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Stats menu: updated Experience and combined Experience/ExtendedUI options for work with the latest Experience mod version
Stats menu: fixed numbers rounding in ExtendedUI and combined Experience/ExtendedUI options
Console: updated More Informative Console replacer
Wallpaper and Start menu: updated invisible fog mesh like in Menu and Load Smoke Removed for ENB mod
Version 3.0.5
Added replacer for QuickLootRE menu
Added replacer for Wheel menu from UIExtensions
Crafting menu: added Prosperous Alchemist SE mod support
Magic menu: added Forget Spell mod support; added translation for "Forget" button tip to all translation files
Favorites menu: the Extended Hotkey System mod will be automatically detected now, corresponding parameter removed from config.txt file
FOMOD: the Extended UI option for Skills menu is now available only if the Extended UI mod is installed
Version 3.0.4
MCM: added search widget in the mod list (filter mods by name as items in the inventory menus)
Messagebox: now the button selection can cycle from the last to the first button (and vice versa)
Messagebox: now "Better Messagebox Controls" hotkeys feature works with any language supported by the game, not only English
Tutorial menu: slightly decreased text size and aligned by center
Fonts: added more special symbols support, fixed some symbols look, Ukrainian language support; old wide font option removed as it's leading to texts cut-off and not needed
Inventory, crafting, etc: aligned the width of colums
Version 3.0.1
New features:
Map menu: added config.txt option to make the player-set map marker look like red drawn cross (from Paper UI Sounds mod's optional file). Works with any SkyUI map marker replacers.
Start menu (CC variant): added config.txt option to hide the ad-like Creation Club's message of the day.
Fixes:
Barter menu: fixed arrows and bolts icons
Favorites menu: fixed pickaxe, woodaxe, and some jewelry icons (vanilla SkyUI bug)
Crafting menu: fixed transparency of item card in enchanting menu
Fonts: added special characters support (letters with accents, umlauts, etc)
Console: updated the More Informative Console optional replacer to the current mod version, replaced bitmap arrows images with vector ones
MCM: fixed the button prompt not being shown in the mod list when hovering over mod names
Inventory menus: added option with alternate text colors for players with color recognition issues
Biege map markers option: fixed colors of two map markers; player-set marker color changed to dark red
FOMOD installer: removed link to the previously deleted image
Version 3.0
New features:
MAIN NEW FEATURE: added external skins support; first new skin already released, more details in the description!
General: added dropshadowfilter to some texts (like in "No More Laser-Printed Book" mod)
Lockpicking menu: added config.txt option to hide the lock level
Levelup menu: changed text colors and applied dropshadowfilter
Levelup menu: it is now possible to use keyboard for choosing the attribute right after the menu appear (like in "Better Messagebox Controls" mod)
Loading menu: added option to set transparency via config.txt like for other menus
Fixes:
General: fixed background color inconsistencies for some menus
Fonts: fixed the "-" symbol in Consolas font
Fonts: fixed fontconfig_ru.txt file (book texts, draconic texts and everything else will now show up correctly)
Inventory, favorites, magic etc: fixed icon colors (magicka potions are finally blue again; heavy armor and ingots now have darker icons)
Inventory: added config.txt parameter to force hide the Survival Mode values in case you are playing with both SM / SM Configurator and Frostfall enabled
Inventory: adjusted text colors to be better visible on paper textures (disabled = dark red now)
Training menu: fixed horizontal alignment
Start menu: both start menu options are now have invisible smoke meshes included
Version 2.2.5
New features:
Map menu: added option to hide player marker from map making it invisible and unclickable, bNoPlayerMarker in config.txt
Map menu: added option to hide all map markers from map, bRemoveAllMarkers in config.txt
Start menu: added FOMOD option for start menu with Creation Club content support; as in cleaned version, the Bethesda logo is hidden, FPS set to 60, some more small tweaks. The Creation Club UI itself (login screen, creations store) is not touched.
Inventory, Magic, Container, Barter, Crafting menus: added Creation Club's Survival Mode support; CC Survival Mode presence in game detects automatically
Inventory, Magic, Container, Barter, Crafting menus: Frostfall presence in game detects automatically as well, corresponding config.txt setting removed
Favorites menu: added Extended Hotkeys System mod support, bExtendedHotkeys in config.txt (no way to detect it's presence in game automatically for now)
Favorites menu: integrated SkyUI Weapons Pack SE mod (new icons for weapons like spears, see patches for it in "SkyUI Weapon Icon Patches" mod) - thanks for permission to Ashingda
Favorites menu: new selection indicator (like in inventory menus); scroll now bar has wider clickable area; option with longer list reworked to be more consistent with other UI
Favorites menu: added new "Shouts" category (all player's shouts will be displayed here, not in "Magic" category)
Favorites menu: added option to change the scrolling speed, iFavScrollSpeed in config.txt
Favorites menu: added option to show or hide button tips for SkyUI groups, bFavoritesTips in config.txt
Lockpicking menu: added option to set timer for cheat mode to show up after opening menu, fCheatTimer in config.txt
Fonts: added optional font replacer for menus - "Friz Quadrata"; it's pretty calm and cozy font, I like it (at least much more than vanilla font)
General: added SkyUI translation files for every supported language (to properly name the new weapon types and new "Shouts" category)
Fixes:
Journal menu: fixed button prompts disappearing when hovering over quests (vanilla SkyUI SE bug)
Journal, Inventory: "Paper UI Sounds" mod now will be automatically detected and the new sound descriptors will be used for tabs switching
Map: config.txt file parsing remade, map markers now will be loaded much faster, especially noticeable with new map markers mods such as "Atlas Map Markers";
Map: the player marker is now also influed by fMapMarkerSize parameter of config.txt
Map: new setting for config.txt: bDirectionless; allows to make player map marker directionless (circle); works with any custom map marker replacers compatible with SkyUI 5+
Map: new setting for config.txt: fMapMarkerAlpha; allows to change map markers transparency, may be useful for paper map mods
Map: the default map markers size is now 20 (was 30)
Map: added opening sound for map menu, mostly for using with "Paper UI Sounds" mod
moreHUD Inventory Edition: updated to support new moreHUD I.E. 1.0.18 version; added parameter to change the skillbook text color, now it's visible on paper texture
moreHUD Inventory Edition, Lotd - Curator's Companion: changed the "Found" icon color
Version 2.2.3
MCM: header text now always fits in the allocated space
MCM: mod list and sub list are now left-aligned to make it easier to find the needed mod; extremely long mod names and sub-list entry names (>40 chars) will be shortened to fit the allocated space
Stats menu: Experience option updated to the latest mod version (in which the issue with "MARKSMAN" text flashing was fixed)
Loading menu: fixed the X offset option in config.txt, it will now work properly
Journal, MCM, inventory, favorites, map: this menus will now use their own "buttonartDD.swf" file to prevent conflicts with other mods that are use the "buttonart.swf" file (such as QuickLootRE)
Most SkyUI menus: internal version changed from "5.2" to "5.2 SE" to prevent any possible SkyUI prompts about incorrect SWF verion
moreHUD IE: changed color of "LotD - Relic Notifications" icon for found items to make it better visible on paper
Version 2.2.2
General: Enderal version released on its own Nexus page
Tab menu: slightly darker icons
Tab menu: some text size and alignment adjustments
moreHUD IE: updated to current mod version (with "Legacy of the Dragonborn - Relic Notifications" mod support), fixed text alignment (many thanks to Ahzaab)
Favorites menu: different icons for destruction spells of different elements
Loading menu: option to adjust horizontal offset via config.txt
Cursors: old options re-added by request
Book menu: fixed bottom bar position for "square" aspect ratios (4:3, 5:4 etc)
Stats menu: fixed werewolf and vampire lord description texts colors in Extended UI stats menus
MCM: tip text is now vertically aligned
MCM: with bMCMImages = true in config file, the custom content will now have its own background texture (see screenshot)
Version 2.2.1
Fixes:
Skills/Perks Menu: Experience option for 21:9 and 32:9 - overlapping skill labels fixed
Skills/Perks Menu: health, magicka, stamina values are now colored properly depending on whether they are decreased or increased
New feature:
Loading menu is now covered as well (new option in FOMOD); recommended to use with some "drawn" load screens replacer (see screenshots)
Version 2.2
General: added support for 4:3, 5:4 and 16:10 aspect ratio (other ARs should work as well)
General: all semi-transparent options removed (read further for explanation)
General: some options in FOMOD removed (read further for explanation)
Fixes:
Messageboxes: fixed text cutting-off (sorry for inconvenience!), now these boxes can accommodate even more text than vanilla/Better MB Controls
Tab Menu: date text now shrinks to the size of frame automatically and shouldn't extend beyond it
Inventory: all SkyUI text filters are now compatible with Russian (Cyrillic) text as well
Inventory: Health, Magicka and Stamina bars are inverted and now filling up left to right
Inventory: fixed issue with Workbench UI when item list was too long and layed over the button prompts
Journal: SKSE version text in System Menu shouldn't be cut-off with large fonts anymore
Journal: level label and value are slightly adjusted
Journal: fixed wrong colors of button icons in Help menu
Tutorials: fixed invisible button icons in tutorial texts
Skills/Perks Menu: Experience option updated to the latest mod's version
Skills/Perks Menu: added option for Experience + ExtendedUI combination (capped skills now should be properly colored in dark orange)
MCM: highlight selection indicator is more visible now
Lockpicking Menu: now it displays more lockpicks (up to 999+ from 99+)
Cursors: old variants removed as they were ugly; added new dark red colored quill variant
Item Card: moreHUD Inventory Edition option updated to the latest mod's version
New features:
Added config file located in interface\deardiary\config.txt. For now it contains:
- Dear Diary version text displayed on System Page near the SKSE version (may be deleted or replaced with anything you like)
- Option to restore QuickSave button in System Menu (disabled by default)
- Option to skip any dialogues on Quit button and go directly to desktop (disabled by default)
- Option to restore MCM images (disabled by default)
- Option to rename "Mod Configuration" line in System Menu
- Optional lockpicking cheat-mode in Dear Diary style (disabled by default)
- Map markers size scale (with default vanilla value 30)
- Option to hide book UI (disabled by default)
- Option to hide lockpicking UI, including cheat-mode (disabled by default)
- Option for showing Frostfall warmth and coverage values (disabled by default)
- Maximum sleep/wait hours value (with default vanilla value 24)
- Transparency levels for all covered menus (with default vanilla value 100)
(you can find more info inside this file)
Version 2.1
Inventory: all menus are now ultrawide-compatible
Inventory: stole chance text moved lower on the screen to prevent clipping with item card
Inventory: highlight mouseover indicator remade to be better visible
Inventory: icon colors for different schools of magic added
Perks menu: perk names arrangement fixed; there now two options for normal and ultrawide monitors in FOMOD
Perks menu: option for Experience mod added
Journal menu: selection indicators (arrows) at journal tabs removed to prevent text clipping; new selection indication: dark-green text = selected, grey text = not selected, dark-red text = disabled
Journal menu: date text is now automatically scales, so it will fit into the right place no matter what language is used
Journal menu: new objectives text colors: black = active objectives, dark-green = completed objectives, dark-red = failed objectives
Journal menu: color indication for disabled options (eg Save while the character is dead, or Save and Load while playing starting carriage sequence) fixed, now it's dark-red text for disabled options
Start menu: meshes folder that were added by mistake removed from FOMOD to prevent blue start screen glitch
Favorites menu: small version (vanilla-sized) added back with improvements
Favorites menu: icon colors for different schools of magic added (same as in the Inventory, but all Destruction spells has the same icon due to limitations for which I can't find workaround for now)
Lockpicking menu: option with hidden interface added
Version 2.0
* Overall:
New textures for most of the menus with visual improvements
Shadows added under all menus to bring some depth effect
Brightness decreased to make it more viable for use in the dark
All small elements such as checkboxes, quest completion marks, scrollbars etc. redone to better match the paper style
All the color options other than brown book temporarily removed (just to make sure everything works fine with the new files, then I'll make and upload all pre-2.0 color options)
* Journal:
Made from scratch to fix some glitches form early versions
Gamepad/keyboard differentiation removed (all files are now work well with any controllers)
Quicksave button removed (check my "Remove Quicksave Button from SkyUI" mod for more info)
All text is now colored properly, SKSE version included
Maximum length of a displayed save file name increased
Maximum length of a character name in the saves list increased
The experience bar now shown on the quests tab as well as on stats and system tabs
All objects from bottom bar (exp bar, date, button tips) were moved on the journal texture (see screenshots)
The bottom bar itself removed
* MCM:
Made from scratch to fix some glitches form early versions
The base is now Wider MCM Menu (opt. 1)
More mods are displayed at the mod list
X2 faster scrolling speed at the mod list
Fixed screen flickering when pressing ESC in journal menu (when MCM showed up for a short time)
Mouseover area for scrolling at mod list increased
MCM Images removal in now baseline
Dialogue windows remade from scratch and now correctly scales and has shadows
Opening and closing speed for all dialogue buttons increased
The animation speed at the mod list increased
Button tips from bottom bar were moved to the main texture (see screenshots)
The bottom bar itself removed
Info panel redone, now it appears only while mouseovering options with additional info for them
Bottom bar elemets rearranged, bottom bar itself removed (see screenshots)
* Perk menu:
Now it's covered as well
Option for Extended UI mod support
* Main menu UI:
Now it's covered as well
All junk (CC stuff, logo, smoke etc) removed
Loading menu: screenshots display delay decreased
Loading menu: maximum length of a displayed save file name increased
UI interaction sounds changed to paper sounds
* Miscellaneous:
Removed paper options, because they didn't looked well enough and not so much needed
Added options for Vanilla and MIC replacers with 60 FPS and slightly changed textures
Added option that removes loading spinner icon from start menu
Version 1.5a
Fixed FOMOD installer error that prevented console options to install properly
Fixed FOMOD installer error that prevented inventory option without lines to install properly
Fixed some small typos in FOMOD
Fixed bug with item values not being shown in some cases (in Frostfall version - with alchemy ingredients values, in non-Frostfall version - with enchanted weapons values)
Version 1.5
Added Favorites menu options with longer list (28 entries)
Added Console replacer with More Informative Console support
Added Biege-colored map markers for use with paper map mods
Updated standalone "author's choice" variant
Updated standalone Favorites menu installer
Some minor FOMOD fixes
Version 1.4
Added Area Map UI
Added Messageboxes
Added Levelup menu
Added Sleep-wait menu
Added Training menu
Added options to hide bottom bar texture for Book and Lockpicking menus
Fixed Widescreen issue with Inventory 1.3
Updated standalone "author's choice" variant
Version 1.3
Added Favorites menu
Added Inventory menu version without lines
Added option to remove all pictures from MCMs
Bottom bar image hidden in inventory menu
Icon colors redone to be more visible on paper
Fixed some errors in FOMOD, some options re-arranged
Better archive compression: more variants with less file size
Added standalone "author's choice" variant
Version 1.2a
Ultrawide (2560x1080) monitor support for crafting menu
Fixed problem with text colors in alchemy and follower inventory menus (see screenshots)
Fixed error in the FOMOD installer (step Non-frosfall - non-transparent - scroll version - blood v.2)
Item card position adjusted
Version 1.2
Inventory replacer added
Brown variants added
Cursor variants added
Item card replacer
Frostfall compatible variants added for inventory / magic / crafting
Version 1.1
All-in-one FOMOD installer added.
Scroll-like variants
More cover colors
More blood variants
Version 1.0b
Fix for gamepads: stats & settings menus scrolling animation is back. Not needed for keyboard/mouse control.
Version 1.0a
Fixed text cutting in main and statistics menu with standard font.
Version 1.0
Initial version.
Donations
Both straight donations and premium membership donations accepted
This is the paper interface replacer for almost all SkyUI menus (and most of those UI elemets that are not covered by SkyUI).
Used Tools:
Photoshop - for textures Inkscape - for vector graphics JPEXS - for SWF files editing
1. Install the mod with mod manager, just follow the FOMOD installer instructions and choose whatever you like. I don't support manual installation, but if you really want to install it manually, of course you can. All the folders in the archive are named properly.
2. After installation you can open the file interface\deardiary\config.txt for enabling-disabling some options and to set transparency if you need it. There is detailed description for every option in that file.
Completely safe to install / uninstall / update mid-game (of course if using any modern mod manager).
It's a big section, but don't be afraid... Dear Diary is compatible with most mods, some mods are obsolete (Dear Diary has the same functions included), and even "incompatible" mods may be used without issues if you let them overwrite Dear Diary files, they just won't have a paper look or the UI will be visually inconsistent.
General rule: Let Dear Diary overwrite EVERYTHING unless stated otherwise
If you use another mod that modifies the config.txt file from SkyUI and you don't want for some reason to fully overwrite it with mine, you'll need to "merge" two config.txt files. If you don't know how to do it, try asking mod author to make a patch for Dear Diary.
I recommend using the included Friz Quadrata font (you can see it on screenshots), or Sovngarde font replacer by Mist, or Enderal font replacer (only for languages with latin alphabet).
I don't recommend using the Reshade with this UI replacer, because Reshade alters everything on screen (while ENB works only for the game and not for the UI elemets).
My new mod: Oblivion-like Loading Menu (separate from Dear Diary as I don't want to include any ESP here).
Paper UI Sounds by Muffloid - a project to replace Skyrim's UI sounds with paper sounds, to work with paper interface retextures and maps. Works great with my mod. Dear Diary will automatically detect it and will use new sound descriptors from it.
Wood and Paper by uranreactor (me): overall darker textures, nice for dungeon crawling. Dear Diary Ui Skins by K0W4LSK1: hub for new skins; for now the leather version is realeased. Dwemer Readius UI by rob18: a reskin of the UI theme to an ancient Dwemer device display. The Wooden Pad by NismoMan: a wood and paper themed skin replacer for Dear Diary.