • Stronger weapons degrade faster. Example:
- A Chinese Pistol lasts ~1,250 shots at full durability.
- A 10mm Pistol lasts only ~556 shots, despite both having 150 health.
• Lacks RPG depth and customization.
## Armor (Default System)
Vanilla armor degradation is largely unknown, but what is confirmed:
- A variable called fDamageToArmorPercentage exists.
- Damage Resistance (DR) affects it.
# Compatibility
This mod should be compatible with all other mods.
However, any modifications to durability from other mods will be overridden by this system.
# Important Notes
- You can install this mod mid-game without issues.
- Uninstalling it mid-game is not recommended, as it may cause unintended behavior.
# Future Development
This mod is currently in its basic form, but future updates may include:
• Perks affecting durability.
• Luck influencing formulas.
• Integrated UI enhancements.
# Source Code
GitHub Repository: https://github.com/ByMarcuus/newDurability