Fallout 4

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mrBun

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mrBun

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Greentop Nursery, Scrapped all of the existing buildings, but rebuilt with new on the same spot.
Because my supply lines run between here and the slog, I've placed turrets right at the gateway to Breakheart banks...gives them some fire support when the supermutants respawn and attack.

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Version 1.2
What's new?
Nested .json.... should go to slot 17.
a few people have informed me that the blueprints are not being placed in the correct slot by Vortex, this is an attempt to see if I can remedy that by creating nested folders.

Greentop Nursery, Pretty much scrapped all of the existing buildings, but rebuilt with new on the same spot.
Because my supply lines run between here and the slog, I've placed turrets right at the gateway to Breakheart banks...gives them some fire support when the supermutants respawn and attack.
This build features plenty of beds, resources and defence.

I build these settlements for my own amusement. I'm not big on clutter, I just want to get my settlement as full as possible and make sure there are enough amenities.....If I have to go and help the settlement fend off the three raiders that they can't deal with, the defences pretty much ensure they are shredded by the time I get there. There is plenty of space to personalise the settlement to one's own taste.

I don't and won't do requests...I have placed these files here for anyone who might deem them useful.

Method; I use transfer settlements to drop everything into place and either scrap everything that sticks up or enter "Disable" and "Markfordelete" anything that won't scrap using scrap everything. 
Apart from Fallout 4 and ALL DLC, I used the following mods;
Spoiler:  
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My other  settlement mods;  

Finch Farm;

Greentop Nursery;

Graygarden;

Starlight Drive-in;

The Slog;

Spectacle Island;

Red Rocket;

Tenpines Bluff;

Coastal Cottage;

Abernathy Farm;

Home Plate;

Murkwater Construction Site;

Sanctuary Hills;

Nordhagen Beach;

Warwick Homestead;

County Crossing;

Outpost Zimonja;

Somerville Place;

Oberland Station;

SunshineTidings Co-op;

Kingsport Lighthouse;

Taffington Boathouse;

Egret Tours Marina;
 
Red Rocket-Nuka World;
 
Echo  Lake Lumber Mill;
 
Croup Manor;
 
Jamaica Plain;
 
Hangman’s Alley;
 
Old Longfellow’s Cabin;
 
Dalton Farm;
 
Covenant;

The Castle;

Sunshine Tidings Co-op 2;
 
BunkerHill;