Fallout 4

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mrBun

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mrBun

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Bunker Hill
This build features plenty of beds, resources, some manufacturing and defences.
It Should drop into slot 44.

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Bunker Hill
This build features plenty of beds, resources, some manufacturing and defences.  
 It Should drop into slot 44.
This settlement normally becomes available to me when I’m near the end of the MQ; on the last few playthroughs I avoided this settlement due to my mod list finding better alternatives to the end game. But I made this for the sake of (almost) completion.

Plenty of beds, the workstations I use regularly, some manufacturing, (Heavy weapons, Ammo, Far Harbour ammo).
I deleted a few trees, walls and floor segments on the upstairs balcony, but you should be able to just drop this settlement in place and remove the obvious.

I build these settlements for my own amusement. I'm not big on clutter, I just want to get my settlement as full as possible and make sure there are enough amenities.....If I have to go and help the settlement fend off the three raiders that they can't deal with, the defences pretty much ensure they are shredded by the time I get there. There is plenty of space to personalise the settlement to one's own taste.

I don't and won't do requests...I have placed these files here for anyone who might deem them useful.

Method; I usetransfer settlements to drop everything into place and either scrap everything that sticks up or enter "Disable" and "markfordelete" anything that won't scrap using scrap everything.

Apart from Fallout 4 and ALL DLC, I used the following mods;



My other  settlement mods;  

Finch Farm;

Greentop Nursery;

Graygarden;

Starlight Drive-in;

The Slog;

Spectacle Island;

Red Rocket;

Tenpines Bluff;

Coastal Cottage;

Abernathy Farm;

Home Plate;

Murkwater Construction Site;

Sanctuary Hills;

Nordhagen Beach;

Warwick Homestead;

County Crossing;

Outpost Zimonja;

Somerville Place;

Oberland Station;

Sunshine Tidings Co-op;

Kingsport Lighthouse;

Taffington Boathouse;

Egret Tours Marina;
 
Red Rocket-Nuka World;
 
Echo  Lake Lumber Mill;
 
Croup Manor;
 
Jamaica Plain;
 
Hangman’s Alley;
 
Old Longfellow’s Cabin;
 
Dalton Farm;
 
Covenant;

The Castle;

Sunshine Tidings Co-op 2;

BunkerHill;