Fallout 4

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mrBun

Uploaded by

mrBun

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About this mod

It's a drive in...after V.O.T.W was released and the screen could be repaired, the rest was a no-brainer. Some of the cars can be sat in (if not driven) and settlers do occasionally sit in them. Plenty of beds, resources and defences.

Requirements
Permissions and credits
Donations
Version 1.5
What's new?
Another update to CASS... Moved most of the "floaters". Added stairwells and some signage.. I'll update my others as  I go. Just started a new game. If yours is heavily modded, you don't need this.  Slot 15.

Version 1.4
What's new?
Added more cars. Added theatre seating, lighting etc. Fixed most floating objects. Moved barn away from puddle/water purifier.
Added 6 pics. Removed most irrelevant pics.

Version 1.3
What's new?
The recent "clean and simple settlement" update altered the terrain, added buildings, furnishings and moved objects around in some settlements. I am adjusting my mods as I come across anomalies. if all is working for you then you don't need this update....should go in slot 15

Version 1.2
What's new?
Nested .json.... should go to slot 15.
a few people have informed me that the blueprints are not being placed in the correct slot by Vortex, this is an attempt to see if I can remedy that by creating nested folders.

I build these settlements for my own amusement. I'm not big on clutter, I just want to get my settlement as full as possible and make sure there are enough amenities.....If I have to go and help the settlement fend off the three raiders that they can't deal with, the defences pretty much ensure they are shredded by the time I get there.
There is plenty of space to personalise the settlement to one's own taste.

It's a drive in...after V.O.T.W was released and the screen could be repaired, the rest was a no-brainer. The cars can be sat in (if not driven) and settlers do occasionally sit in them. Plenty of beds, resources and defences.

I don't and won't do requests...I have placed these files here for anyone who might deem them useful.
Method; I use transfer settlements to drop everything into place and either scrap everything that sticks up or enter "Disable" and "Markfordelete" anything that won't scrap using scrap everything. 

My other settlement mods; 

Sanctuary Hills;

Red Rocket;

Starlight Drive-in;

Tenpines Bluff;

Abernathy Farm;

Sunshine Tidings Co-op;

Graygarden;

Oberland Station;

Hangman’s Alley;

Home Plate;

The  Castle;

Spectacle Island;

Nordhagen Beach;

Warwick Homestead;

Croup Manor;

Outpost Zimonja;

Greentop Nursery;

The Slog;

Finch Farm;

County Crossing;

Coastal Cottage;

Kingsport Lighthouse;

Covenant;

Taffington Boathouse;

Bunker Hill;

Egret Tours Marina;

Somerville Place;

Murkwater Construction Site;
   
Jamaica Plain;  

Boston International  Airport;
 
Old  Longfellow’s Cabin;

Dalton  Farm;

National  Park Visitors Center
 
Echo Lake  Lumber  Mill;

Red Rocket-Nuka World
  
Settlement Pack1–5in1;Starter Pack
 
Settlement Pack 2- 5in1;TotheJewel
 
Settlement Pack 3-5in1;5if by Sea
 
Settlement Pack 4– 5in1;Run-n-Gun
 
Settlement Pack 5-5in1;Norathe Explorer
 
Settlement Pack 6-5in1;Waifsn’ Strays
 
Settlement Pack 7- 5 in 1; DLC bundle