Mount & Blade II: Bannerlord
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About this mod

This will make raiding cultures (Battania, Khuzait, Nord and Sturgia) gain influence when doing hostile actions during peace. The game tries to punish you for raiding caravans but this kinda ruins immersion if playing as a culture that raids. This is a patch so will apply to any AI too.

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Now you can be a Viking leader and gain influence when you raid. Install with Vortex.

This is a patch for BeHostileAction.ApplyGeneralConsequencesOnPeace method. The source code is available and it is easy to edit and recompile. ;D

This will apply to any AI too but just FYI, the AI doesn't normally attack neutral parties and this is something that only could happen with a mod. In that case, this patched method would be used for them too.