Skyrim Special Edition
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Sean Daugherty

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seancdaug

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About this mod

Automatic Animations - Including Icon Identification uses Keyword Item Distributor (KID) to apply appropriate SkyUI Weapons Pack icons to the weapons added by Animated Armoury. Unfortunately, Animated Armoury conflicts with MCO, and the patch resolving it is incompatible with Automatic Animations. This patch to the patch fixes that.

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Automatic Animations - Including Icon Identification uses Keyword Item Distributor (KID) to apply appropriate SkyUI Weapons Pack icons to the weapons added by Animated Armoury - DAR Version - New Weapons with animations (phew, that's a lot of links!). Unfortunately, Animated Armoury conflicts with Attack - Modern Combat Overhaul (AMCO) (non-Nexus link) because it replicates some of the same Dynamic Animation Replacer (DAR) condition files. Nexus user Noque has provided a fix (Animated Armoury - OAR) for that conflict between AMCO and Animated Armoury by converting Animated Armoury's DAR file structure and conditions to files to the newer Open Animation Replacer (OAR) format. That works fine if you're just running Animated Armoury, but Automatic Animations includes tweaked versions of the original Animated Armoury condition files for DAR and, just like the original Animated Armoury, those files conflict with the same files in AMCO.

Long, complicated story short? You can't use all three mods (AMCO, Animated Armoury, and Automatic Animations) together without conflict. Until now! This mod is a very simple set of modified OAR condition files for Noque's Animated Armoury - OAR patch that makes the equivalent changes as Automatic Animation's, applying the correct keywords to Animated Armoury's weapon types (excluding daggers and maces, which require no changes).

Clear as mud, right? To sum it all up, here's the step-by-step installation guide: