Mount & Blade II: Bannerlord
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Cheyron

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Cheyron

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About this mod

Allows the Hero NPCs to execute each other if they have been taken prisoner. They can also execute the player if you are captured. Additionally, the player can sell prisoners to their enemies for execution. Mod was formerly known as EvilNoblemanExecutionerEdit.

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War is not dangerous enough for the AI... now when any AI is taken prisoner by another AI hero, they might be executed! O:

HOW IT WORKS:

When AI or the player are taken prisoner by an AI hero, it will check if the NPC captor's honor and mercy when added together is less than the trait limit set in the MCM. Then it makes sure he has at least 2,000 gold because if they don't have money they will prefer to hold for ransom. Then they need to have a relationship of less than -80 to then qualify for rng and then there is a 2% chance the captor will execute the prisoner. All values are configurable in the MCM.

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RIP!


Don't forget to check out my other mods...

AI Defend Yourself
AI Executioner
AI Values Life
Another Cheer Mod
Camp Followers
Campaign Helper
Command Faction Parties
Dead Mod Pack *Numerous mods I updated for later Bannerlord versions, some improvements made, written by various authors.
Raiding Culture Influence Fix
Friendly Fire *Edited version of Xorberax Friendly Fire
Garrison Do Something
Gender Inequality
Heroes Must Die
History Channel Vikings
Horse Call Edit *Edited version of Horse Call
Horses Die
I'm Tired
Party Speed Tweakable
Player Execution Patch
Player Switcher
Realistic Prisoner
Realistic Scouting
Real Spacetime Continuum Mod
Save Battle Formation
Supply Lines
Town Magistrates
Workshop Manager