Fallout 4

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mrBun

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mrBun

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About this mod

Finch Farm, I've built a few settlements using the freeway (Graygarden and Zimonja being the others)

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Version 1.4
What's new?
 A quick edit to move (hopefully) most of the items affected by the changes made to CASS a few months  ago.
If yours is working fine or heavily modified, then you don't need this.
Should go to slot 18.


Version 1.3
What's new?
Nested .json.... should go to slot 18.
a few people have informed me that the blueprints are not being placed in the correct slot by Vortex, this is an attempt to see if I can remedy that by creating nested folders.


Version 1.2
What's new?
Replaced some missing panels, removed renovated furniture, refurnished affected areas and added PCPO mod.

If your current version is working for you or has been heavily customised then you may not want to update.... changes are largely cosmetic and aesthetic.

Positioned between the Gunners, the Forge and the supermutants, Finch farm comes under attack every reaspawn; hence the plethora of rocket launchers and robot guards.(Optional robot home defence mod gives this functionality if desired)

 This build also features plenty of beds and resources. 

I build these settlements for my own amusement. I'm not big on clutter, I just want to get my settlement as full as possible and make sure there are enough amenities.....If I have to go and help the settlement fend off the three raiders that they can't deal with, the defences pretty much ensure they are shredded by the time I get there.
There is plenty of space to personalise the settlement to one's own taste.

I don't and won't do requests...I have placed these files here for anyone who might deem them useful.

Method; I use transfer settlements to drop everything into place and either scrap everything that sticks up or enter "Disable" and "Markfordelete" anything that won't scrap using scrap everything. 

Apart from Fallout 4 and ALL DLC, I used the following mods;
Spoiler:  
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My other  settlement mods;  

Finch Farm;

Greentop Nursery;

Graygarden;

Starlight Drive-in;

The Slog;

Spectacle Island;

Red Rocket;

Tenpines Bluff;

Coastal Cottage;

Abernathy Farm;

Home Plate;

Murkwater Construction Site;

Sanctuary Hills;

Nordhagen Beach;

Warwick Homestead;

County Crossing;

Outpost Zimonja;

Somerville Place;

Oberland Station;

SunshineTidings Co-op;

Kingsport Lighthouse;

Taffington Boathouse;

Egret Tours Marina;
 
Red Rocket-Nuka World;
 
Echo  Lake Lumber Mill;
 
Croup Manor;
 
Jamaica Plain;
 
Hangman’s Alley;
 
Old Longfellow’s Cabin;
 
Dalton Farm;
 
Covenant;

The Castle;

Sunshine Tidings Co-op 2;
 
BunkerHill;