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mrBun

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mrBun

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Greentop Nursery, Scrapped all of the existing buildings, but rebuilt with new on the same spot.
Because my supply lines run between here and the slog, I've placed turrets right at the gateway to Breakheart banks...gives them some fire support when the supermutants respawn and attack.

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Greentop Nursery, Pretty much scrapped all of the existing buildings, but rebuilt with new on the same spot.
Because my supply lines run between here and the slog, I've placed turrets right at the gateway to Breakheart banks...gives them some fire support when the supermutants respawn and attack.
This build features plenty of beds, resources and defence.

I build these settlements for my own amusement. I'm not big on clutter, I just want to get my settlement as full as possible and make sure there is enough amenities.....If I have to go and help the settlement fend off the three raiders that they can't deal with, the defences pretty much ensure they are shredded by the time I get there. There is plenty of space to personalise the settlement to one's own taste.

I don't and won't do requests...I have placed these files here for anyone who might deem them useful.

Method; I use transfer settlements to drop everything into place and either scrap everything that sticks up or enter "Disable" and "Markfordelete" anything that won't scrap using scrap everything. 
Apart from Fallout 4 and ALL DLC, I used the following mods;
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My other settlement mods;

Finch Farm

Graygarden

Starlight Drive-In

The Slog

Spectacle Island

Red Rocket

Tenpines Bluff

Coastal Cottage

Abernathy Farm

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