About this mod
Greentop Nursery, Scrapped all of the existing buildings, but rebuilt with new on the same spot.
Because my supply lines run between here and the slog, I've placed turrets right at the gateway to Breakheart banks...gives them some fire support when the supermutants respawn and attack.
- Requirements
- Permissions and credits
- Donations
What's new?
Added water pumps in the pool. Robot workbench added... a few cosmetic changes. Loads into slot 17.
Adjusted for deleted and redundant mods
Chased down older mods now hosted outside Nexus
Added video tour
Version 1.3
What's new?
Minor update. Grounded as many floating objects as I could find. Added some foundation blocks. Updated bathroom. Loads into slot 17.
Version 1.2
What's new?
Nested .json.... should go to slot 17.
a few people have informed me that the blueprints are not being placed in the correct slot by Vortex, this is an attempt to see if I can remedy that by creating nested folders.
Greentop Nursery, Pretty much scrapped all of the existing buildings, but rebuilt with new on the same spot.
Because my supply lines run between here and the slog, I've placed turrets right at the gateway to Breakheart banks...gives them some fire support when the supermutants respawn and attack.
This build features plenty of beds, resources and defence.
I build these settlements for my own amusement. I'm not big on clutter, I just want to get my settlement as full as possible and make sure there are enough amenities.....If I have to go and help the settlement fend off the three raiders that they can't deal with, the defences pretty much ensure they are shredded by the time I get there. There is plenty of space to personalise the settlement to one's own taste.
I don't and won't do requests...I have placed these files here for anyone who might deem them useful.
Method; I use transfer settlements to drop everything into place and either scrap everything that sticks up or enter "Disable" and "Markfordelete" anything that won't scrap using scrap everything.
My other settlement mods;
Sanctuary Hills;
Red Rocket;
Starlight Drive-in;
Tenpines Bluff;
Abernathy Farm;
Sunshine Tidings Co-op;
Graygarden;
Oberland Station;
Hangman’s Alley;
Home Plate;
The Castle;
Spectacle Island;
Nordhagen Beach;
Warwick Homestead;
Croup Manor;
Outpost Zimonja;
Greentop Nursery;
The Slog;
Finch Farm;
County Crossing;
Coastal Cottage;
Kingsport Lighthouse;
Covenant;
Taffington Boathouse;
Bunker Hill;
Egret Tours Marina;
Somerville Place;
Murkwater Construction Site;
Jamaica Plain;
Boston International Airport;
Old Longfellow’s Cabin;
Dalton Farm;
National Park Visitors Center
Echo Lake Lumber Mill;
Red Rocket-Nuka World;
Getcha Kicks in Vault 66
Fizztop Grill
Atom Cats Garage
Mechanist's Lair
Vault 88- Welcome Home
Settlement Pack1–5in1;Starter Pack
Settlement Pack 2- 5in1;TotheJewel
Settlement Pack 3-5in1;5 if by Sea
Settlement Pack 4– 5in1;Run-n-Gun
Settlement Pack 5-5in1;Nora the Explorer
Settlement Pack 6-5in1;Waifs n’ Strays
Settlement Pack 7- 5 in 1; DLC bundle
Settlement Pack 8- 5in1; Odds 'n Sods